First off, that it isn't soemthing new, doesn't make it acceptable. GBX could have come clean, could have told us that the game has had problems and wasn't finished to standard, could have let reviewers have access to prerelease so that they could tell people how it played. They didn't. They lied, they kept up the charade and let people pay knowing that they had been dishonest and they continued to lie right up to release. This is not ok because other people have done it. Fraud is still fraud. No matter how many times it's committed.cschraer said:First off, even games with release gameplay footage in their trailers are tailored to what the developers want you to see. World In Conflict was an RTS that showed cinematic views of their battles and claimed it was gameplay because it was rendered in real time with the games engine. I understand the feelings of betrayal, but this is hardly something new.
This is a fair point but that doesn't negate the first reason people are annoyed and frankly, the bugs aren't what had people so angry. The bugs are just GBX kicking gamers while they're down.cschraer said:Secondly, the bugs on release. Yes the game needs polishing. No it isn't as smooth as Halo. But let's think about other games. Dead Island had a bug where you could get stuck walking up stairs. This happened during a primary quest. The only way past it was jumping down the stairs, completing that part of the quest, quitting and reloading your game so that you would start at the lifeguard station. Fallout New Vegas had a bug that deleted your save. Let that sink in for a moment. Fallout would delete your save. That game takes a much longer time to play through making the investment you lost much greater. Yet there wasn't so much backlash against that game. I'm not saying that the bugs aren't there, I'm just stating that the response is far more intense than the bugs deserve.
This isn't evidence. You've just described half the sci-fi games of the last twenty years [hyperbole, I know]. This isn't what makes an "Aliens" experience. What makes Aliens, is tension, drama, suspense on top of the elements you've listed. What good is it having a few points if the AI, scripting and atmosphere are all entirely ruined? The lighting in the game is wrong. It's neither Aliens nor the dynamic lighting we were promised. Dissapointment and Con right there before we start.cschraer said:Lastly, the idea that it doesn't feel like an Aliens game doesn't seem to hold. Let's think about what makes Aliens
Marines in a situation they don't have all the information about. Check.
Evil corporation putting profit above morality. Check.
Defending against lots of Aliens( and more to come in the dlc). Check.
Tense searching of the darkness for enemies. Check (in multiplayer).
The animation is neither Aliens nor dynamic enhanced as we were promised. It's shoddy, buggy as hell and entirely missing from many places such as the face-hugger samples. The Alien movement is the worst I've ever seen in an Alien based game. Including the old megadrive attempt at Alien 3.
The textures, oh god, the textures. Flat, faded, 6 year old. The textures are so shoddy in this game that they're arguably worse than AvP2. Modders are already doing a better job with basic software, only days after release, than GBX have managed in 6 Years of development.
There could have been, but there aren't. It's the least that could be expected for 6 years work. This excuse of 4 player being difficult is laughable at best. AvP 1 and 2 had more players, on more maps, with better animations, upto ten years ago. If you're referring solely to the coop, this has also been managed by other games already. There's no excuse for failing to pull this off when there's a catalogue of previous games demonstrating how to do this. If they couldn't do it properly, they should have left it alone til they could do it properly. In six years of development, with other games under their belt, there is no excuse for GBX' failures. And definitely no excuse for hiding what had happened to the game from people until pre-orders were paid for.cschraer said:I agree, that there could have been more scares or scripted moments in the campaign to give more of a jumpy, fleeing for your life feel, and that some of the areas could have been done better, but consider that for a 4 player co-op experience, scripting becomes difficult and clunky at best. Sometimes players are left out, sometimes all players see the same cutscene. When that happens in Aliens it breaks the co-op experience.
You;ve set your standards low, and GBX delivered low, so you're happy. I can sort of understand that. However what I can't understand is an attempt at defending excessively dodgy business practices. That you're hoping that the problems you yourself admit exist, will be fixed in DLC is the worst, most upsetting thing about your entire post. In essence what you're saying to GBX iscschraer said:Sure the game wasn't a 10/10 like everyone was hoping, but certainly it deserves better than "worst game ever" reviews. I played it on PC with 3 friends. It took us about 8 hours or so to complete the campaign, and the multiplayer is the best Aliens multiplayer that I've seen. This game is a shot at greatness that misses. But that doesn't mean it's bad. I feel like I've gotten my money's worth and then some, even though there are problems. I hope that in the next few months with DLC and patching that this game could be one to value in anyone's collection.
"well chaps, you dropped the ball, but I don't mind that you took my money and delivered a sub-par version of what you promised. In fact, although you should have done better, rather than fixing your mistakes and the lies, take some more of my money. I'll iterally pay you to consider doing what you should have done before launch".
Gearbox don't serve to be paid to fix their mistakes. No developer does. They should have delivered the game they promised and having failed to do that, they should now fix it off their own backs. If you bought a pair of £40 trousers from Topshop, took them home. Washed them and tried to wear them, only to find that the thread they used was subpar and had all but dissolved, bits were falling off as a result, you wouldn't then take them back and pay the staff to fix them for you. You'd get a refund or a replacement.
Gearbox and steam owe people a refund or a replacement. We want the version of the game we paid for, not one that falling a part at the seams, with it's buttons hanging off, held limply and tenously together by withered strands.
Then show your distaste for the failures with the rest of us and demand the game you should have been given.cschraer said:Plus it's and Aliens game. It's co-op. I for one support that even if it's bad because I want to see more of it.