How Much of a Savegame Coward Are You?

honestdiscussioner

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Jul 17, 2010
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I wouldn't call it being a save game "coward", it's just that you want your game experience to go a certain way. You want to be able to sneak up on the guy rather than run and gun, you don't feel like walking around with broken limbs in Minefield (FO3).

Though some games this isn't really prudent. I'm playing Just Cause 2, you know . . . just caus' and the save games basically just save your money and chaos, what missions you've completed and what you've blown up. The save game take a good five seconds to save, and when you load it you're not where you were at when you saved, but at the closest base. Compare that to a Bethesda game where you can save nearly instantly the entire game state.
 
Mar 30, 2010
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KingofallCosmos said:
Grouchy Imp said:
What is the point of a game 'allowing' you to 'choose' whether you're a stealth or combat character, and then forcing you into unavoidable boss fights? On my first play through I got my ass handed to me by the first boss fight because all of my Praxis points had gone into hacking and my only weapon was a silenced pistol. Ok, I now know that
a fully upgraded Typhoon will take care of any boss with two shots, and will only cost three Praxis points to have installed
but I shouldn't have to tank up my stealth character just because someone at Square Enix has a hard-on for boss battles. Would it have killed the dev team to come up with sneaky ways of neutralising or even evading these battles as well as including the toe-to-toe approach? Grrrr....
I didn't put any points into combat, only movement, social and some hack. For the bosses I just made sure I had remote explosives, and luck of course...

Edit: just thinking I'm not even using guns...
I never used explosives actually. The game was nice enough to dump some in my inventory at the start of the game, but I just flogged them for cash. Hell, even when Tong offered to give me that funky grenade launcher for saving his son I turned him down because I was happy with my pistol and sniper rifle.

And really my point about the boss fights was that you shouldn't need luck to beat them as a non-combat build. There should be non-combative methods of beating them.

Of course, my grumbles with this game haven't stopped me playing it pretty much constantly since it's release.
 

King of Wei

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Jan 13, 2011
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I am when playing Morrowind because the damn thing likes to crash at horrible times.
Also am a bit on Dragon Age when it gets near the end game as well. Try to pinpoint the area where the files get corrupted and make a backup just before, in doing so I save around 50 times in a half hour.
 

luvd1

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Jan 25, 2010
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Oh big time and proud of it. I've suffered too many times going through a game for 2 hours plus, going like a master of gaming in his prime after having the game downloaded into his brain only for it to go all tits up or CRASH, leaving me a psychotic, foaming ball of rage.
 

Phishfood

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Jul 21, 2009
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Oh hells yes.

I save every time I have accomplished something difficult. Its just that completing task A 5 times because I keep failing task B is not fun.
 

Aesthetical Quietus

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Mar 4, 2009
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Depends on the game, how many play throughs I am, etc. Sometimes I am, othertimes not. Just to clarify, I make save-games constantly but often I'll just run with the scenario and then reload if I didn't like how it ended up.
 

Odbarc

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Jun 30, 2010
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When it comes to stealth approach, you need to save that often to protect that style of gameplay.

If I was going Rambo style, I wouldn't save at all.
 

liveslowdiefast

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Jan 17, 2010
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I don't save that much i genrally forget, which is a pain. example mothership zeta DLC glitch happened floaty hologram alien space head didn't appear. so i had to go back all the way to the capital wasteland 4 hours ago.
 

KingofallCosmos

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Nov 15, 2010
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Grouchy Imp said:
I never used explosives actually. The game was nice enough to dump some in my inventory at the start of the game, but I just flogged them for cash. Hell, even when Tong offered to give me that funky grenade launcher for saving his son I turned him down because I was happy with my pistol and sniper rifle.

And really my point about the boss fights was that you shouldn't need luck to beat them as a non-combat build. There should be non-combative methods of beating them.

Of course, my grumbles with this game haven't stopped me playing it pretty much constantly since it's release.
Same here :) It kind of consists of old school elements only but there's so many possibilities!
 

General BrEeZy

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Jul 26, 2009
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when it comes to mass effect on insanity, im paranoid. otherwise if i have a handle of the controls and all that, then i seldom worry about it.
 

Karochi

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Aug 16, 2011
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In newer games the autosaves are usually good enough for me, Mass Effect 2 for example, I only saved like 30 times during my first playtrough. Dos games though, I save like crazy, you never know what's around the corner in those...
 

Merkavar

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Aug 21, 2010
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i quicksave often. i dont want to play the same sections/levels over and over if i die. i want to go bac like 30sec or few mins not 15 mins
 

Senaro

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Jan 5, 2008
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I'm used to playing adventure games like the King's Quest series, so frequent saves are common when I play games. Usually, I'm glad many of my games simply autosave, so I don't have to worry about it, and can't abuse it nearly as much.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Totally.

Any game that gives me the feature, I save obsessively and frequently.

New Vegas was by the far the worst for this, due to the amount of bugs.
 

Hasido

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Jun 20, 2011
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i usually let the auto save do its work, and hotkey quicksave to something close by. then i spam that, but i never use them unless i actaully lose. I dunno, i kinda like recovering from a failure more than not having failed in these games.
 

GigaHz

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Jul 5, 2011
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I avoid quicksaving and quickloading whenever possible. Call me crazy, but I like playing the old school way. It forces you to become a better player so you don't lose your progress when you die. The upside is, you tend to die less because you're not using the save system like a crutch.

Also, in games where choice can affect the entire game I especially avoid quicksaving. I deal with the situation like I would in real life. If I made the wrong decision, I deal with the consequences. Otherwise you're not really choosing, you're just trying to get the best ending. You might as well be following a linear plot if that is your goal.
 

Bleedingskye

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Mar 19, 2011
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Kaleion said:
No, in fact I rarely save and always end up quitting the game for 2 or 3 days because I forgot to save and have to start over from 2 or 3 levels (and I do mean complete levels), this mostly happens in RPGs, but it's really frustrating.
Same here, I remember having a brain explosion when my buddy introduced me to saving at the beginning and end of every level, I tried it on Ninja Gaiden and that seems to be the only game I do it with.

I'll make save points during levels but rarely do I use em...and just like Ninja Gaiden I get stuck at one point in the game after NOT saving for a while and now I have no motivation to go back 2 levels and try and finish it. I still don't like doing it that much tho, mostly cause I'm lazy about it.