Well that was exciting! I brought a back-to-basics Wolf Run deck to see how it fared against Craterhoof, packing slightly fewer [mtg_card=Huntmaster of the Fells], 4x [mtg_card=Slagstorm], 2x [mtg_card=Bonfire of the Damned], and 4x [mtg_card=Arc Trail]. For some reason I didn't have any [mtg_card=Whipflare]s lying around, else I would have run a couple in place of some [mtg_card=Arc Trail]s.
Game 1 - I win the roll, mulligan to 6, and keep 3 lands, 2 ramp spells, and a [mtg_card=Huntmaster of the Fells] on the play. I play a land and pass. Steve plays [mtg_card=Llanowar Elves]. I [mtg_card=Rampant Growth] and pass, Steve plays 2x [mtg_card=Arbor Elf] and a [mtg_card=Copperhorn Scout]. I draw [mtg_card=Slagstorm], breath a sign of relief, and realize I only have 1 red source. This makes me sad, so I [mtg_card=Rampant Growth] again for my second red source and pass the turn. Steve casts [mtg_card=Soul of the Harvest] and hits me with his Scout. I draw a [mtg_card=Green Sun's Zenith], cast [mtg_card=Slagstorm], clearing his elves, then I cast a third [mtg_card=Rampant Growth] and pass. Steve swings for 6, I go to 13. He casts an [mtg_card=Elvish Archdruid] and draws off the Soul. I'm currently sitting on 2x [mtg_card=Green Sun's Zenith] and a [mtg_card=Huntmaster of the Fells], with 6 mana in play. I cast Huntmaster going to 15, then GSZ for 1 to get [mtg_card=Birds of Paradise]. Steve swings for 6 again, I go to 9. He casts another [mtg_card=Copperhorn Scout] draws and passes. I draw the land I needed last turn, play it, GSZ for 6 for [mtg_card=Primeval Titan]. I get [mtg_card=Kessig Wolf Run] and [mtg_card=Inkmoth Nexus] and pass the turn. He swings for 6, and I gladly trade my Titan for his Soul. He casts [mtg_card=Lead the Stampede] revealing 4 creatures, including a [mtg_card=Craterhoof Behemoth] and I get a little nervous. I draw dead with [mtg_card=Cavern of Souls] and pump an [mtg_card=Inkmoth Nexus] to swing for 7 infect. [mtg_card=Huntmaster of the Fells] flips to [mtg_card=Ravager of the Fells] on his turn, and I [mtg_card=Shock] his Archdruid, breathing another long sigh of relief. He's no longer on Craterhoof mana, and he [mtg_card=ponder]s his options for a minute, casts an [mtg_card=Elvish Visionary], draws off it, and scoops. YAY POISON!
Game 2 was a different sort of affair. I'm on the draw and I start with [mtg_card=Bonfire of the Damned] in hand, with lands, ramp and a [mtg_card=Primeval Titan]. He leads with a turn two Archdruid, putting his elves out of reach of my third turn bonfire-for-one. I [mtg_card=Rampant Growth] for a Mountain, shuffle up, and politely ask Steve to cut to [mtg_card=Slagstorm] or [mtg_card=Bonfire of the Damned] so I don't lose on turn four. He casts more elves on turn three, and things are looking pretty grim for me... until I draw for my third turn. He actually cut to my sole remaining bonfire, which forced me to grin ear to ear and immediately reveal. I burned his team out for 2, clearing the board, played a land and passed the turn. He starts ramping back up with elves and passes the turn. He's just starting to get his board presence back with 3 elves out, but no Archdruid in sight, and I cast my second Bonfire, clearing his board again. I attack with a Titan and a pair of Inkmoths, putting him to 10 and 2 poison. He doesn't run [mtg_card=Fog] anymore, and I pump my Titan to lethal proportions the next turn and win.
tldr: Game 1 was close, but Huntmaster saved the day when he flipped, taking out an Archdruid. Game 2 was not so close, since Steve kindly cut straight to the [mtg_card=Bonfire of the Damned] that I needed to win. Nowhere did I see [mtg_card=Arc Trail], though, but I still imagine it feels pretty good to kill a pair of elves on turn two.
Thanks for un-retiring Craterhoof long enough to let me get my last shot at it, @[user]Steve Butts[/user]!
