In the Classic game I finished, I had two thermal vents, both far from the elevator. Still managed to win, and only lost Russia.Zhukov said:the base layouts. They're randomized, but one layout (having multiple steam vents next to the elevator shaft) is objectively better than any other. On harder difficulties it's barely worth trying with a less than ideal starting layout. This means that the most advantageous thing to do is to keep restarting until you get a good one. Which is boring and wastes time. The game should just give a good layout or allow the player to pick from several.
The trick is stacking the deck in your favor. Bring medics and cannon fodder, use the special armors, don't over-extend your forces, don't ever push your luck just because you've got a clear line of sight and 90% chance to hit, and always, always have a backup plan.See, XCOM:EU is a game where you can fail through no fault of your own. You could play a perfect mission, but then two thin men get lucky critical hits, your heavy misses a rocket and the mission goes south regardless of your best efforts.
So far the safest team I've ever built are three snipers (everyone else was injured), crawling them inexorably forward, making sure they end on Overwatch.
The designers literally wanted to recreate the feeling of helplessness of fighting a stronger, tougher, smarter, and more heavily armed opponent. So yeah, your frustration was intentional.That would be fine on its own, but the game doesn't really allow you much room to fail. You can swallow one failed mission, maybe two, three and you're basically done. Plus each failure will make future failure more likely because of the loss of experienced troops. I feel that giving me a game over because a dice roll didn't go my way is not inspired game design.
Whaddaya talkin' 'bout, those guys are my favorite. They drop in, trigger my boys on Overwatch. If I didn't have them anybody on Overwatch duty, then squad sniper+in the zone clears them out before anyone else makes a move.Oh, and thin men dropping out of the sky during council missions is just plain bullshit.