I killed Peter Molyneux (RIP)

wilsonscrazybed

thinking about your ugly face
Dec 16, 2007
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For those of you who don't know, Peter Molyneux is the designer for a bunch of classic strategy games like populous, Dungeon Keeper, and some more recent games to include Fable, and Black and White.

It seems that ol' Moly couldn't help but put himself in the sequel to Black and White as a Norse Warrior.
Link to the gore! [http://scumcoveredbag.blogspot.com/2008/03/peter-molyneux.html]

So I found him and had my monster stomp him to death. That got me wondering, if you could kill peter Molyneux in any of his games, how would you go about it? Please, be creative. I've added a list of games he designed for those of you who don't know.

(Thanks Wikipedia)
Pre-Bullfrog

* The Entrepreneur (1984) (Designer/Programmer)
* Druid 2


Bullfrog Productions
* Fusion (1987) (Designer/Programmer)
* Populous (1989) (Designer/Programmer)
* Powermonger (1990) (Designer/Programmer)
* Populous II: Trials of the Olympian Gods (1991) (Designer/Programmer)
* Syndicate (1993) (Producer)
* Theme Park (1994) (Project Leader/Lead Programmer)
* Magic Carpet (1994) (Executive Producer)
* Hi-Octane (1995) (Executive Producer)
* Gene Wars (1996)
* Dungeon Keeper (1997) (Project Leader/Designer)

Lionhead Studios

* Black & White (2001) (Concept/Design Leader/Programmer)
* Fable (2004) (Designer)
* Fable: The Lost Chapters (2005) (Designer)
* The Movies (2005) (Executive Designer)
* Black & White 2 (2005) (Lead Designer)
* The Movies: Stunts & Effects (2006) (Executive Designer)
* Black and White: Battle of the Gods (2006) (Lead Designer)

In development

* Fable 2
]click for list of games
Just to be clear, this isn't a "I hate PM post." Rather, an exercise in creativity.

Personally, I'd drown him in a baptismal font(Populous). Those things pissed me off.
 

Cooper42

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Jan 17, 2008
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I would drop him into the 'horny suite'

Or whatever else DK players term those specially built sections you had to build for horned reapers....
 

lordcabal

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Feb 1, 2008
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Nuclear grenade
"Let us give to the apocalypse"

oooh just saying those words sends a shiver of hope down my spine for a new syndicate game.
 

SilentScope001

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Dec 26, 2007
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Mind control Peter in Syndicate 1 and then have him stand as meatshield when I walk into the huge army of enemy Syndicate agents.
 

Jawless

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Mar 25, 2008
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Well I'd either have to get him to be eaten by a cow creature, then shat out, then used to fertilize my farms, then eaten by many many other villagers in the little Norse town, which is eventually crapped out again and burned by the opposing god when he attacks using his infinite miracle powers..:(

[Black and White 1]



Alas, I prefer Fable though, but if you remember, in Fable:TLC he is already dead, and I quote from his grave something like 'Here lies P. Molyneux. Tamer of lions, always reached for the stars.'

Or something like that. Either way, he lies there missed by none, and mourned by less, they are glad he's gone. :D

In Fable though, he'd definately have to be killed with a low leveled 'Evil Pentagram Soul Suck Horror' and then converted into a summon, so he could be killed AGAIN AND AGAIN !
 

KaynSlamdyke

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Dec 7, 2007
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I used to build RaceCarTracks of Doom in Theme Park. I'd make the track miles long, and then once the first few peons got on board I'd delete the entrance.

Much as I don't want Molyneux to die (because he's on my list of 'People who make the Game Industry a Better Place') if I was forced to kill him I'd imagine I'd do so by making him drive a gokart for all eternity.
 

mshcherbatskaya

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Feb 1, 2008
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Take him on a Fable escort mission, then just stand there and watch bandits hack him to death while he runs in clueless twit-AI circles.