Two disks means more content. Skyrim had a lot of stuff compressed so it could fit on one disk, sacrificing quality so that console users wouldn't have to swap disks. From what I gather, TLR did not do this, and kept quality, and told console users to suck it up and use two disks.T8B95 said:Also, why is the fact that TLR is on two discs considered a selling point? Because Skyrim is still bigger, and I don't need to get up every ten minutes to switch the disc.
There are some bugs that occur in every single game, if you do things in a certain order. And that is a lot of the problem. Skyrim is an open ended game that you have to play a lot of it in a certain order for, or else bugs shaft you into not being able to do things.Like I said, I haven't experienced many of Skyrim's so-called legions of glitches (it's slowed down twice, both when entering the minor cities in the peak hours), so maybe I'm not qualified to speak on that count. I personally don't think bugs should be counted against any game unless they a) occur consistently (almost every single person who plays), and b) make the game truly unplayable.
The game actively discourages exploring, and encourages looking for random NPCs to give you a quest to explore.
A couple of cases in point:
-Whilst on the quest to become Thane of Riften, you need to go clear some bandits out of a cave. If you explored that cave and killed the bandits beforehand, you are unable to complete that quest.
-There is a quest that asks you to get a book. Forgotten what it was called now. That book can be found in a couple of places, but it wants you to get it from one specific chest. If you went to the location that chest is at beforehand and looted the book then, the quest is unfinishable as it keeps telling you to get the book from that chest.
-Possibly fixed in the last patch, I'll have to check, but Thane of Riften again, you talk to the Jarl and she says to buy a house. You buy a house, but decide to check in and take a look around before you return to the Jarl. The Jarl no longer has any conversation options for Thane of Riften, and you are left with yet another unfinishable quest.
This sort of stuff happens in numerous quests all across Skyrim. You must get the quest first, then you can go explore the area. Considering the only focus of Skyrim is exploring as you want to, that's pretty poor.
Also, game breaking bugs; PS3. That's bad. Literally whole game breaking. Not even only main story breaking like a glitch that a lot of people get on the PC (Where Esbern finishes his dialogue when you first meet him in 0.5 seconds and doesn't open the door), but whole game breaking.
OT: I agree with you OP, but I'm keeping it for massive battles thanks to console commands for me to watch. The game is all round meh, and its only redeeming feature is that it has a large world. Great in theory, but more needed to be done with the world for it to hold my attention.