Do you have a garden hoe? Or maybe a scythe.MCerberus said:Pitchforks! Get your pitchforks here! Cheap and sturdy! Buy two, get a free torch!
Agreed. I didn't mind collectibles in GTA III because there was a cool (but not necessary) reward. In Assassin's Creed, there are 420 flags to pick up just so you can say you picked them up.crazya02 said:His point is that Super Mario World rewarded exploring the level by unlocking more levels, branching the path and adding more fulfilling gameplay. In Yoshi's Island, it's just another tick on the checklist.CaitSeith said:Kinda far-fetched to relate level completition tiers to invisible walls and restricted linear paths. Mechanically, the first is totally optional; and the others are forced (no way around them).
PS: Thank God for Lenin
That's not true and you know it. You aren't escorting Baby Mario, you're carrying him on your back, he never get's in your way. It's only when you get hurt that his presence has any impact on gameplay, and it serves as a punishment for getting hurt.Foolery said:Running after Baby Mario was obnoxious and not fun. Nobody likes escort missions, because most of them are done shoddily. And that's basically what Yoshi's Island is. One big long escort mission.
o rly?strumbore said:You can unlock 1 bonus and 1 secret level per map by 100%-ing it. Remember those question mark squares? They flip around after 100%-ing every level on the map.
Croshaw forgot, and so did all of you.
Thanatos2k said:In Yoshi's Island, if you care about getting everything, you get a perfect in each level so you can unlock the bonus stage.
LordTerminal said:Yes Yoshi's Island has a grade system but besides opening an extra level
Johnny Novgorod said:In Yoshi's Island doing 100% on every stage unlocked an extra level and a bonus level where you could stock up on items.
I agree with this mostly except I do feel it would've been at least tolerable if he didn't make the most annoying noise in the world when he was in that bubble. That's the point where I say Mario's mother should've had an abortion, just so I wouldn't have to deal with that screaming.Foolery said:Running after Baby Mario was obnoxious and not fun. Nobody likes escort missions, because most of them are done shoddily. And that's basically what Yoshi's Island is. One big long escort mission.
That's like saying Sonic the Hedgehog is one big long escort mission where you're escorting rings.Foolery said:Running after Baby Mario was obnoxious and not fun. Nobody likes escort missions, because most of them are done shoddily. And that's basically what Yoshi's Island is. One big long escort mission.
I'm gonna say that's true of most people who like Yoshi's Island.KoudelkaMorgan said:I loved Yoshi's Island, and hated Yoshi's Island 2, Yoshi's Story, and passed on the new ones since they didn't look interesting.
Tetris Attack is a similarly amazing game. I was so good at it eventually all my friends and my parents didn't want to play me anymore.I loved Yoshi's Island so much I even got Tetris Attack, and wrecked all my friends.