iLikeHippos said:
<spoiler= Rage>Because people got wtfpwnt too damn much in the game so they immediately thought "This game has ruined the FPS genre"
Which it has not...
People just loves to hate a game they didn't do too damn good in.
As for gameplay, it's awesome. No weapon is the same as the other and all got fulfilling jobs and tactics.
Jumping 10 feet upwards, strong vehicle section, a big variety of game styles and foremost of all, a huge community.
How is that not fun? To anyone?
I find myself asking the same thing, OP.
we'll I respectfully disagree with your opinion for two reasons:
1. I don't suck at Halo
and
2.allow me to hold your face under the putrescent waters of knowledge(cookie for reference) and do my best to enlighten you on my opinion. let me revise myself from earlier. I'll write a hate speech real quick:
I think it's bad not terrible not good just below average, but I hate the series for what it did to fps genre as a whole and that is basically create a standard for which u can make money. I mean for a while there it looked like fps' could go anywhere because the original standard(being Doom) is only slightly more technically advanced then a piece of graph paper and really only set the standard of there being guns and stuff to shoot. to me it seemed that before Halo came out fps was really a genre to experiment with story telling, concept and gamplay encompassing RPG, platforming, and cinematic elements that can turn out very well done and original ideas that both take huge leaps for the genre and medium as a whole by making an interactive intelligent experience that appeals to both adults and children being both fun and philosophical but then Halo came along and somehow became extremely popular and cutting out well told story and intelligent hybrid gameplay for straight forward FPS gameplay that really set the medium back both in the eyes of the media and in my heart because of it's simply badly written story and cookie cutter characters. now if Halo was PC exclusive it would have been easily overlooked because PC gamers had gotten over this kind of game by the Quake 2 era and have been spoiled by games like Deus Ex, System Shock and Half Life all of which had better stories better gameplay and actually brought something new to the table. Halo on the other hand toned down the intelligence and the complexity in term making it accessible to the console gamer and basically saying if u wanna make money just half-ass it and release it on a console, who needs a good well written story, experimental gameplay ideas or enticing weapons that make gameplay that much more enjoyable and strategic we have multi-player and were making money. and multi-player is arguably the only thing Halo brought to the genre, Arguably that is because in my opinion it's just a load of crap it's been done before and better even on consoles look at Golden Eye. but even so no matter how much I complain it won't change the past so whatever for all intents and purposes Halo is bad not horrible put still puzzles me on how it became the behemoth that it did.
Oh yeah and just one more thing regenerating health is utter bullshit I know health bars aren't exactly realistic but it's still more so than getting shot in the chest 12 times and being fine as long as u hide in a corner for a couple seconds...
IMO!!!11!!!1!!11!!1!!!