For $5, I got to play a section that isn't in DR2, pre-level my character to level 5, and even got a few achievements along the way. I'd say it was worth it.
Laughing Tumour said:Sounds great and everything and im sure my 360 brethren are enjoying this but why isnt it on psn?
I suspect that this is why it's not on PSN. I'm sure that Microsoft promised them advertising or some other benefits in order to keep this exclusive.ANImaniac89 said:I loved it, probably the best demo I have ever played and I made me transfer my pre-order from the normal edition on my PS3 over to the Deluxe edition on the 360
No. The stories don't connect in any depth. Though if you like Case Zero, you might want to take a look at the first one. If you can't find someone to borrow it from, you can download it over Xbox Live for $20 [http://marketplace.xbox.com/en-US/games/offers/f0000001-0000-4000-8000-0000434307d2?cid=SLink], or get it used from Amazon for under $15 [http://www.amazon.com/gp/offer-listing/B000F3AADE/ref=dp_olp_used?ie=UTF8&condition=used].bak00777 said:if i were to play this without playing Dead Rising, would i be lost?
Even when the "A" is the "atmosphere of near-hopeless doom" being replaced by the "B" of "a ticking clock that forces an attitude of efficiency"? Like I said, you're looking for the wrong kinds of cliches. Dead Rising isn't a zombie horror, so trying to match up its story elements with zombie horror archetypes will leave you with a lot of parts that don't fit very well.Cassita said:Replacing A for B in a worn-to-death story platform, doesn't reinvigorate said clique.Break said:What's threatening in Dead Rising is still not the zombies, y'see, so it's not much use trying to find zombie horror cliches in it. If you're going to try and act world-weary, you should probably check that you're complaining about right things, first.Cassita said:Let me guess: you're trapped with a handful of survivors spread throughout a large area and must fight for survival whilst awaiting rescue?
How DO they come up with this?
/waits for some originality
Mm. The zombies might be the most prominent feature of the Dead Rising series, but they're surprisingly unimportant to the game as a whole. Like I was saying above, the emphasis is on the "apocalypse" part of the "zombie apocalypse" - I imagine you could transpose much of the game into a Mad Max-style setting, and there would be a surprising amount that you wouldn't have to change, in both the story and the gameplay.Virgil said:After thinking about it, while playing Case Zero, Dead Rising has little in common with the survival horror genre typically associated with zombies and the like, and much more in common with old-school beat-em-ups like Final Fight.
Why do something sensible like that when one can just flail insults around like a spiked bat at whatever is standing nearby? =PBreak said:You can accuse it of being a stale retelling of an overused story if you like, but the least you could do is get the genre right.