I am enjoying Final Fantasy 13

Recommended Videos

Belgariontheking1

New member
Sep 11, 2008
36
0
0
XIII is okay, its not great and its not the worst. Personally I feel that the farther I got into the game the more it felt like I needed to re-do boss battles because I didn't have the right combinations of classes. Also f* the bosses that cast doom on your character halfway through the boss battle.
 

OliverTwist72

New member
Nov 22, 2010
487
0
0
The game isn't bad at first, actually I really liked it the first 10 hours or so. After awhile tho...mehhhhhhh I think I got about 20 hours in then couldn't stand it anymore.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,021
0
0
Muggizz said:
The thing that made me like ff13 was the bosses, boss encounters were long and acually requierd some thinking and tactics. Just like they are supossed to be. But still it was the linear corridor part that made me stop playing the game.
Much better than the usual JRPG "slow resource grind" dungeons. Where the only purpose bosses serve is to hit you while you're MP/inventory is weakened from the dozens of battles. Like how Pokemon Gym Leaders are usually cake, even underleveled, if you return to the Pokemon Center after most fights. You have to redo the annoying, easy puzzles, sadly.

FF13 made most fights somewhat challenging. You still have your fodder enemies, but you'll actually need to heal mid-fight on occasion!
 

Ima842

New member
Jan 8, 2011
214
0
0
I don't know why, but I dislike it. It was boring repetitive, but to ff13 defence I don't like so much turn base combat, and the text was so small that I couldn't read it. I wanted to like ff13 but it just didn't hapen, maybe ff13-2 or ff13 versus will do the trick.
 

warm slurm

New member
Dec 10, 2010
285
0
0
The series declined after FFVII? wut. FFIX is the best game in the series purely by a writing standpoint, and the creator of the series said it's the closest to his vision of how a Final Fantasy game should be.
 

warm slurm

New member
Dec 10, 2010
285
0
0
AcacianLeaves said:
The thing is though, it's still much better than any JRPG that's come out on the 360 with the possible exception of Tales of Vesperia. Other JRPGs may have more exploration and character development, but they're so mired in cliches, terrible acting, and bad design decision that FF13 has been a welcome improvement.
Lost Odyssey is the best jRPG this generation and it's on the 360. Sorry that you haven't played it. :)

Edit: wat, you have played it and you think FFXIII is better? Lost Odyssey has fantastic writing for a jRPG, really great voice acting, hardly any cliches (there aren't even any teenage characters, which is the usual way to go with jRPGs - everyone but Cooke and Mack are at least 20+) and the design of everything is gorgeous. Your taste is terrrible.

Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,021
0
0
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
 

warm slurm

New member
Dec 10, 2010
285
0
0
Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,021
0
0
warm slurm said:
Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
I never managed to finish LO. The final dungeon pissed me off. Random battles in there were really long and really frequent.

I liked it a lot up until then....
 

warm slurm

New member
Dec 10, 2010
285
0
0
Onyx Oblivion said:
warm slurm said:
Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
I never managed to finish LO. The final dungeon pissed me off. Random battles in there were really long and really frequent.

I liked it a lot up until then....
Yeah, the random battles were kind of annoying because the loading time for every battle took a while. Installing helps a lot, though.
 

CoL0sS

New member
Nov 2, 2010
710
0
0
Last Final Fantasy I played was IX, that is if you don't count brief encounter with FFX on my friends PS2. But today I ordered FFXIII due to the fact that all other games i wanted to get were out of stock (been that way for a month now). My guess is it's gonna be a big change, but I'll try to keep an open mind about it. After everything I heard about the game my expectations are low anyway.
 

loc978

New member
Sep 18, 2010
4,897
0
0
...My first, knee-jerk response to the title of this thread was simply: "Good for you, Timmy." After reading through the opening post, all I can say is: "I'm glad you can enjoy a mediocre game from a franchise that hit rock bottom a decade ago."
 

Akihiko

Raincoat Killer
Aug 21, 2008
952
0
0
warm slurm said:
Onyx Oblivion said:
warm slurm said:
Not to mention the fact that by the look of your achievements it's obvious you haven't played most of these "bad" jRPGs for more than five minutes.
I don't know about that, personally. JRPGs have some shitty achievement drips. Most of them are post-story content.

25 hours into Blue Dragon, I still only had 20 GS in it.

And 60 hours of Star Ocean 4 gave me around 350.
Yeah, I know, but apart from Lost Odyssey and Tales of Vesperia, he has either 1 (in Infinite Undiscovery, achievements aren't that stingy in that game unless you really suck) and 0 in Eternal Sonata (and that means he hasn't even finished one chapter of the game; hardly enough to judge). And he hasn't even played the rest of them.
Actually I would say Eternal Sonata and Infinite Undiscovery are fairly stingy. I mean you're right if the person only has 1 achievement then they didn't get very far. However with Infinite Undiscovery there's quite a few hidden ones, where you have to fill specific requirements, which could easily be missed if you didn't know about them. I mean I've completed it and only got 300MS. And with Eternal Sonata, I've completed it and only got 120MS. That all said with both of them I didn't really bother checking the achievements, I just played through the game normally without caring about achievements. Didn't really care about the post game content either.

As for Final Fantasy XIII. I thoroughly enjoyed it. It could have had some improvements, true, but it was still an interesting experience, especially the battle system. Not for everyone, I guess though.
 

Thaius

New member
Mar 5, 2008
3,861
0
0
Yeah, it's a lot better than the haters say. It was not perfect, but the battle system is actually quite deep and interesting, and the characters... People complain about Hope, but I thought the plot aspects involving his vendetta against Snow and Lightning's encouragement and such... All that culminates in a scene you probably haven't gotten to yet that is absolutely amazing. Not in my top three (those go to VII, VI, and X), but it's really good regardless.
 

Thaius

New member
Mar 5, 2008
3,861
0
0
Garak73 said:
Thaius said:
Yeah, it's a lot better than the haters say. It was not perfect, but the battle system is actually quite deep and interesting, and the characters... People complain about Hope, but I thought the plot aspects involving his vendetta against Snow and Lightning's encouragement and such... All that culminates in a scene you probably haven't gotten to yet that is absolutely amazing. Not in my top three (those go to VII, VI, and X), but it's really good regardless.
Hope's mother CHOSE to go fight and when she died, it was her own doing (she let go). Lesson to Square, if you want the audience to feel empathy for Hope, don't let us see what really happened when she died. They could have shown us that scene from a distance (from Hope's view) and then later showed it to us up close.
Wait, so you're saying a young boy should be okay with watching his mother die because she went willingly to fight? Sorry, that just wouldn't happen. I don't care how justified her reasons were, a young boy would feel unimaginable grief and very possibly try to take it out on someone he could reasonably blame.

Plus, she didn't let go, <url=http://finalfantasy.wikia.com/wiki/Nora_Estheim#Final_Fantasy_XIII>she fell unconscious from mortal wounds while Snow was holding on. It's not like she just let herself die.
 

CosmicSpiral

New member
Nov 23, 2010
23
0
0
Thaius said:
Garak73 said:
Thaius said:
Yeah, it's a lot better than the haters say. It was not perfect, but the battle system is actually quite deep and interesting, and the characters... People complain about Hope, but I thought the plot aspects involving his vendetta against Snow and Lightning's encouragement and such... All that culminates in a scene you probably haven't gotten to yet that is absolutely amazing. Not in my top three (those go to VII, VI, and X), but it's really good regardless.
Hope's mother CHOSE to go fight and when she died, it was her own doing (she let go). Lesson to Square, if you want the audience to feel empathy for Hope, don't let us see what really happened when she died. They could have shown us that scene from a distance (from Hope's view) and then later showed it to us up close.
Wait, so you're saying a young boy should be okay with watching his mother die because she went willingly to fight? Sorry, that just wouldn't happen. I don't care how justified her reasons were, a young boy would feel unimaginable grief and very possibly try to take it out on someone he could reasonably blame.

Plus, she didn't let go, <url=http://finalfantasy.wikia.com/wiki/Nora_Estheim#Final_Fantasy_XIII>she fell unconscious from mortal wounds while Snow was holding on. It's not like she just let herself die.
While it make us empathize with his sadness and anger, seeing it from a third-person point of view destroys the rationale that would justify his revenge. It could have gone down the Greek tragedy route (which also uses that point of view), but Hope isn't compelling enough to sell me on that. Either way it's predictable that all the misunderstandings would eventually get straightened out.

EDIT: Actually, it's not Hope's fault. The entire situation doesn't really work.
 

0kami

New member
Jan 30, 2011
2
0
0
If you're enjoying it, more power to you.

I enjoyed it at first, but I stopped playing it after about 10 hours when repetition started to kick in. It was just too linear in both level design and character progression for me to continue playing it.
 

ckam

Make America Great For Who?
Oct 8, 2008
1,618
0
0
I wonder why Final Fantasy XIII gets so much flack but Final Fantasy XII doesn't. FFXIII is actually fine but I'm pretty sure that didn't kill any RPG.
 

Defense

New member
Oct 20, 2010
869
0
0
Hope is actually one of the better "emo" characters from Final Fantasy, it's just that people can't stand realistic characters. Seriously, his mom died and he's trying to exact revenge on the person who he has to travel with, who despite being responsible for his mother's death still acts like a child and calls himself a hero. I don't know about you, but I'd be fucking pissed if that happened. I'm not Cooke and Mack, I can't bounce back in a few minutes after a crappy torch lighting minigame considering my mom died.

Honestly, all of the characters are pretty lame at the beginning, but the point of Final Fantasy XIII is character development over anything. Every single character has a significant change in their personality throughout the story.

The story just falls flat on its face at the end, you'll be very disappointed and confused. It's an interesting enough concept and the mythos is quite interesting, but the ending is so nonsensical that even the game script can't follow what's happening.

And honestly, it's an RPG in the slightest sense, if at all. Just because it's a Final Fantasy game doesn't mean it's an RPG. It's like if PopCap made a gritty FPS and everyone called it casual just because PopCap made it.