I just bought Dark Souls. Any tips?

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Gurgleflob

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SweetLiquidSnake said:
Don't take it out of the wrapper, drive back to the store, return it and buy Skyrim instead.
May I ask why? Oh, and I already have Skyrim, and after 400 hours of loving it (over about 3 different characters), I'm starting to get bored with it.
 

ultrabiome

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play it how you want. i played demon's souls first too, and i'd say, play a class you didn't play in demon's souls.

look up how the stats differ from demon's souls on the wiki.

you can carry everything you pick up with no penalty, only your equip weight matters.

eventually you will be able to teleport between bonfires (like in demon's souls kinda), but not until near the end. annoying sometimes coming from demon's souls' hub.

being 'hollowed' is only slightly different than human (no HP drop) - besides the whole summoning, invading/ed and kindling stuff.

if you play a mage, it might be worthwhile looking up where your vendors are and how to get to them - definitely not as easy as demon's souls to find your spells, besides the whole limited uses per bonfire visit mechanic to prevent power mages with 99x2 spices.
 

SweetLiquidSnake

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Gurgleflob said:
SweetLiquidSnake said:
Don't take it out of the wrapper, drive back to the store, return it and buy Skyrim instead.
May I ask why? Oh, and I already have Skyrim, and after 400 hours of loving it (over about 3 different characters), I'm starting to get bored with it.
Cuz it's just a better game overall, and like you I've clocked in 400-500 hours myself across 3 characters so it's just amazing and the possibilities are endless.
 

DementedSheep

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Gmans uncle said:
GET THE DRAKE SWORD
I can not stress that enough, it's super easy to wield, it's very easy to obtain (if you know what you're doing), and I find it absolutely invaluable for fighting early bosses.
Yeah but only at the start. Don't bother upgrading it (expensive and not worth it) and don't keep using it and not upgrading other weapons. It doesn't have stat scaling and a +6 or so weapon will do about the same. I've seen people still using that at Anor Londo. I think by the end of blight town you should have swapped it out.

SweetLiquidSnake said:
Don't take it out of the wrapper, drive back to the store, return it and buy Skyrim instead.
Skyrim is completely different sort of game. Its not really comparable to Dark Souls at all.
 

Trollhoffer

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SweetLiquidSnake said:
Cuz it's just a better game overall, and like you I've clocked in 400-500 hours myself across 3 characters so it's just amazing and the possibilities are endless.
Skryim has stunning attention to detail when it comes to the environment and a huge amount of content. It's unparalleled as a fantasy adventure sandbox, and it certainly has a way with atmosphere.

A shame it doesn't have any mechanical depth to back it up, all that considered. Skyrim's major failing as a video game is the "game" part of that statement; the combat doesn't require consideration or understanding, magic can be broken to the extent that it makes you undefeatable, and there are no real stealth mechanics -- just a formula that determines whether you're considered invisible to an enemy or not. Skyrim has all the peripherals down (apart from story and characterisation), but none of the core gameplay sophistication that makes a great game last.

What's great about Demon's Souls and Dark Souls is the depth of their gameplay systems. In Skyrim, fighting an enemy is almost always about the superiority of your character's numbers when compared to an enemy's numbers, given there's not much mobility in the combat, and attack timings and collisions are vaguely defined. With the increased emphasis on mobility, telegraphs and clear attack traits in Dark Souls, though, the combat remains varied and contains strong elements of strategy throughout. This is also what allows Dark Souls to be challenging and engaging at the same time. For comparison's sake, Skyrim punishes you for taking on stronger enemies than you because it's so heavily based around winning by attrition; in Dark Souls, you can win with good combat technique and cunning, and you'll probably earn something nice for your troubles.

There's no doubt that quite a few people would rather play Skyrim than Dark Souls any day of the week. More power to them. It's not up to me to tell them what their gaming experiences are like. That doesn't change the facts embedded in the systems of both games, though, and the gameplay of Dark Souls allows for a much greater depth of application when it comes to player skill and creativity. Anyone who wants a vast open world with stunning geography is better off playing Skyrim; someone who wants a dungeon crawl to test the application of their skills is better off with Dark Souls.
 

Toxic Sniper

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Gmans uncle said:
GET THE DRAKE SWORD
Don't get the Drake Sword. It trivializes the early game, which is half the fun of Dark Souls, and it discourages trying out new weapons that might be more fun than the standard sword moveset. Plus, there's a Blacksmith very soon after it who can upgrade your weapons with Titanite Shards, which will let you build up skill as you level up more gradually. Plus, getting the Drake Sword with arrows (As opposed to Lightning Pine Resin) is tedious.

I like to think of the Drake Sword as a weapon for veterans who are just trying to shave time off their playthrough.
 

omega 616

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May 1, 2009
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I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
 

Toxic Sniper

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omega 616 said:
I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
That attack is very difficult to parry. The best time to press the parry button is as soon as you see their arm start moving forward, the same as every other attack in the game. Don't try to guess a parry, you'll always go too early. However, I would suggest that when they do that attack, instead of parrying, you move back and attack when they miss, or hold up your shield to block and attack on the rebound, or circle for a backstab (remember that you can't backstab with your shield held up), or attack them as their charging up; it's safer when you don't have to worry about making a mistake.

Don't worry, it takes a while to "get it". I'd suggest trying to move forward; you'll get better as you progress, and the Undead Parish after the dragon bridge isn't as long as it first seems.
 

omega 616

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May 1, 2009
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Toxic Sniper said:
omega 616 said:
I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
That attack is very difficult to parry. The best time to press the parry button is as soon as you see their arm start moving forward, the same as every other attack in the game. Don't try to guess a parry, you'll always go too early. However, I would suggest that when they do that attack, instead of parrying, you move back and attack when they miss, or hold up your shield to block and attack on the rebound, or circle for a backstab (remember that you can't backstab with your shield held up), or attack them as their charging up; it's safer when you don't have to worry about making a mistake.

Don't worry, it takes a while to "get it". I'd suggest trying to move forward; you'll get better as you progress, and the Undead Parish after the dragon bridge isn't as long as it first seems.
Thanks, I think I am being too cautious.

I just got strafed by that wyvern on the bridge, so I have to run back to there and kick that ladder down.

I do have a small advantage though, I have been watching day[9] so I know a few things of the starting area.
 

Trollhoffer

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omega 616 said:
I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
Blocking is actually fine as long as you have a 100% phyiscal resistance shield, such as the heater shield, various kite shields and so on. In fact, a good strategy for when you're feeling overwhelmed is to block, let their attack bounce off and attack using that opening. Parrying is great and all, but it can't be used against every enemy and sometimes the risk is more than it's worth. Definitely a technique to practise, but your standard means of defense should be blocking and dodging.

Other than that, stamina is the lifeblood of combat. Managing it properly is the difference between victory and defeat, since it places hard limits on how much damage you can deal or mitigate within a span of a few seconds. Your stamina recharges quickly when your shield is down, so make sure you're only blocking for as long as you need to. Also, two-handing your weapon staggers enemies much more easily, making two-handed offense a means of defense in and of itself. This kind of strategy is popular with the claymore and bastard sword for good reason, so they're weapons to try if you're looking for a good mixture of power and speed.

More than anything else, just remain aware that there are plenty of different and legitimate paths to combat success in Dark Souls. A lot of people will tell you to keep a low equipment burden so you move at maximum speed. That's a very good reason to keep a low equipment burden! But it can be just as useful to stack on some heavy armour to get your poise value up, which in turn allows you to better resist staggers. There are a few rings that influence things like maximum equipment burden, poise and whatnot as well, so you can potentially mix it up a bit beyond your current limitations.
 

StriderShinryu

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omega 616 said:
Toxic Sniper said:
omega 616 said:
I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
That attack is very difficult to parry. The best time to press the parry button is as soon as you see their arm start moving forward, the same as every other attack in the game. Don't try to guess a parry, you'll always go too early. However, I would suggest that when they do that attack, instead of parrying, you move back and attack when they miss, or hold up your shield to block and attack on the rebound, or circle for a backstab (remember that you can't backstab with your shield held up), or attack them as their charging up; it's safer when you don't have to worry about making a mistake.

Don't worry, it takes a while to "get it". I'd suggest trying to move forward; you'll get better as you progress, and the Undead Parish after the dragon bridge isn't as long as it first seems.
Thanks, I think I am being too cautious.

I just got strafed by that wyvern on the bridge, so I have to run back to there and kick that ladder down.

I do have a small advantage though, I have been watching day[9] so I know a few things of the starting area.
Being cautious isn't necessarily a bad thing. As much as it's common to see players advocating parrying, it's still just another tool you should have in your arsenal. There are just some attacks by some enemies that you are better off not parrying. Likewise, there are some you don't want to roll, there are some you can/should block (if you've got the right shield), there are some you should simply walk around, etc. That's just the sort of thing you learn through experience, and some of it is personal. If you're not a parrier by nature, don't try to rely on it too much and just fight in other ways. Parrying is often the most efficient way to fight most enemies, but the best thing about the Souls games is that you can find success with almost any combat style as long as you're comfortable with it.

As for parrying itself, a great tip is to not worry about the enemies weapons. Instead, pay attention to their hands and parry more as if they're punching you instead of stabbing/slashing/etc. Also, using this throught process, it becomes a little easier to determine if you should even parry in the first place. If an enemy isn't close enough to punch you, then there's probably a better defensive option than trying for a parry.
 

SweetLiquidSnake

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MeChaNiZ3D said:
SweetLiquidSnake said:
Cuz it's just a better game overall, and like you I've clocked in 400-500 hours myself across 3 characters so it's just amazing and the possibilities are endless.
If this forum didn't have a policy against accusing other people of trolling, that's what I would be doing to you at the moment. Have you played Dark Souls, and if so, why is it worse than Skyrim (apart from being...amazing and open-ended, comments which I would attribute to both)?
Since when did having a difference of opinion become trolling.... Anyways yes I picked up Dark Souls shortly after finishing most of Skyrim and after a week of having no fun I traded it right back in, since it lacked in nearly everything that Skyrim excelled in. I don't feel like going into huge details but this whole thing is literally "IMO"
 

Diablo2000

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Aug 29, 2010
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Toxic Sniper said:
Gmans uncle said:
GET THE DRAKE SWORD
Don't get the Drake Sword. It trivializes the early game, which is half the fun of Dark Souls, and it discourages trying out new weapons that might be more fun than the standard sword moveset. Plus, there's a Blacksmith very soon after it who can upgrade your weapons with Titanite Shards, which will let you build up skill as you level up more gradually. Plus, getting the Drake Sword with arrows (As opposed to Lightning Pine Resin) is tedious.

I like to think of the Drake Sword as a weapon for veterans who are just trying to shave time off their playthrough.
The Drake Sword useless even for veterans, I used on my first playthrough and stopped using when I got to Quelaag, lack scalling and upgrade it is expansive. Just not worth it. The only dragon weapon I find useful in some way is the Moonlight Greatsword, which is a S in Int when upgraded to +5 making it perfect for spellcaster who want to deal some heavy damage.

OT:
1 - Try weapons out and watch out for scalling, a Dex scalling weapon is worthless with a Str character and vice versa...
2 - Parry is pretty tricky to pull off at first, until you are sure you can parry a high level enemy I sugest sticking to backstabs
3 - Shields are you best goddamn friend, respect it.
3.5 - Lock on is that friend who ocasially disapoint you, but is good in heart and will be there when you really need.
4 - Get a shield who can do 100% damage reduction against physical attacks if you didn't start with one, for god sakes get one! I personally recommend the Knight Shield for staters, you can get early in the game and switch out to the Crest Shield as soon as you can. (There's the Dragon Crest Shield who has improved Fire Defense, but the shit Magic Defense and the Grass Crest Shield who makes you recover stamina faster, is fairly useful but it doesn't defend 100% physical)
5 - Don't go the graveward in the begging, wait until you gain a few levels and have a decent divine weapon.(You can get the Astora's Straight Sword very early, you need some level in Faith in order to wield propely)
6 - Don't kill Priscilla, she's chill.
7 - Kill Lautrec and get the Ring of Favor and Protection, very useful in a first run.
 

hazabaza1

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Nov 26, 2008
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omega 616 said:
I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
Personally, what I did is avoid parrying for a good while, stick with basic combat and backstabs when possible. Once you get some heavier armour so you won't die as quickly, go back to the start with the good armour on and try parrying there (without riposting). It'll let you get some good practice in about learning the timeframe that's viable just before getting hit.
I also got a lot better at parrying by trying a build that used two weapons weapons in each hand, with the left hand having no block animation. Don't do it for your first playthrough, you'll get fucked. But once your confident, it's a fun playthrough, and often stylish!
 

MeChaNiZ3D

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SweetLiquidSnake said:
MeChaNiZ3D said:
SweetLiquidSnake said:
Cuz it's just a better game overall, and like you I've clocked in 400-500 hours myself across 3 characters so it's just amazing and the possibilities are endless.
If this forum didn't have a policy against accusing other people of trolling, that's what I would be doing to you at the moment. Have you played Dark Souls, and if so, why is it worse than Skyrim (apart from being...amazing and open-ended, comments which I would attribute to both)?
Since when did having a difference of opinion become trolling.... Anyways yes I picked up Dark Souls shortly after finishing most of Skyrim and after a week of having no fun I traded it right back in, since it lacked in nearly everything that Skyrim excelled in. I don't feel like going into huge details but this whole thing is literally "IMO"
That's what I'm asking for. Your opinion. You just recommended that someone who has just picked up Dark Souls trade it back in, and you don't feel like giving any reasons for it apart from "It's just worse and Skyrim is good". How about this, characters. Give me any character in Skyrim that comes close to Siegmeyer of Catarina in characterisation. I have played Skyrim, so don't worry about mentioning obscure characters. I did not once care about a character in Skyrim. How about that Orc Chieftain, is that nearly as creative as Lautrec, does it have as much of an impact on the game? Also, give me any challenging boss fight in Skyrim that didn't involve spamming whatever you decided your character could spam and being behind cover the rest of the time. And feel free to inculde any mention of weapons that had movesets that differentiated them at all from similar weapons of their category.

Oh and OP...you may have seen I mentioned Lautrec. Do not look him up, it will be more fun if you just let the thing pan out. ^^
 

JochemHippie

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Jan 9, 2012
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Uhm, honestly. The fun in the Souls series has always been exploration, so if I were you I would play it blind.

There are however some little things that game doesn't really give you any hints about.

1. Raw Upgrading sucks ass.
2. Don't consume Firekeeper Souls, bring them to a Firekeeper to reinforce your Estus Flask.
3. The Resistance skill is utterly useless.
4. Praise the fucking sun.

That'll be all.
 

MeChaNiZ3D

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omega 616 said:
I got the game today and been dicking about in undead burg (I think. It's bonfire has a ladder that leads up to the wyvern on the bridge).

All I have been trying to do is "get" the combat, is there something I am missing?

I know I have to not block so much, try to parry and counter and roll around like I'm on fire but I can't "get it". I am studying the zombies and they do this thing where they hold there sword up, for what feels like an hour, then attack in 1 frame ... I stand there like a manikin, finger hovering over the parry button and can only parry by fluke.
That particular attack is difficult for me even now, and I've played a lot of Dark Souls. Don't even bother parrying it, get a backstab or two-hand and kill them at once. The only way I managed it when I was starting was there was roughly enough time for me to do a fail parry and then parry again in the nick of time.
 

Little Gray

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Mikejames said:
Little Gray said:
The best advise I can possibly give you is parry parry parry. Parrying is much easier in Dark Souls then Demon Souls and it seems like far more enemies can be parried and it will trivialize several tough areas including the final boss.
I never really resorted to parrying to be honest. I used it a few times in the beginning, but stopped risking it when fighting groups became the norm, and with every enemy having different patterns of attack.
Its one of those things that you dont need to learn how to do and you can beat the game just fine without but it greatly reduces the difficulty if you can. It can be really useful when fighting groups and taking out tougher enemies at a low level.
 

garjian

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dumbseizure said:
Here is something to help you in Dark Souls.

Learn to love crying. =D
Not G. Ivingname said:
Yes.

Your going to need a teddy bear to cry into and a therapist because your going to die.

And die.

And die.

And die.
I can never understand why people say things like this...
Dark Souls isn't difficult, at least to me... From my experience, it just seems to be a bunch of trial and error. Once you know the environment's traps and the enemies(esses?)'s tricks the game isn't scary at all.

My advice would be to have an affinity for your weapon... You don't need a shield. Proceed trough new environments with caution and use Co-op to understand bosses before trying them yourself. Also, it may be a good idea to get 14 faith at the start and a talisman, so you can buy and use heal early on. Oh and, choose the Master Key.

Some people will tell you to only increase your faith/intelligence/strength/dexterity up to enough to use to weapon you want, unless that weapon scales with an A or above? I never liked to do that, because my brain can't comprehend a 2-hand warrior who only has 30 strength.