Netrigan said:
I don't see a difference between any two groups complaining about a situation.
I think this statement is reductive to the point of absurdity.
Complaining is about letting your voice be heard. It can be a Pro-Democracy Movement in China, it can be about the soap being on the bottom shelf where it's hard for older people to reach. You air the complaint, hopefully someone listens, and hopefully someone makes the situation better if at all possible.
I think comparing these things is reductive to the point of absurdity.
But in virtually any situation you can basically say, "don't like your iPhone 6 bending, then start up your own phone company and make a better phone"... which, BTW, is often how many people start a career in said field, but not something which just anyone can do.
I see two key differences here.
The first difference: mechanics versus content. Criticizing a phone for faulty design is like criticizing a game for faulty mechanics. The artistic expression of the game maker, which is comprised of things like character, plot, diversity, representation, etc., is a far more subjective point than any discussion revolving around game mechanics. Comparing the iPhone 6 complaints of mechanical failure to the "media"'s complaints about representation and diversity doesn't make a lot of sense to me.
The second difference: we already have phones that don't bend. We've witnessed first-hand the viability of extremely similar products that do not share the obvious design flaws of iPhone 6+. We can criticize this product while pointing to other, similar, far superior products and saying, "why didn't you do it like that?". When you see a game that has a cliched themes and worn-out gameplay, and you criticize it for not doing something new and mostly unseen in gaming, what can you point to? The problem with this line of thinking is that you are presupposing the success of certain ideas without hard evidence to back it up - and investors need that evidence.
Such as I think the more articulate people in the GG movement should bootstrap their own journalistic niche, as they clearly want to discuss Social Justice issues in a way they don't think current video game journalists are (otherwise they wouldn't be saying SJW so damn often), and simply complaining about that won't make the situation better because there don't appear to be too many game journalists with their political outlook. They don't have a receptive audience for criticisms of these types, so large chunks of their criticisms are falling on deaf ears.
There's a whitelist. There are people doing right by games journalism, and they are seeing surges of traffic and support. They are also being held up as valid counterpoints to the previous status quo, which is what makes the criticism valid in the first place. We're not inventing journalistic integrity and intellectual honesty. These things already exist. We're criticizing a group of sites and authors for failing to uphold these ideals, and we're taking our clicks, views, and money elsewhere.
Whereas Sarkeesian is talking to an industry which is making strides in the very issues she covers. She is being heard, she is being responded to, her criticisms are helping shape the direction the game industry is moving. To bring about many of the changes she wants, she merely has to keep talking. The industry wants greater diversity, they want better writing, they want feedback that helps them make better games.
She is being heard and she is being responded to, but those responses are being ignored, drown out, or censored. She is helping shape the direction of the industry according to her wants and her ideology, and what form are those changes taking? The establishment of new studios and companies to pump big dollars into new markets and demographics? The growth of the enthusiast and AAA industry into the waiting arms of untapped markets? Or is it just the repeated shaming of existing devs and their existing practices and their existing customer bases, all of which have fuck all to do with outsiders who don't even like or play games? Anita is poisoning the discourse with misrepresentations and half-truths (or outright lies), and the fact that she's reaching so many people and influencing so many conversations doesn't make her impact healthy or honest. It just means she's a good promoter and a skilled charlatan.
But everyone has the god-given right to complain until their voice is sore... and complain about other people complaining... and complaining about other people complaining about other people complain
100% agree. I'd add that people who can support their complaints and arguments with accurate real-world examples, and who can understand the realities of the environment from all angles, should be signal boosted and respected - while those who complain with little evidence or make little rational sense should be largely ignored.
TLDR: I reject relativism. All opinions are not created equal, and pretending otherwise is intellectually lazy/dishonest.