lol what? you want to make something that allows the player to make decisions that effect the story in a non scripted way? you mean in a procedurally generated way? as in you don't actually code any quests/outcomes yourself? that requires a lot of algorithm, and semi sentient computing. IE not possible for people of the adv level in computer programming let alone YOU.iamthe1 said:But not really. In reality, I am troubled: I am at best a fledgling computer programmer, but I am curious as to why some (most vociferously Yahtzee) have issues with how RPGs--specifically the Mass Effect series--carry out the promise to have character decisions affect the game. How do we avoid combinatorial explosion in these situations, but still satisfy this need? Most RPGs choose small-scale repercussions that change how we view the game world, without really changing the pre-scripted story. How can player choices either have a genuine, non-scripted effect, or have a scripted outcome for each choice?
I'm genuinely confused. I don't want a 256-disc game, but I would like to figure out how to make RPGs do what I and so many others want them to do, if it's possible.
Thoughts?
Goddammit! And here I was thinking this would be a thread about consuming veal or lamb or whole fresh from the womb suckling pig! I am so bummed now...iamthe1 said:Snip
See, I disagree, current hardware limitations make it impossible, but maybe in 5 to 10 years we'll see more games with more 'Total world' RPG styles, when the hardware and, more importantly, the investers see the profit in it.Dwarfman said:No computer game or internet game is going to be truly an RPG...
Possibly. But it would only work on the internet and from what I've seen of most internet RPGs they seem to mainly involve going out and harvesting x amount of blahs for someguy and y amount of grumph for another.FarleShadow said:See, I disagree, current hardware limitations make it impossible, but maybe in 5 to 10 years we'll see more games with more 'Total world' RPG styles, when the hardware and, more importantly, the investers see the profit in it.Dwarfman said:No computer game or internet game is going to be truly an RPG...
Although they'll probably be 100 dollars/pounds US/UK (Or for Yahtzee, 300) and take more than a weekend to play through. And probably piss more than acouple people off when they act like complete wankers and when every NPC that hears about them murdering babies for 1 exp, then eating them, gangs up and completely ruins their shit.