How Spore could have been better

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Blue_vision

Elite Member
Mar 31, 2009
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I know that it's been quite a long time for the hype of spore to have washed over, but I was just watching the ZP review for it and I realized how it could have been something really cool.

It would have actually been really awesome if Spore played out as a game similar to Civilization, where you tried to play around and direct a larger group of "people" rather than a single being in the cell, creature and space stages. While it probably would have lost a lot of kiddy appeal, it would have added much more realism and strategy to the game, where you'd have to expand your creature throughout the world and adapt to new climates and predators. When you go towards the civilization stage, your creatures take over as a semi-AI and you have to guide them towards global unity. When you get to the space stage, it's more of a deal of managing all your space colonies and planets from an government/civilization point of view, not as an interstellar merchant bleeding your colonies for resources.

I realize some people may have liked spore, but what're your thoughts on the game being more like this? I personally disliked the game, so I'd like to think about how the cool concept could be improved.
 

Ortep

New member
Jul 28, 2010
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Personally i liked Spore. To an extent.

I mean the whole premise of the game was the best character creation in any game ever, which is true. The only problem was it was just hollow. Having that much control over appearance left the rest of the game fairly empty to the point where it was just a grind to move on to the next stage and while thats fun and all, stopping you from customizing your species after a certain point was IMO a major flaw.
 

Altorin

Jack of No Trades
May 16, 2008
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Spore would have been better if each of the stages were more fleshed out.. really the only stage that has any length at all, even the first time through is the Space stage, and that's only because it doesn't end..

I got the achievement for getting to Space Stage in a single sitting and within 2 hours in my very first playthrough.

Each stage had promise.. but each of them did not equal even a fifth of a game. The game was less then the sum of its parts, and its parts were miniscule.