I just could not get used to the controls, so many buttons doing so many different things, plus its all trial and error, which i hate.
Well, kicks to the balls seems pretty in character, but yeah, it doesn't really make sense to having her kill tons of people. Maybe have the player solve those types of problems as stealth sections or puzzles.Serving UpSmiles said:They should have made Faith a more "stun, dont kill" character, seriously, the amount she breaks people's necks and kicks big musclely guards in the balls realy turns me off from her....
Not really. I actually found things easier once I solely relied on steering to direct me, at least in terms of keeping flow and having enough speed to do the right maneuvers.similar.squirrel said:Again, something that has crossed my mind. But setting it as an alternate controller layout would have been a better idea, because strafing is kind of necessary unless you're unnaturally good.Katana314 said:One thing I might do is replace the joystick for running with a single button. The speedrunners of the game like me avoided strafing at all costs, and it helped the feel of momentum when you ignore all other directions of movement.