Morrowind is a great game, but it's not for everyone, and that's OK. I could go on at great length about why I love Morrowind best of the Elder Scrolls games I played (oh wait, I did [http://www.escapistmagazine.com/forums/read/9.398655-What-is-the-best-Elder-scrolls-game-out-of-Morrowind-Oblivion-and-Skyrim?page=4#16323728]). Instead I'll discuss some of the biggest issues with the game, and whether they can be worked around. But first, let me just say, there's nothing wrong with not liking Morrowind. It's a game, not a job, so don't let us Morrowind cultists make you feel bad about not liking it. Some people don't like pizza. They're wrong, but you know, to thine own self be true.
There are a number of problems which are really glaringly apparent in the early stages of the game. In my experience these are really frustrating in the first few hours of gameplay, and then you either get used to them, level up to the point where they're less of an issue, mod them, or quit.
Temporary issues
1. Glacial walk speed. You can mod this, but the quickest way to fix it is by just jumping everywhere or throwing gobs of money at trainers (train things that have speed as their primary attribute, and sink all of your stat points into your speed). You'll be jumping from one end of Balmora to the other in no time.
2. I can't hit anything! This can be pretty annoying early on, but once again, there are mods that change this behavior, or you can just throw money at it. By level 10 or so you'll be bringing in so much money that you'll be able to pick up whatever weapon proficiencies you want
3. Skills need to be at a pretty high level before they're reliable (sneak and marksman both come to mind), which can be frustrating even later in the game. Really this is just a more general statement of 1 and 2, but I like bullet points.
4. Ciff racers. Oh god the cliff racers. Get yourself a bow and sink 5-10k into marksman and they'll become a minor nuisance instead of the scourge of the skies.
5. Getting places takes forever, and there's no fast travel. While you can't just click on the map and zap somewhere, in practice there's almost always a way to fast travel from roughly where you are to roughly where you need to be. Keep a travel map [http://www.uesp.net/morrow/files/travelmap.gif] handy and you'll never be that far from where you need to be. Invest in the almsivi intervention, divine intervention, mark, and recall spells to further help you zap from place to place.
Of course, there are also things that won't really ever change. If these are dealbreakers for you, you're better off moving on.
Permanent issues
1. The graphics are not Skyrim-quality. They never will be. There are tons of great graphics mods out there, but it definitely takes a while to get them all playing nice on your computer. The only thing that's really necessary in my opinion is the graphics extender, to let you use modern monitor resolutions. While the baseline graphics aren't fantastic, they're not so bad as to pull me out of the game, but your mileage may vary. If you just hate the way everything looks, you can try mods to change it, but I wouldn't count on it helping all that much.
2. The journal is all over the place. Yes, the expansions do fix it a little bit, but it'll never be that great. The good news is, nothing in your journal is all that critical, but it will still be frustrating when you're trying to figure out whether you were supposed to kill DudewithlongnameA or DudewithlongnameB. I also don't like installing the expansions until I've finished (to whatever degree I'm comfortable with) the main game, but that's just me being OCD. The best thing to do here is to just google for whatever you've forgotten -- there are great online wikis with all the information you'll ever need for every quest. Even so, it's still annoying.
3. The combat will always be relatively simple and floaty. Eventually you'll be able to hit things, but combat will always consist of you clicking on things until they die.
4. The spell system is a little wonky. If you want to play a pure spellcaster you'll either end up leveling your alchemy like mad to make enough mana potions (which comes with its own balance issues), or you'll end up modding some aspects of the magic system to make it less painful, but it's never quite right.
Ultimately the only one who can say whether the game is good is you. It doesn't matter if I love it -- if you're not enjoying it after a few hours, move on and find something else that brings you more joy. Life's too short to play a game you don't enjoy.
tl;dr: There are definitely issues with Morrowind, but not all of them stick with you forever. For what's right about the game, read this [http://www.escapistmagazine.com/forums/read/9.398655-What-is-the-best-Elder-scrolls-game-out-of-Morrowind-Oblivion-and-Skyrim?page=4#16323728]. For what's wrong about the game, see above.