The game revolves around the player finding shit out themselves.In Search of Username said:Most of the mechanics of Dark Souls. Seriously, they say 'At this bonfire you can perfom the rite of unhollowing' and give ZERO EXPLANATION OF WHAT THAT MEANS. I love the game's difficulty in general, but difficulty created by simply not explaining the basic concepts of the game at any point is just bad game design.
Hey, it's no worse than the public opinion on my example. But here's the thing - there are so many other ways that Dota 2 has tried to repulse me during a quarter of one match. It doesn't want me to play it, so I have no reason to be charitable towards it - a lot of that was just venting based on my other frustrations. That was the first one that came up.Lucian The Lugia said:This is going to sound stupid, but...Pokemon Battle Revolution, in the spot where you type in your own quotes for winning, losing, etc.
For probably 4 years I didn't know of the second page of symbols you could use, and I thought the game left out apostrophes.
wow, and i had already stopped playing league because even in the 'casual' part there was too much cursing and complaining about other players.leet_x1337 said:I'm not even that much of a noob - I've played enough League to know how the genre works, but apparently that's not enough for the only game that's as much of an elitist dick as its community.
1. Your straw-man was "Durr, how do I click?" Nobody is that stupid. Hence, strawman.Acrisius said:No, it's left click, genius. And cut out the high-horse snobbery, you sound like an epic condescending douche. I'm straw-manning? Maybe you're just bad? I didn't have any problems. My friends didn't have any problems. MAYBE, it's not the games' fault? Maybe you're just so used to something holding your hand all the time and pointing you in the right direction constantly? Your example was incredibly lame, I'm not alone to think that, just accept the potential possibility, that maybe, perhaps, potentially, it could actually BE lame. Fanboy? Please, I'm a grown man, why the hell would I be a fanboy of anything like some snotty little hipster?leet_x1337 said:1. It's right-click.Acrisius said:Lamest example ever. It's like saying it's microsoft's fault that you don't know how to click up the start menu when you've never used a PC before. "Durr, how do I click? OH IT'S A LEFT-CLICK, WHY DIDN'T THEY TELL ME?!". Your example further fails on the fact that DOTA 2 isn't even out yet. It's still in beta...
2. You're straw-manning.
3. With all that money Valve has been spending on tournaments for a game that's in beta, they could have already made a decent tutorial, or at least a pop-up box.
4. Windows XP at least said "Click here to begin." when you moused over the Start menu.
5. You're clearly a fanboy.
AKA MovieBob, the Game Overthinker. Possibly the world's biggest Mario fanboy, and he's about 30 years old.Acrisius said:Who the fuck is Bob Chipman..?
No bro, I think we misunderstand each other. Opening start on Windows is left click. Buying shit on Dota 2 is right click. Let's straighten that out, because I think we were talking about different things...
I've never played FF12....
Actually Woods/Hudson explains it to you quite clearly if you pay attention to him...BoredWalker said:In COD: Black Ops, there's a part in the campaign where you have to activate a bunch of barrels to clear out a bunch of otherwise infinitely respawning Korean soldiers. These barrels are never mentioned in dialogue or objective markers, are in the direct line of enemy fire with no cover (meaning that you would never go up to them out of curiosity or necessity), and look nondescript, like all of the other environmental objects. It wasn't until after several deaths and one stand that, in any other situation, would have advanced the plot, that I took cover behind one of the barrels during a panic moment and saw the little "press X to durby durby durr" that I actually got any sort of hint.
Also! You just have to talk to the guy sitting right next to the First Bonfire. Doesn't everyone talk to him as soon as they arrive from the Asylum?Michael Goepfert said:(Dark Souls)
Where the fuck is the second bell?!!
I didn't even find out about the barrels until after I'd finished the game. I figured it was just another one of those sections where you have to keep pushing forward and eventually I managed to get through. It seems odd that, considering how big the Call of Duty series is on objective markers, they wouldn't use some kind of indicator to make it clear what you were supposed to do.BoredWalker said:In COD: Black Ops, there's a part in the campaign where you have to activate a bunch of barrels to clear out a bunch of otherwise infinitely respawning Korean soldiers. These barrels are never mentioned in dialogue or objective markers, are in the direct line of enemy fire with no cover (meaning that you would never go up to them out of curiosity or necessity), and look nondescript, like all of the other environmental objects. It wasn't until after several deaths and one stand that, in any other situation, would have advanced the plot, that I took cover behind one of the barrels during a panic moment and saw the little "press X to durby durby durr" that I actually got any sort of hint.