Just like many other games. Yay chest high walls! At least in this game they are desks and crates and other things you might well expect to find being chest high, not magical brick walls randomly in the middle of a battlefield.Knobody13 said:For starters this game claims that you can "play it how you want." Well that couldn't be farther from the truth. This is a stealth game plain and simple; you just get to choose whether it is a game where u shoot people that know your around there somewhere, shoot people that have no idea your there, or u can choose to not kill people but instead put them into a magical coma with your non lethal pistol/tazer and tranq rifle. But what you cannot do under any circumstance is stand up and stop using their stupid ass fucking cover system, more on that later, because u will die instantly.
You also forget there are generally at least 2 ways into a place, often more. Lets take the appartment building in shanghai -
* Front door (really a bad idea)
* Vent to the right (less bad idea, but still pretty bad unless you have cloak 3)
* Scaffolding to the left (best idea)
* Over nearby rooftops (similar to above really)
I bet theres another way I missed, through the sewers or something.
And this is different to splinter cell et al HOW? I've never seen a game with an AI that doesn't do this. If there is one, please enlighten me.- snip -
lets start with the "AI" and all the wonderful intelligence they have been blessed with. basically every single enemy i have come across has one single set path where they walk between one or 2 points, stopping occasionally. They never deviate at all or have any sort of realistic rhyme or reason to how they are moving.
I'll admit, some of the guards in plain view didn't seem to notice that I was beating up their mate, but I chalked that up to augmented vision. Seeing as how I could see in long vent tunnels that should have been pitch black to normal vision.They cant seem to see anything u do except for randomly every once and a while when they are nowhere near u. They can hear up to about 3 feet away from themselves. unless u dare try to kill someone with a melee attack. Heaven forbid u harm a human being(but we will get back to that) Basically if u are crouching and u arent directly in front of someone u could follow them around their entire patrol route without them noticing. 2 people are in a room less than 10 feet from each other. No problem just melee on then walk over and melee the other. Stealth AI is notoriously bad but this is just a joke.
More exp for the riskier route. You get a lot less non-lethal ammo, so takedowns are a key thing here. Lets not forget that enemies can be woken up if their mate spots them, not only raising the alarm but meaning you wasted any ammo you used on them.but i guess the thing that pisses me off most of all, is that certain gameplay types actually get more experience than others.u get MORE experience for not killing someone(remember the magical coma). and u get loads more experience for meleeing someone but make sure u do a nonlethal melee attack because ure character has to kill people in the noises way possible. because u know getting stabbed is way noisier than getting the shit beaten out of you. This makes no sense.
Yes you can, also laser sights own.and the controls are just freaking awful. U have no choice but to use toggle iron sights, when u stick to cover u cant peek with the iron sight button
Yeah, that was kind of annoying. Number of times I've had an enemy coming at me from round a corner and you can ONLY do a non-lethal takedown because in the time it takes to "hold" Q they have raised an alertbut u have to move to the edge. the melee button and cover change button do different things depending on if u hold or tap them/
Sprint is fine once you upgrade it and I only ever sprinted when moving around hubs. Too noisy in a misisonThe sprint is a joke. most of the upgrades are pointless and feel like they should have been unlocked from the beginning.
Sounds like you got a very different experience to me. I'm itching for my second playthrough, try out that social mod and perhaps get improved radar this time.Oh and the voice acting is shitty but u cant tell because the idle animations during conversations look like the character has parkinsons 50 percent of the time.
The music and art are nice tho. I guess that is a plus. So ya someone please tell me what im doing wrong or why I'm wrong.
Also not going to waste a point extending my battery since I never have enough protein bars to be worth it anyway.