abyssion1337 said:
I don't want to hate on you, but you sound like someone looking for a dumb action game and now you're unhappy cause you're playing a really smart action game.
Yeah, that sums up STALKER alright. A "dumb action game" if ever there was one. You...can't see me rolling my eyes, can you? Damn it.
I'm looking for a really smart game in Metro 2033, and I keep finding a really dumb game wearing its clothes.
I'll give it one more chance. The game's ardent defenders have convinced me it deserves one more chance. That's it though. And I worry these amoebas I'm hearing about are going to burn it up.
lacktheknack said:
You see, I love Mirror's Edge. It's my favorite game ever... EVER. I would have recommended it to you any damn day... unless I knew you didn't like mastery through repetition.
Checkpoint saving annoys me on principle, and it annoyed me in Mirror's Edge too, but I was never stuck on Mirror's Edge for longer than a minute or two at any given part, and it was usually because I was unclear which way I was meant to be going. It did nothing to help the game (Mirror's Edge is all about momentum and urgency), but it never really got so bad I'd say it ruined the experience. I quite enjoyed Mirror's Edge. All 3-4 hours of it. That's what the "boo" was for in the OP, the absurd shortness of it. That was seriously shameful.
And maybe expectations helped here as well. I knew what I was getting with Mirror's Edge. For some reason, I always considered Metro 2033 to be a distant kin to Fallout and STALKER, and hooooo boy it's really not. And yes, ultimately that's on me, but it pleases me to blame you lot instead.