SweetShark said:
Well, my main complain is that all the attacks are bind with the numbers of the Keyboard. At first I was trying to attack an enemy by clicking my mouse by instict. But even when I knew about the controls and how to attack, I was still trying to attack by my mouse...
Yes, I understand why is that, because they are like 10+ different kind of attacks you can bind by looking the interface.
I am trying to like the way it plays, but I can't. And this make me sad.
Maybe that why I didn't liked DOTA 2 as well...at least I think I could use the mouse button to attack....or I am wrong, I don't remember....
I can't speak for Blade and Soul, but Tera has the ability to bind two skills to your left and right mouse buttons.
The left button is, by default, bound to your class' standard attack ability, while right click is usually your dodge skill.
If you have a mouse with multiple buttons, you can bind more abilities to those, but otherwise you're stuck using the hotkeys of 1-= and F1-F12. You can rebind as many or as few keys as you want/need for your class and playstyle (For example, when I played my Priest, I re-bound the '-' and '=' hotkeys to Q and E.)
Judging by what you've said so far, Tera might be more your style of play, since you can use the mouse to attack, but then again, all your skills will be bound to the hotbar. In Tera you generate Mana through your standard attack, so combat generally
begins with a skill or two, as you'll usually have full Mana, then a few regular attacks, then some more skills, and then attack a few times to get back the Mana you spent, repeating the cycle until something dies. Melee classes play differently, because they usually have 0 mana at the start of a fight unless they have gear that gives them MP regen. They have skills which can give them a quick Mana injection, but once melee classes come out of combat, their Mana decays.
The only thing I can really definitively say is that you either just need more experience with the genre, or it's just not a genre for you.