How would you make a M rated first party Nintendo franchise?

Aiddon_v1legacy

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Weaver said:
Not sure! But I do know how to make an X rated one.
Ba-Dum-TISH! Seriously though, I'm getting sick and tired of people Nintendo do something that's so incongruous with their philosophy. They've repeatedly said they're interested in developing M-rated titles internally so you'd think people would get that. They have no issue with PUBLISHING M-Rated titles (such as Eternal Darkness and Bayonetta 2), but their lack of interest in developing them needs to be respected.
 

Therumancer

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gyrobot said:
An idea that has always bugged me was how every other console out there had abandoned the children's market to a certain degree that outside of party games there has been little effort to make anything "child friendly" (unless you call bleeding sandbag humans with no dismemberment child friendly) and Nintendo has yet to make one straight from their first party devs.

The idea I had was to connect the Galaxy Federation to similar futuristic plots (Star Fox, Metroid and F-Zero) where the Federation gets caught in a bloody hot then cold war between an alternative dimension where the GF became a collective of dangerous warbands as they begin to wreck havoc on the Federation. As a mercenary he is sent across the galaxy to either provoke conflicts for profit or to secure the interests of the GF's collective of clients with their own agenda.

So what kind of first party M rated franchise you would like to see from Nintendo?
Well, I'd say Nintendo should just develop a new franchise if they want to go in that direction. Honestly though it's not usually one of Nintendo's strengths there. If I had to guess what they might do well at it might be something like a more "adult" Pokémon, something in the vein of the Shin Megami Tensei series.

If I was developing a product for mature audiences for Nintendo though I'd actually consider taking their surrealistic shared "Mario-verse" as it exists in the context of their party and cart games where it implies all of their IPs share the same continuity despite all common sense like the old Hanna Barbara universe, I would however consider "Mushroom Kingdom" the central concept. I'd then turn around and making dark, grim, gory, and incredibly sexualized... a sort of "Mario" version of what people like American Mcgee and Todd Mcfarlane have done with "Alice In Wonderland" and "Oz" over the years. The Mario-verse being a sweet, magical place, that has recurring ideas and imagery that has existed for decades and grown up with a lot of people and is rife for insane re-interpretation.

I'd probably start with some of the recurring jokes people make, about how Princess Peach never puts out, the exact status of the Mushroom-people serfs, whether the magic mushrooms and such have narcotic effects, and similar things. Probably have Princess Peach defined as a sado-masochistic lesbian whose into her human-like handmaidens and wears a studded leather catsuit under her dress, the mushroom people as actual slaves, bowser still evil as a cannibal psychopath. Mario himself would be a real piece of work and probably wind up finally just taking over the kingdom, raping peach for manipulating him, and making her his slave for a time, leading to a civil war, and similar things. Pretty much every warped, WTF, thing you can think of.

As far as a plot tying it together, I'd probably want to make it a first or third person non-linear game with the basic premise of survival and escape, the player having been pulled into the "real" world of Nintendo from the real world, falling quite far down the rabbit hole and wanting nothing more to escape. Possibly summoned by a revolution (which is just as bad as anyone else, hence the desire to escape) to try and take over. I'd probably use the logic that despite how they are "interpreted" in the universe Mario and Peach and the other human-looking characters are all actually from outside, and being stronger, faster, able to jump, etc... have thus been able to dominate the indigenous lifeforms, which are evil and monsterous in their own right.

The overall result I'd be going for is having people look at it and say "that's just wrong on every conceivable level" yet still enjoy it anyway. For sequels you could always do the whole "You never truly leave wonderland" schtick and always have the protagonist getting sucked back in, willingly or not, with goal always being to just flat out get away. :)

Of course Nintendo would never do anything like that with it's IPs, even as a sideline. At some point decades in the future if Nintendo ever goes out of business someone might try something similar on a large scale though.
 

The_Echo

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I think there's a reason Nintendo hasn't made any M-rated games.

Regardless, I think an M-rated Nintendo game would be M-rated for adult themes rather than violence. Games like Persona, or a heavier Fire Emblem, for instance.

How would I make one? I dunno... probably something like Persona or Fire Emblem. It'd be an RPG, at the very least.
 

Zeraki

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Well for starters, I wouldn't make it rated 'M' just for the sake of it being rated 'M'. Seriously when did an M rating become synonymous with quality?



Anyway, if they want to make a "mature" game, make it like the original Star Fox. Star Fox on the SNES had a very serious tone to it. It also had the added grim feature that if your wingmen were shot down, they DIED. They didn't go to get their ships repaired, you see their ships crash, blow up and they stay dead for the rest of the game. They would even yell something along the lines of "I'm going down!" on top of making horrible sounds when they went. I think it even showed their portraits vanish into a bright white light as their arwing exploded. That was some pretty dark shit for a game that was meant for kids.

Star Fox 64 was a fantastic game, but it was horrible in tone compared to what the original was.
 

Jingle Fett

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Hmm, I could see a mature 3d Advance Wars game/spinoff working. Infantry getting blown up by artillery and stuff. The story could cover a lot of serious war themes and stuff like that...

Although realistically, if they were to make a game rated M, it should be a brand new IP, as opposed to forcing a change on an existing and established IP.
 

fix-the-spade

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Dirty Hipsters said:
Bam, done, easy.
A game set in the Metroid Universe, except you're a GFed Marine.

Survival Horror here we come, you have all the bullets, too bad you're facing physics violating horrors from another dimension, all you have to to do is survive until 'she' gets here, good luck.

I'd have it start like a normal FPS, you and your squad, Space Pirates getting blown away etc, then sometime around the third level everything should go to shit and leave you alone at the bottom a deep hole with nothing but Metroids and something else stalking the caverns around you.
 

2012 Wont Happen

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I want to see an M rated Mario based on that web series the escapist ran some years back.

Edit- There Will Be Brawl
 

Sable Gear

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Dirty Hipsters said:
Metroid has always been pretty dark, it wouldn't be particularly hard to turn it into an M rated game.

I'd make it first person, like the Metroid Prime games, make the monsters you're fighting a bit more grotesque, and add in some blood and gore when you blow them up with missiles.

Bam, done, easy.
I'd take Metroid in more of an RPG direction like Mass Effect, have the M rating come from heavier character/ideology drama than gore.
 

INVALIDUSERNAME

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I'd probably make like a steampunk Zelda where Link reluctantly gets thrust into the role after avoiding it as long as possible until some catastrophe (family murdered, left to die, etc. etc.) happens that basically compels him to kick the main bad guy's ass.

From there we'd just add tastefully done blood to hit the M rating and maybe a darker plot, but I think I'd avoid the pits of blood and mountains of gore in favor of just telling a generally darker Zelda story. Something like Twilight Princess but without so much of the, "Gosh, Link, you sure are godtier!"

The steampunk thing would just be, for me personally, a nice way to stir things up more than anything. It'd be pretty nice to use a flintlock instead of a bow or something, maybe work in more weapon combos like TP had (like the bomb arrows), and you can navigate by horse or by train depending on how general or specific a location you want to get to.

Then, dungeons could be anything from ancient ruins on the outskirts to raider and bandit camps or what have you. Hell, even colossal manors and chateaus could work.

Alternatively, Metroid Prime but with more violence. Honestly, the game's already pretty fucked to begin with (the space pirate experiment logs can be pretty gruesome) so adding a bit more violence and gore to hit the M rating wouldn't be much of a big deal.
 

BoredRolePlayer

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Sable Gear said:
Dirty Hipsters said:
Metroid has always been pretty dark, it wouldn't be particularly hard to turn it into an M rated game.

I'd make it first person, like the Metroid Prime games, make the monsters you're fighting a bit more grotesque, and add in some blood and gore when you blow them up with missiles.

Bam, done, easy.
I'd take Metroid in more of an RPG direction like Mass Effect, have the M rating come from heavier character/ideology drama than gore.
All I remember from that series was people being stupid going "WHAT THERE IS NO TERMINATORS", and after that no one still believe's the man who saved their asses.

Um Fire Emblem and Metriod are two good games that could get close.
 

Chaos Isaac

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Well. Add blood and a bit more actual violence to the Legend of Zelda. The dude runs around with a sword and repeatedly lops the heads off of things, or literally dive stabs dude's in the FACE, wouldn't be hard.
 

Lunar Templar

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>.>

how Majora's Mask isn't M rated is beyond me.

but ^ that, only less subtle with the themes I guess?

ya know a game with actual mature content, not what EA, Activision, or Epic think is 'mature'
 

MysticSlayer

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Why? Nintendo has shown they can make mature games without having to delve into M-rated content. OK, yeah, it doesn't appeal to all the insecure people that require constant violence and sex to be pleased and boost their ego, but it isn't like those people are going to jump to Nintendo just because they made one or two M-rated games.
 

Zeraki

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Chaos Isaac said:
Well. Add blood and a bit more actual violence to the Legend of Zelda. The dude runs around with a sword and repeatedly lops the heads off of things, or literally dive stabs dude's in the FACE, wouldn't be hard.
There was blood in Ocarina of Time. In the end of the game when you beat Ganondorf he coughs up a ton of blood, then later when Link is slashing at Ganon's face there is red blood spray. Unfortunately this was censored and changed to green in all the later versions of the game(which really took away a lot of the impact of the scenes).

Nintendo games have a lot more mature content and themes than most people realize. They get away with lower age ratings because they're subtle about it. They don't shove it in your face like many 'M' rated games do.
 

Jacob.pederson

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gyrobot said:
An idea that has always bugged me was how every other console out there had abandoned the children's market to a certain degree that outside of party games there has been little effort to make anything "child friendly" (unless you call bleeding sandbag humans with no dismemberment child friendly) and Nintendo has yet to make one straight from their first party devs.

The idea I had was to connect the Galaxy Federation to similar futuristic plots (Star Fox, Metroid and F-Zero) where the Federation gets caught in a bloody hot then cold war between an alternative dimension where the GF became a collective of dangerous warbands as they begin to wreck havoc on the Federation. As a mercenary he is sent across the galaxy to either provoke conflicts for profit or to secure the interests of the GF's collective of clients with their own agenda.

So what kind of first party M rated franchise you would like to see from Nintendo?
It'll never happen of course, but I'd love to see something in the vein of American Mcgee's 1st Alice title, only with characters from the Mario franchise. There is a lot of precedent across multiple art forms for taking characters that we loved in childhood, and putting them in "grown up" story lines. Alice worked great because the surreal vibe from the book translated very well into game aesthetics. Mario has a very similar surrealistic vibe to it. Also Goth Birdo would be a win for everyone I think :)
 

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No offense, but I think a lot of you guys are going too much in the blood and guts direction. A game doesn't have to be gory in order to be "Mature". So here's my idea for a sort of stealth /survival-horror in the same vein as Outlast; but not as gory.

You play as a nameless little girl on a space station that has just been besieged by a faction of gun-toting aliens. Your parents have just been killed in front of you and your only goal is to get off the station without being killed. On your way you find tools to assist you but never any weapons.
Towards the end, it will be revealed that the little girls name is Samus and you've been unwittingly playing a prequel to Metriod.
 

Dirty Hipsters

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Sable Gear said:
Dirty Hipsters said:
Metroid has always been pretty dark, it wouldn't be particularly hard to turn it into an M rated game.

I'd make it first person, like the Metroid Prime games, make the monsters you're fighting a bit more grotesque, and add in some blood and gore when you blow them up with missiles.

Bam, done, easy.
I'd take Metroid in more of an RPG direction like Mass Effect, have the M rating come from heavier character/ideology drama than gore.
I feel like there aren't enough interesting characters in the Metroid Universe to warrant a character heavy game.

Well that, and last time they tried to give Samus more personality it did not end well *cough* Other M *cough cough.*
 

krazykidd

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Rutabaga_swe said:
The big question for me is why would you want to change a franchise in to something it's not? If nintendo wants to make a new "dark" game, just make a NEW game instead of harping on the old tired franchises.

But i suppose out of the core franchises i agree that Metroid is probably the most fitting. Darken the story up, add some gore and guts and there you go.
Because children grow up?

OT: Zelda. Where princess Zelda dies ... By Links hand! Preferably in a world a kin the Majoras mask.
 

McMarbles

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krazykidd said:
Rutabaga_swe said:
The big question for me is why would you want to change a franchise in to something it's not? If nintendo wants to make a new "dark" game, just make a NEW game instead of harping on the old tired franchises.

But i suppose out of the core franchises i agree that Metroid is probably the most fitting. Darken the story up, add some gore and guts and there you go.
Because children grow up?
Isn't it the height of selfishness to demand that a child's franchise grow up with you?

Does Seasame Street have to address Bert and Ernie's abusive, co-dependent relationship?

Do we need to see Dora the Explorer tackle teen pregnancy?

Do we need to see Scooby Doo's take on the torture porn genre?

Does "My Little Pony" need to have Big MacIntosh rape Rarity?