Dead Rising 2, maybe 20 min. You're told to hurry and bring back the cure for your daughter or w/e, and they give you a time limit. So, I rush my ass off killing zombies on my way, grab the thing come back and the game tells me, "You can't give it to your daughter yet, you gotta give it to her between such and such time." Screw that, I have a maximum AND minimum time to get the stuff you told me to hurry and get? Stupid.
Witcher, 30 min, the lighting, dialogue and combat seemed off. Came back and fell in love with it after a few weeks.
Singularity, the camera was so painful that I played maybe an hour and thought, "This is a copy/pasted game with a camera that hurts my eyes. I'm done."
SSF4, tried some training, looked at the combos they gave characters, traded it in. I'de do the same thing with MvC3 if I wasn't hoping for a spectator patch.
Haze for the same reasons as Singularity.
There's been so many others, but I can't recall.
Witcher, 30 min, the lighting, dialogue and combat seemed off. Came back and fell in love with it after a few weeks.
Singularity, the camera was so painful that I played maybe an hour and thought, "This is a copy/pasted game with a camera that hurts my eyes. I'm done."
SSF4, tried some training, looked at the combos they gave characters, traded it in. I'de do the same thing with MvC3 if I wasn't hoping for a spectator patch.
Haze for the same reasons as Singularity.
There's been so many others, but I can't recall.