Vault101 said:
So one thing I hear...among the many other problems that plauge the industry (Pracy,DRM,lack of creativity,dumbing down and such)is this thing known as "Hype"...aparently its among one of those "bad things".
now Im not entirely sure what we mean by "hype"...I imagine is when a game is marketed and has a whole lot of buzz around it
so anyway, I get the impression some people "blame" the hype or the game or whatever for their OWN expectations being high...
like, I mean seriously...isnt somones personal expectations....their own persoanal expectations?
There's a huge difference between personal expectation and "hype". Hype is manufactured, whether by word of mouth, marketing, advertising or other means. Personal expectation is what each one of us expects from a game and is formed by a variety of factors, hype being one of them. I mean, my personal expectation for Dark Souls was that it would be great, mostly because I had played and enjoyed Demon's Souls. Dark Souls also got a lot of (justified) hype because of the sleeper hit nature of Demon's Souls.
A game that I thought received a lot of hype but didn't live up to that hype at all was Rage. First of all, a caveat, no, I'm not a huge fan of FPS games. However, the way Rage was built up, telling us there would be RPG elements, an open world, great graphics, great combat, amazing driving, etc and then failing to deliver any one of those elements resulted in a massive hype fail. RPG elements were minimal at best, the world appears open, but is mostly a series of fetch quests in narrow desert corridors, the graphical problems are well documented, combat is ho hum standard FPS shooting and the driving was rudimentary and no better than what was given to us in Borderlands, a game with better style and implementation on a smaller budget.
Hype is bad for the industry when games undeserving of the huge amounts of hype are found to be duds. Too much of game advertising is based on dodgy claims or exaggerations, rather than facts or reality. A game should be successful or not based on it's merits, not how big the advertising budget was or how biased beta participants are or whether or not favourable reviews were garnered with bribes or coerced with blacklist threats or other unsavoury tactics.