The main problems with the stealth is the level-gating on the perks to make it effective and area/level design (There's not a whole lot of paths, especially inside, that don't leave you straight in an enemy's direct vision and immediately detected, barring get lucky with them turning around). Outside at nighttime I find a major problem with the psychic-level turrets, which seem to pick you up no matter what.IceForce said:I'm not sure where people are getting the idea from that the stealth is broken or doesn't work. It works fine for me.
If you're laden down with armor (or worse, wearing power armor) then it's not going to work very well. Likewise if you're firing a noisy weapon (ie: one that's not suppressed). Light levels play a part too; in interiors I can get pretty close to enemies as long as I stick to the shadows, (there has been more than one occasion where I've been able to sneak right up to feral ghouls playing dead, without disturbing them, and I get a 'pickpocket' option). Outdoors it's a slightly different matter; during nighttime I can sneak around fairly well, (for instance, I can sneak right under the catwalk in Lexington with the Fat Man Raider on it, and he won't even see me or know I'm there), but daytime is a completely different matter; outside in broad daylight there's no point in even sneaking at all.
(Also you can stealth fine, even arguably better, in Power Armor thats modded for it)