So I just played Medieval II and I don't know how I feel. I love a lot of the realistic battle elements and how I can choose which fronts to fight on, but all of my great tactics and ideas are neutered by my retarded fucking soldiers whose balls have gotten sucked into their ribcages just because the enemy archers set their arrows on fire or some shit. Oh no, a bunch of my friends and family members are dying around me, this seems like a great time to shit myself and run away! One of my favorite moves in an RTS is to throw my worthless peasant squadron at the enemy flank, kite them away, and then send in the cavalry to burn the town from the rear. That's fucking impossible in Total War. That being said, when one of my strategies DOES work, it looks and feels and smells so badass.
I don't think it's my thing. The turn-based element worked pretty well, but after a while I would just load massive amounts of troops into a single army and auto-attack so I couldn't fuck it up. Then it turns into a simpler version of Civ V, which would have let me win without having to go to war. I wish I could just spam priests and convert all my enemies to my side like in Age of Empires II, but apparently the Pope doesn't like it when I attack Catholics.
Oh! That brings me to another point! I naturally started with the British campaign, so the first step is to conquer the British Isles. But then I went to war with Scotland and the Pope threatened to excommunicate me, which would have opened me up to attack from France, Milan, the Papal States, and every other ************ in Western Europe. Seriously, who gives a fuck about Scotland?
Anyway, I don't think I'll be playing much more. It's not my kind of game. The only positive things I can say about the experience are that the battles are fucking awesome when the soldiers choose to follow directions.