I...just can't do it...

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Flishiz

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Feb 11, 2009
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Back in the year 2007 I received two particular games that I gave the same opinion towards: Sometimes good, sometimes mediocre, and generally gave the aftertaste of a bad gaming experience. These two games were Twilight Princess and Mass Effect.

Fast forward one year later and I found myself behind my computer with the PC Mass Effect box on the side. Roughly 15 hours later I emerged overjoyed at rediscovering a game with very deep themes, beautiful graphics, and a genuinely compelling story. I then thought to myself; could the bolt of lightning strike twice?

The answer quickly became "no" as I got Zelda into the Wii. In fact, the game was even worse then I remember before. The first problem were the characters. They weren't connecting with me, and the overly drawn out opening sequence where you have to help the entire village with their nitpicking problems that was supposed to connect you to them just felt tedious. The game is also lacking in the cuteness that I missed deeply from the other Zelda games. Yes, we all know Minda exists, but nothing screams butterface louder than wearing half of Stonehenge as a top hat.

The second problem I had was the story. It felt so overly melodramatic that it was hard to accept. Everyone overreacted to the slightest action, and none of the characters seemed to be quite what they should have been, in writing and animation. Perhaps I'm judging it too quickly, but seriously, the game is called Zelda, you're at Hyrule castle, and everyone acts SO SURPRISED that the princess is the girl taking off her hood atop the lavish castle room.

Next thing I found infuriating was the gameplay. For one, the sword swinging sounded good and intuitive by using the remote rather than the button mashing of No More Heroes, but I actually grew to like the aformentioned title more in combat than Zelda. The reason being that swinging your sword was nice and all, but the way you swing has almost nothing to do with the way Link does, almost half the attacks require you to be pressing some other combination of button or even disregard the remote completely, and in general feels like an extremely weak attempt to make the Wii's controller useful.

They also incorporated the music playing from Ocarina of Time and Majora's Mask, but since you can only do it as the wolf, and you only get like 3 notes to play, it sounds more like you're raping a puppy with a jackknife than actual music, and that added itself to my list of things that felt completely out of place.

Perhaps I'm missing a lot from before. If anyone can genuinely convince me that I'm just in the wrong mindset for the game and can point me in the right direction, I'd appreciate it. I'm just sick of looking at my Wii and wishing I had the pure psychic power to make a better game appear. It's like opening the fridge and staring for the 5th time in 2 minutes, hoping that something good will pop up that wasn't there before.
 

L33tsauce_Marty

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Jun 26, 2008
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I got stuck at some point in the game where I just stopped caring, it was simply to boring and bland for me to play.
 

CyberAkuma

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Nov 27, 2007
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I personally disliked the stick-waggling aspects of Twilight Princess.
I got it a year later for the GameCube and I instantly liked it.
Maybe you should try out the game with a GameCube controller?
Who knows, might do all the difference.

As far as the tedious part of the story that connects you to the village and the villagers, trust me, it gets a lot better once you get past that a little bit later in the game. I know that doing chores as missions sucks ass, but it will get better eventually.
 

timmytom1

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Feb 26, 2009
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I had a similar issue with tomb raider anniversary about 3/4 of the way through i just lost all willpower as the plot contrives to make you play longer
 

Quaidis

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Jun 1, 2008
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Haven't had a problem with Twilight Princess (or Metroid, or Galaxy, or No More Heroes). It isn't the game that's bad, it's your attitude when entering into the game. Sometimes you, or anyone, will switch into this mood where you nitpick every little thing and try your best not to enjoy what you're doing. I've been through it with games, books, television series, and movies. Sometimes I love it to death, sometimes I simply don't feel like playing it. Depression will usually play some part in it, but the negative feeling can also be on a whim.

You can equate this to fps's or jrpgs: If you play the same stuff over and over again, you will find that you can buy a completely new game or replay an older one and you start slipping into a, "I don't enjoy this after all" complex. And once you start with that mood, you can feed it and nurture it into a full-bloomed hatred of the game, even when the game is absolutely fine.

So to sum this up: it's you. The game is absolutely fine. You need to find a way to balance your negative and positive association with a game before you go into it. The second you play a game and you feel negative or repulsed by how the game is playing for you, and the feeling gets worse the more you play, stop playing it. Play something else for a while. Maybe stop playing games completely until you get a positive sensation back. It's redundant going into a mode of entertainment and not being entertained.