How would YOU make a Super Mario movie?

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Misterian

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Oct 3, 2009
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With Nintendo aiming to make movies, I have a question for you guys that's been floating in my head.

We all know how the last attempt at a Super Mario movie turned out, but Tatsumi Kimishima announcing that Nintendo's movies won't be live-action is (in my opinion) at least a step in the right direction.

And unlike some people, I don't believe video game movies are bad strictly by design, I know there are some good ones out there that had the good fortune of being competently directed and were reasonably faithful to their source material (the Japan-only Gyakuten Saiban movie, Ratchet and Clank, and the Pokemon movies being some examples, and arguably even the Prince of Persia movie if you're willing to forgive the slightly questionable casting choices)

Which is why I ask this; How do you think a Super Mario movie should be made?

Story-wise, I think a Mario movie would be best done as a self-parody, with how surreal the setting is, how many various video game tropes the franchise as introduced over the years, AND how well-known Mario is, making a film that doesn't take itself too seriously might be the way to go.
 

Saelune

Trump put kids in cages!
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Make it like that old cartoon, but longer. Update the character designs though.
 

McMarbles

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I'd probably go CG and just tell a classic Mario vs. Bowser tale.

One thing I wouldn't do is have Peach get kidnapped. That's been done to death.
 

Misterian

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Either completely slapstick if live action or a Pixar-like feature if authentic to the spirit of the games themselves.
 

Maximum Bert

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I would have a lets play with the old dear playing Super Mario 1.

The first hour would be her repeatedly dying on the 1st Goomba trying to work out which of the two buttons is jump. Level 2 would be the sequel (may be a long time in the making).
 

FillerDmon

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It's not as if the Mario series isn't capable of being interesting as hell. Super Mario RPG, Paper Mario, Thousand Year Door, and some of the Mario and Luigi games have shown that Nintendo is capable of writing an excellent plot with a good story, interesting lore, and great use of their characters. Just do something like that, and instead of worrying about the mechanics for the players sake, just make the action scenes super awesome.

Set it a bit like how Marvel's been doing their movies, with establishing moments of action inbetween incredibly funny in series jokes and setting only the few touches of foundation that haven't already been heavily established by the existence of the 50+ games so far that have ingrained Mario into the public conscience harder than most people remember their own families. Just the bits relevant to the new plot, such as hints that the bad guy responsible for the invasion or the disruption of the star spirits or whatever might not be the certain King Koopa we all know and love to throw into bombs. A lot of the cinematography used in Super Smash Bros WiiU and Brawl's cutscenes might be good.

...oh my god, does that make Smash Brawl -literally- the Nintendo equivalent of the Avengers? All the heroes fighting each other until shit gets set to gather them together to fight the real big bad? I now feel the need to replay that game again.
 

2012 Wont Happen

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I'd make a prequel about Mario's daily struggles as a down on his luck plumber. It would get into such personal issues as Luigi's drug addiction (how do y'all think he got so skinny?) and his failing relationship with the Princess. It would end with Mario holding a handgun in one hand and a bottle of Jamesons Irish Whiskey in the other, about to end it all, when Toadstool comes in and tells him the princess had been kidnapped. He would put down the bottle, stuff the gun in his waste band, and walk out the door, thus setting the stage for the second movie about the more well-known story.

Princess Peach would be played by Whoopi Goldberg, Toadstool would be Danny Devito, Mario would be Bill Murray, and Luigi would be played by some random crackhead pulled off the street, so long as he was significantly taller than Bill Murray.
 

Scarim Coral

Jumped the ship
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I would probably make it cartoony CGI like in the same realm of Pixar/ Dreamwork etc and also a U rating of course.

I don't think I can take Mario seriously if done anything else than that.
 

CaitSeith

Formely Gone Gonzo
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I would steal the plot from Super Mario RPG or Mario & Luigi Superstar Saga. We establish how the things normally are: Peach gets kidnapped by Bowser over and over, and Mario rescues her every time. But this time a new overwhelming enemy appears, breaks down this cycle, and Mario and Bowser end up joining forces to return things to normal.
 

Misterian

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I'm sure it'll be CG though I'm interested to know if they'll keep the original voice actor or at least a voice actor similar to the games. Because it's quite an iconic voice, but whilst it might sound funny for the rare one line, a whole movie using that voice, hell just a real moment of full dialogue, would be really grating to hear very quickly.

As for the movie, CG, something kind of like the Angry Birds movie, or at least what I gathered from the one trailer I've seen. Something funny, set in the games universe, sort of a kids movie with humour adults can appreciate. Honestly I would be hard to screw up.
 

KaraFang

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I'd get the writers who did the Lego Movie and ask them to write the script.

Do the movie faithfully, but tongue in cheek... if an audience knows something is silly, then you keep it silly, but you laugh with them and try to do jokes on an adult level.

The movie needs to be CGI, all the way, and certainly capture the Mario world to work (again, like Lego).
 

JimB

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Misterian said:
How do you think a Super Mario movie should be made?
Probably with, like, cameras and stuff.

I remember Nintendo Power having a long-running comic based on Mario back in the day. Something funny like that would be nice.
 

Neurotic Void Melody

Bound to escape
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I'd make it an oppressively bleak, mute origin story while still keeping the bright colour and insanity to juxtapose the horrors of their reality they find themselves in . It would be like an eastern European indie film on steroids and acid, with an undercurrent of humour so dark, people are never sure if they're supposed to be laughing or collapsing in despair. There would be a romance arc between bowser and peach/daisy, while everyone around plans and expects her to marry do-gooder luigi...the greatest traveller of pipes and hunter of wild creatures! One day, Luigi's brother turns up on his toadstep unannounced to drag him along the greatest adventure for hidden pirate treas...no, wait...i'm thinking of uncharted again. Sorry!
Anyway, bowser becomes the empathising character through the harshness he has had to endure in life as residents assume the big spikey lizard dude to be always evil. He maybe accidentally killed his little sister as a kid when he didn't realise he had fiery breath powers (a rare mutation in his family). Being shunned mostly, he finally gets to know social worker, Peach/daisy(?) who is assigned to check up on him regularly to make sure he isn't getting up to any of that evil again ...romance slowly occurs etc etc. Erm, then Luigi starts to show his true colours as an arrogant twatface and perhaps even slightly deranged, opening Peachydaisy's eyes to change her mind and plans. Possibilities for dramatic showdowns now available. With a variety of potential outcomes.

Meanwhile there's a subplot involving a cannabilistic murderer taking out town residents. Spoiler alert, it's Mario, who takes backstage as a drugged up homeless genius, unhinged but a master of disguise to complete his ritualistic killings unnoticed. He can either undergo a character arc to become a slighlty more ethical murderer...or get taken out by Peach or Bowser, i'm not too bothered really. As long as he keeps the killings interesting in a Hannibal sort of way. This can all be done without a word mutterd. Instead, just clever framing, emotionally dynamic music and expressive body language/facial detail. The kids will love it!
 

Sean Renaud

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It kinda depends on how greedy I am when I wake up that morning. See normal me takes the plot of Mario Galaxy and mooshes it with Mario RPG to allow Geno (of the STARS) to show up and I call it a day.

Greedy me makes Mario 3 as a sprawling epic over three movies and really play up those kids as deadly threats not distractions.
 

sonicneedslovetoo

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I would make it about Sonic the Hedgehog, but not 90's 2d Sonic, Sonic 06 Sonic. I would put Michael Bay in charge of writing, Uwe Boll in charge of producing, Shyamalan in charge of directing, and I would have them use the Donkey Kong Saturday Supercade cartoon as a reference.

If I was being serious about it, I think it would have to move away from the normal games and move more towards the RPG's, however I would use some of the settings from later 3d Mario games. I could see some possibilities with Isle Delfino and possibly a mystery plot. If i was really crazy I would pair up with Toho and make a Kaiju movie with Bowser.
 

Casual Shinji

Should've gone before we left.
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I'd make it live-action and turn it into a super colourful, Roger Rabbit-esque acid trip. Give Mario full-on bright red and blue overalls, and do the same with Luigi, put them in a crazy cartoony world with squeeky mushroom midgets that are led by a slightly retarded blond princess who's been in this world for so long that it's effected her mind.
 

RedRockRun

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Jul 23, 2009
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I've given this some thought. Redeem the train wreck of the first live action movie by making a good live action movie. Here are my ideas:

It begins in the 30's during the Great Depression. Mario and Luigi are arriving on a boat into New York Harbor. They, like legions of other immigrants had a grand, idealized notion of America, but they arrived in a bad place at a bad time. Jobs are hard to come by, and though they start a plumbing company, neither of them really know what they're doing. Furthermore, in a desperate attempt to find work, they take the worst, dirtiest jobs the city has to offer.

One day, Mario is busy trying to trace the path of a pipe to find a leak. He goes deep into the recesses of an old building. Even at the basement, he finds himself squeezing through rotted, mildewed wood until he's far underground. A spongy bit of boarding gives way, and he drops into what looks like a cave. There, he sees the pipe bottom out, but curiously, it's surrounded by large, colorful, strange-looking mushrooms like things out of a fairy tale. As he digs to try and pry one out of the dirt, something else begins tugging the mushroom from underground. The dirt collapses, and he falls headfirst down a pitch black hole. First he can feel the dirt around him, but soon he's in free fall. After what feels like the sensation of suction and a bright light, he's shot out.

Cut to Dinosaur Land in a similar manner to Dorothy arriving to Oz.

In front of him is the mushroom, which he picks up while staring in dumbstruck awe at the fantastical surroundings. His first thought is that he's either dead or dreaming, yet he's soon called to attention by an angry, squat-looking creature stomping towards him. It looks like a turtle only it's wearing a helmet and walking on two legs. It's also jabbering in an unintelligible language, pointing at the mushroom in Mario's hand. He's about to hand it over too, but the turtle's face goes red, and it begins to charge. Mario closes his eyes and turns his head, flailing his arms, eventually feeling his fist come into contact with something along with a rather noisy clunk. When he turns around, the turtle is lying unconscious. It's at this time that dozens of other creatures, smaller still and looking much like the mushroom in his hands surround him. They prattle off in a similar language but seem friendly enough - ecstatic even. A few stand around the turtle, jumping for joy and cheering. The rest grab Mario's arm, pulling him off to one direction.

Letting them lead him along, they eventually reach a small village deep in the woods. Dozens more pop out of their dingy, little houses to see what's going on, and upon hearing the news also begin to celebrate. They're all quieted though when an older mushroom man opens the door to a larger building at the far end of the village. He beckons Mario to come, which he does, and on entering the house is surprised to see a human woman in an elegant gown sitting at a table. Someone too has tried his or her hardest to make the scruffy place presentable as well - even decorating the table with candlesticks and faded rugs upon the floor. Mario has said nothing this whole time, so it's the woman who speaks first, doing so in English surprisingly enough.

She is the princess of the Mushroom Kingdom - or what is left of it. Like Mario, she fell through a strange hole; only she was a child at the time. The mushroom people took a liking to her, and she eventually decided to stay, enjoying the fact that she has her own fairy tale world to explore. Yet after a few years the fantasy was broken. The Mushroom Kingdom was invaded by a greedy yet dimwitted lizard named Bowser who fancied himself a king. He and his kind were once kappa, inhabiting a little river until Bowser caught a glimpse into another world. He saw castles with high walls and warriors clad in metal who served a king draped in jewels and furs. Convincing the rest of his people to follow him out of their home waters and cast down their spirithood to look for wealth and build their own kingdom, they became things resembling lizards, "Koopa" as Bowser called them. When they discovered the Mushroom Kingdom, Bowser decided that he wouldn't have to build anything at all when he could steal from others.

The mushroom people weren't warriors, so the princess gave herself a title and decided to defend her adoptive home and friends. Yet mostly all they had been doing was running, moving farther and farther back into the forest. The koopas, for all their bluster were hesitant to pursue them, for fear of whatever could lurk in the trees, and there the mushroom people stayed with their princess. Until Mario knocked out one of the koopas' soldiers, they had never had seen any victory.

Mario wasn't that strong though, so even he was surprised he took down the turtle in one punch. He did however feel stronger while holding the mushroom. Apparently some of them held magical properties, the princess said. The koopas horded them, and maybe without them, they'd lose their power. Maybe he always pitied the little guy, but for whatever reason, Mario decided to help fight Bowser.