There's some little things I'd add to FarCry 2:
Longer respawn times for guards at checkpoints. They obviously need to respawn (otherwise you'd end up with a shooter game with no one to shoot after a while) but it's a bit too fast currently.
Option to hire your buddy or any of the other mercenaries to help you on a mission - mainly, manning the gun on jeeps or boats.
Have civilians around the game world, to improve atmosphere and perhaps create moral choices.
Motorbikes.
Ability to fire secondary weapon while driving.
Refine weapon loadout system as follows:
Slot 1 can contain any of the weapon types - secondary(pistols etc), primary(shotgun,sniper,AR, etc) or special(RPG, MG etc).
Slot 2 can contain either secondary or primary.
Slot 3 must contain secondary only.
This just makes more sense to me and allows for some interesting loadouts. It's obvious why carrying 3 primary or secondary weapons is unrealistic (unless you're Mr Freeman), but replacing an RPG with an assualt rifle or desert eagle should be fine; just like replaced the assault rifle with a Mac-10 should be.
The really annoying thing is, probably all these changes and more would have been modded in already if Ubisoft had made the game easy to mod. Why they didn't will always be a mystery.
Longer respawn times for guards at checkpoints. They obviously need to respawn (otherwise you'd end up with a shooter game with no one to shoot after a while) but it's a bit too fast currently.
Option to hire your buddy or any of the other mercenaries to help you on a mission - mainly, manning the gun on jeeps or boats.
Have civilians around the game world, to improve atmosphere and perhaps create moral choices.
Motorbikes.
Ability to fire secondary weapon while driving.
Refine weapon loadout system as follows:
Slot 1 can contain any of the weapon types - secondary(pistols etc), primary(shotgun,sniper,AR, etc) or special(RPG, MG etc).
Slot 2 can contain either secondary or primary.
Slot 3 must contain secondary only.
This just makes more sense to me and allows for some interesting loadouts. It's obvious why carrying 3 primary or secondary weapons is unrealistic (unless you're Mr Freeman), but replacing an RPG with an assualt rifle or desert eagle should be fine; just like replaced the assault rifle with a Mac-10 should be.
The really annoying thing is, probably all these changes and more would have been modded in already if Ubisoft had made the game easy to mod. Why they didn't will always be a mystery.