I Hate Mafia II!!

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Ironic Pirate

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The Jakeinator said:
Boo-Fucking-Hoo.

If you want to complain about something go to Live Journal or Twitter.
Or go to the Game Discussion section of a video game oriented forum. Because discussion, and complaining is discussion, is kind of the whole point here.
 

Hiphophippo

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Though I'm still having a hard time following exactly how you love a game you hate, concerning mafia II...

 

Funkiest Monkey

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Woodsey said:
Err...

I'm pretty sure I carried weapons over from one mission to the next a number of times.

Funkiest Monkey said:
The cars handle like shit, the cops are always on your ass and there's very little else to do outside missions.

On the other hand, you can collect vintage softcore porn.

I'm torn.
Seriously, don't expect GTA (because it doesn't want to be GTA) and you'll enjoy it a lot more. If you go into an RPG expecting an FPS then naturally you're going to be disappointed; this is the same idea.
Yeah, I see your point. I always thought it would be a sandbox game, it really isn't.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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Hiphophippo said:
Though I'm still having a hard time following exactly how you love a game you hate, concerning mafia II...

Everything is better in video!


OT: I can see how that would annoy you, but making you hate it? That's... confusing me.

And how the hell do you mafia somebody?
 

Woodsey

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Aug 9, 2009
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Funkiest Monkey said:
Woodsey said:
Err...

I'm pretty sure I carried weapons over from one mission to the next a number of times.

Funkiest Monkey said:
The cars handle like shit, the cops are always on your ass and there's very little else to do outside missions.

On the other hand, you can collect vintage softcore porn.

I'm torn.
Seriously, don't expect GTA (because it doesn't want to be GTA) and you'll enjoy it a lot more. If you go into an RPG expecting an FPS then naturally you're going to be disappointed; this is the same idea.
Yeah, I see your point. I always thought it would be a sandbox game, it really isn't.
Ah well, it's not like you're the only one. Reviewers have been marking it down for being linear and a rubbish sandbox (when it's supposed to be linear, and not be a sandbox...); and these are people who're getting paid to review games, so you'd think they'd have the ability to check out some developer interviews in which they tell everyone they're making a linear game, not a sandbox.
 

SextusMaximus

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May 20, 2009
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Judgement101 said:
People have different opinions.
[HEADING=2]/thread[/HEADING]
Not exactly, he explained that while he loved everything about it, he was annoyed at certain aspects.
The Jakeinator said:
Boo-Fucking-Hoo.

If you want to complain about something go to Live Journal or Twitter.
I'm afraid this is about correct... deal with it, or learn to mod it or something. A game wouldn't be fun if you had super weapons at your disposal.
 

Funkysandwich

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Jan 15, 2010
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Ultratwinkie said:
Capachinola said:
Ultratwinkie said:
Capachinola said:
Hi everyone, its been a while, but I *hate* Mafia II. I love everything about it, except the fact that every time you finish an easy or simple mission, you end up with a bunch of powerful weapons, and on the next mission, without fail, somebody takes every single weapon you've received (for one of a dozen different reason, no spoilers) and leave you with nothing, and *seconds* later your forced to fight through 5 floors of baddies!

And, does anybody ever give you anything back that was yours in the first place? Nope. I'm about ready to mafia somebody.
because if they gave you all the guns it would make the game real easy? like laughably easy? half life does the same thing but all i hear are good reviews of it.
You end up with the same weapons by the second round of baddies anyway, why take them from me if I get them back? Or, why give them to be if your going to take them. Every chapter involves losing your powerful weapons, receiving a 38 magnum, shooting a room of baddies, and picking up different powerful weapons. In this economy I thought we were getting rid of the middleman

again. this happened in half life 1 and 2 as well. common practice in games. so basically you hate every game for not giving you every damn weapon? that would make you hate 90% of the games on the market. halo, half life, etc all do this. how about complaining about a REAL issue and not a practice to keep you from god moding?

Funkiest Monkey said:
The cars handle like shit, the cops are always on your ass and there's very little else to do outside missions.

On the other hand, you can collect vintage softcore porn.

I'm torn.
cars back then were called lead bombs. do you think a brick of lead with wheels will handle well? fuck no.
Except that the half life series only does this once, at the start of each game.

According to this guy, mafia II does it every mission.

Bit different really.
 

Woodsey

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Onyx Oblivion said:
I thought it was because once you beat the story, the game was boring as hell...
Linear, narrative-driven game with an open world. Not a sandbox game. Definitely not a stab at trying to be GTA in the 50s.

Once you beat the story in Alan Wake it's boring as hell, but that's because it's a linear, narrative-driven game (minus an open-world).

Funkysandwich said:
Except that the half life series only does this once, at the start of each game.

According to this girl, mafia II does it every mission.

Bit different really.
It doesn't. There are points in the story where they're taken away, but most of the time you'll go through a string of missions where you carry the weapons over. And since there's plenty of gunshops you should have enough cash to go and buy your favourites again anyway. Or err... you know, you could just rob them. I always feel kind of bad when I do that though.
 

Onyx Oblivion

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Woodsey said:
Onyx Oblivion said:
I thought it was because once you beat the story, the game was boring as hell...
Linear, narrative-driven game with an open world. Not a sandbox game. Definitely not a stab at trying to be GTA in the 50s.

Once you beat the story in Alan Wake it's boring as hell, but that's because it's a linear, narrative-driven game (minus an open-world).
Indeed.

I, personally, am not faulting the game for that in any way. Speaking of which, Alan Wake was originally going to be open world, but they canned it. You can clearly see signs of it throughout the game, though.

But many reviewers, and gamers, are complaining about the boredom of the open world in Mafia 2. I plan to pick it up in September to fill the gap between Reach and Vanquish.
 
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You're just upset that you can't cope with the lifestyle. That's what happens when you join the Mafia and you have to deal with whatever challenge comes your way.
 

Vrach

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Jun 17, 2010
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There's actually loads of shortcomings in the game. The fact you change your house and lose your money/weapons every 5 minutes is one of them. You know how games like Splinter Cell have a prison level? Well this is like that except it's every other mission.

The problem's that money/weapons start having no meaning whatsoever in the game. You never go to the weapons shop to get weapons because whenever you see a bad guy with a weapon he has maximum ammo when you kill him so you get them very easily and getting anything special like molotovs/grenades is pointless cause you're just gonna lose them right around the corner.

The city's also small, pointless and there's no free roam (or even any point in it). The first Mafia game was a sandbox with an excellent story, the second is a story built on cliches just dumped in a sandbox environment. It's a good bit of fun, but a huge disappointment on the whole and a very short experience.
 

Woodsey

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Onyx Oblivion said:
Woodsey said:
Onyx Oblivion said:
I thought it was because once you beat the story, the game was boring as hell...
Linear, narrative-driven game with an open world. Not a sandbox game. Definitely not a stab at trying to be GTA in the 50s.

Once you beat the story in Alan Wake it's boring as hell, but that's because it's a linear, narrative-driven game (minus an open-world).
Indeed.

I, personally, am not faulting the game for that in any way. Speaking of which, Alan Wake was originally going to be open world, but they canned it. You can clearly see signs of it throughout the game, though.

But many reviewers, and gamers, are complaining about the boredom of the open world in Mafia 2. I plan to pick it up in September to fill the gap between Reach and Vanquish.
Again, that's because they all seem to think it's trying to be GTA.

The first game got the same criticism, yet everyone I know who played the first and went "obviously it's not trying to be GTA" absolutely adores it.
 

SenseOfTumour

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Yeah, I've tried it, and while enjoyable is not a sandbox game and is not trying to be, it's just suffering under the assumption that all games where you play a guy climbing up the ladder of a crime syndicate have to be GTA clones.

It's far more story based, so if you don't like plot, characterisation and cut scenes, I'd avoid, but I think it's looking pretty damned good!

It also hasn't felt too much like 'drive somewhere kill someone drive somewhere else' yet.

I will give the critics that it totally fails to be any good as an open world game, and I'd also like to hammer Portal as being a completely shitty baseball sim.
 

TheBelgianGuy

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Aug 29, 2010
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Half life 2 takes your weapons away more than just at the start of the game.
Like at the end of the game. In the citadel.

Anyway, as people said before, if you expected to play GTA:50's style, yeah you're not going to like it.
And after a while playing you're swimming in money, but that happens in most of these type of games.

And there's nothing wrong with car handling. Maybe there's something wrong with your ability to drive in games?
 

oliveira8

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TheBelgianGuy said:
Half life 2 takes your weapons away more than just at the start of the game.
Like at the end of the game. In the citadel.
But that's not really true now is it?

At no point in HL2 you stripped of your weapons.(Beginning excluded) That happened once in HL1, people didn't like it, it didn't come back in the sequels.
 

Funkysandwich

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Jan 15, 2010
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oliveira8 said:
TheBelgianGuy said:
Half life 2 takes your weapons away more than just at the start of the game.
Like at the end of the game. In the citadel.
But that's not really true now is it?

At no point in HL2 you stripped of your weapons.(Beginning excluded) That happened once in HL1, people didn't like it, it didn't come back in the sequels.
Yeah, and when it takes away your weapons at the end of the game, it gives you one of the best guns in gaming history! Why would you want to use other guns?