I can speak only as a hobby programmer not as professional game developer but here goes.loza said:Can I ask: How much do games companies actually rely on designers? It must be a bit annoying for the programmers who must also have ideas, and who have probably made a couple of small games independently before being recruited. What qualifies games designers for the job? From what I hear games programmers tend to earn a bit less than most programmers do, so it must be kinda demoralizing to also have creative control taken from them.
Or, maybe companies don't tend to hire people who just work on the design... can someone tell me?
Programmers tend to have programming related game ideas, like new path finding algorithems or rendering techniques. When I make an game independently I tend to ignore stuff like story, level design, and art in favor of the more fun (for me) stuff like path finding. This does not mean that if a programmer has an idea outside his area of expertice it is ignored, and it is a foolish designer that ignores a programmer when he is talking in his area of expertice.
When I have worked with a designer my reactions usualy end up in one of three catagories:
* I can do that no problem...
* I could do that but it would be much easier to do it this way...
* I can't do that with the time and resources you have given me...