Idea For Fallout

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The_Lost_King

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TizzytheTormentor said:
A Fort Knox idea is a cool idea, but there are rumors it will take place in Boston.

I would like to see a Fallout set in London (destroyed Big Ben anyone?) too bad the purists would lose their shit, but the butthurt would be worth it! Imagine ghouls with British accents!
but there would be no one alive except for a couple of ghouls because there were no vaults anywhere other than the US. Plus Fallout is about America going through history never evolving from 50's thinking.
 
Aug 31, 2012
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The_Lost_King said:
but there would be no one alive except for a couple of ghouls because there were no vaults anywhere other than the US.
Alistair Tenpenny came from England. Alistair Tenpenny is not a ghoul. So I guess there would be other people alive except for ghouls. You are going on your assumptions based on fallout lore, not fallout lore itself.
 

The_Lost_King

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Zykon TheLich said:
The_Lost_King said:
but there would be no one alive except for a couple of ghouls because there were no vaults anywhere other than the US.
Alistair Tenpenny came from England. Alistair Tenpenny is not a ghoul. So I guess there would be other people alive except for ghouls. You are going on your assumptions based on fallout lore, not fallout lore itself.
What? Please reread that last sentence because it doesn't make sense.
 
Aug 31, 2012
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The_Lost_King said:
What? Please reread that last sentence because it doesn't make sense.
You mean you do not understand it (although I do admit it could have done with an extra comma). You are taking fallout lore (no vaults outside the US) and extrapolating from that (therefore no one outside the US could survive).

EDIT:
To add clarity, to say there are no vaults outside the US is in accordance with fallout lore. Saying that that means no one could survive elsewhere is not, that is just your interpretation. That is no more valid than someone else saying that due to the limited nuclear exchange in the resource wars the various European or Middle Eastern governments decided to build a few deep nuclear bunkers of their own. Or having people survive in caves like Little Lamplight in FO3.

You have your own vision...in fact, fuck it, I've already said all this earlier, so I'll just quote myself:

Zykon TheLich said:
Fallout is fiction and nothing in the lore so far says that Europe (or Asia, Africa etc) is a deserted lifeless wasteland, use your imagination and you can come up with a story that is just as viable as the rest of Fallout.

I can understand if people have their own view of what has happened in the fallout universe based on the lore they've read and would like fallout to develop according to their vision, but to say that you couldn't have a game set in Europe or elsewhere is just wrong. Not that anyone ITT has said that...yet.
 

SajuukKhar

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rhizhim said:
and it doesnt matter that ghouls and mutants could only exist due to the forced evolutionary virus (FEV) combined with radiation.

nope, you get mutants and ghouls just through gama radiation.
I am sorry but that is wrong.

http://fallout.wikia.com/wiki/Ghoul
Confusion over origins said:
"There is some controversy, even among the makers of Fallout games, about the origins of ghouls. While Tim Cain said explicitly that ghouls are only a result of radiation, consistent with an understanding of the science of radiation as it stood during the 1950s, Chris Taylor said that a mix of both radiation and FEV was involved. While Chris Avellone initially supported the latter view in his Fallout Bible,[2] he was later convinced to support the radiation-only version.[3] Some people believe that ghouls were formed when the bombs fell, people who were not fortunate enough to be in a vault or die were exposed to the radiation and became ghouls. "
The original makers of the game itself don't agree on what makes ghouls, and even then, two of the three people involved in the controversy support the radiation only creation method.

Bethesda going the "radiation only" method would not be inconsistent with Fallout lore.

super mutants need FEV, but there is no reason for there not to be ghouls around the world.
 

The_Lost_King

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Zykon TheLich said:
The_Lost_King said:
What? Please reread that last sentence because it doesn't make sense.
You mean you do not understand it (although I do admit it could have done with an extra comma). You are taking fallout lore (no vaults outside the US) and extrapolating from that (therefore no one outside the US could survive).
Well fine. Very few people would survive, not really enough to host a whole game. The US had a wide spread system of vaults people could survive in while there might have been a few nuclear bunkers in everywhere else. Also the vaults were meant to house an entire community while a nuclear bunker could shelter 1 family at best.
 

uzo

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I would like to see a Fallout set in the Australian outback. It could be called Fallout: A Town Like Alice.

A parched wasteland, where a drop of water is worth killing for. Strange country folk with six fingers and all of `em are itchy. You can quite literally walk for thousands of kilometres and never cross so much as a trail let alone a road. A place where crocodiles grow to the size of a city bus; wild dingoes drag your children away at night from their beds; and you often share your bathroom with spiders more than capable of killing you.



Hang on ...

... scratch that. Let's call it Fallout: Next Thursday in Darwin.
 
Aug 31, 2012
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The_Lost_King said:
Well fine. Very few people would survive, not really enough to host a whole game. The US hada wide spread system of vults people could survive in while there might have been a few nuclear bunkers in everywhere else. Also the vaults were meant to house an entire community while a nuclear bunker could shelter 1 family at best.
You're extrapolating again.

Also, see edit.
 

uchytjes

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I still want a FO: Chicago or something in the midwest. Also, I kind of want one where trains are involved for some reason...
 

blackrave

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Actually it would be awesome to base FO4 in Canada
(For those who don't know the lore- USA annexed/occupied Canada before the Great War)
Main character- member of Canada's freedom fighters
During one of operations Great War happens, and our main hero manages to survive nuclear war
So basically survival is much more important moment in this game
(imagine Metro2033 world situation, but with FO:NV basic needs system)
Hell, even ghoulification could be involved somehow (character slowly turns into ghoul and tries to find cure for it, for example)

Pros
much more mutated and disfigured critters (since war only just happened)- they were past the survival point to be present in further titles, but could be dangerous enemies
much more torn apart world
Some place besides USA that makes sense

Cons
no supermutants- they were created only during FO1
no Brotherhood of Steel- BoS was formed during the war but in California (Enclave on the other hand could be present, if not in full force, than at least in form of shadow operatives)

Not likely, but it could happen.
 

Madman123456

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I don't think that would make for a good Fallout game. You'd need more Contrast, a Conflict around something important next to roaming around in the Wilderness. Sure, one could have some Factions, some known and some new, settle in Kentucky and fight it out over the big fat Bunker full of Gold. Then again, Gold is a rather useless Material. It wont corrode, which will give it at least some use in the wasteland.
Other then that, a Gold Bar would only be useful if i threw it against some Raider's Head really hard. A Shotgun would be more useful in that World.

I would like to know what happened to the Wastelands after the respective Games. If there's a Game in Boston, maybe we'll see some Lyon's Brotherhood scouting with a Vertibird. Maybe they'd be a minor Faction with some sidequests to find out about Technology from the "Commonwealth" that was mentioned in Fallout 3.
Same thing would be possible if a game where to take place somewhere east or north of NCR Territory. I figure that the NCR and the Brotherhood do well and wont get destroyed in the canon.

In a new game, the D.C. Brotherhood or the NCR are merely scouting about and at the end of the Game will be thankful that the Player has killed all the bad guys and they don't have to gear up for another bloody War.
 

mammothbroncho

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The_Lost_King said:
Zykon TheLich said:
The_Lost_King said:
What? Please reread that last sentence because it doesn't make sense.
You mean you do not understand it (although I do admit it could have done with an extra comma). You are taking fallout lore (no vaults outside the US) and extrapolating from that (therefore no one outside the US could survive).
Well fine. Very few people would survive, not really enough to host a whole game. The US had a wide spread system of vaults people could survive in while there might have been a few nuclear bunkers in everywhere else. Also the vaults were meant to house an entire community while a nuclear bunker could shelter 1 family at best.
Couldn't Europe have its own version of Vault Tec since there was that whole nuclear exchange with the Middle-East.
 

The_Lost_King

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mammothbroncho said:
The_Lost_King said:
Zykon TheLich said:
The_Lost_King said:
What? Please reread that last sentence because it doesn't make sense.
You mean you do not understand it (although I do admit it could have done with an extra comma). You are taking fallout lore (no vaults outside the US) and extrapolating from that (therefore no one outside the US could survive).
Well fine. Very few people would survive, not really enough to host a whole game. The US had a wide spread system of vaults people could survive in while there might have been a few nuclear bunkers in everywhere else. Also the vaults were meant to house an entire community while a nuclear bunker could shelter 1 family at best.
Couldn't Europe have its own version of Vault Tec since there was that whole nuclear exchange with the Middle-East.
Vault tech was actually made for as a social experiment not to shield us from nukes so I doubt that europe replicated it.
 

The_Lost_King

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TizzytheTormentor said:
The_Lost_King said:
TizzytheTormentor said:
A Fort Knox idea is a cool idea, but there are rumors it will take place in Boston.

I would like to see a Fallout set in London (destroyed Big Ben anyone?) too bad the purists would lose their shit, but the butthurt would be worth it! Imagine ghouls with British accents!
Plus Fallout is about America going through history never evolving from 50's thinking.
Where does it say it HAS to be in America? Having it set in only America is lame, show us the rest of the world, use your imagination, is there concrete evidence of the world outside America having no signs of life? Tenpenny came from England, suggesting Europe (or at lest the UK) survived.
He left, why would he leave if it had a lot of people, come to think of it, how the hell did he get from Britain to the US post-nuclear war. Are you sure he didn't come from britain and live in the US during the war? Also it suggest some people survived, or maybe only Tenpenny survived.
 

MrDelicious

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Fallout: Australia. Mutant kangaroos for fast travel, exploding boomerangs, Cyborg Yahtzee for companion etc.
 

Twilight_guy

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No. Fallout treasure hunts make you go through goofy places like soda factory or a museum, places that are not the usual spots but for some reason have become big things after the apocalypse. Fort Knox is just too predictable and usual.

The world biggest boot. Just alone the side of a the road as you're walking, you see a big boot, with a maybe a snake living in it or something. That'd be odd but interesting.
 

The_Lost_King

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TizzytheTormentor said:
The_Lost_King said:
TizzytheTormentor said:
The_Lost_King said:
TizzytheTormentor said:
A Fort Knox idea is a cool idea, but there are rumors it will take place in Boston.

I would like to see a Fallout set in London (destroyed Big Ben anyone?) too bad the purists would lose their shit, but the butthurt would be worth it! Imagine ghouls with British accents!
Plus Fallout is about America going through history never evolving from 50's thinking.
Where does it say it HAS to be in America? Having it set in only America is lame, show us the rest of the world, use your imagination, is there concrete evidence of the world outside America having no signs of life? Tenpenny came from England, suggesting Europe (or at lest the UK) survived.
He left, why would he leave if it had a lot of people, come to think of it, how the hell did he get from Britain to the US post-nuclear war. Are you sure he didn't come from britain and live in the US during the war? Also it suggest some people survived, or maybe only Tenpenny survived.
He left England to find his fortune (if the loading screens are anything to go by) and if Tenpenny was alive during the great war, he would be over 200 years old. I believe there is life in places other than America! Tenpenny was originally from England, so he must naturally have parents there.

Also, he probably got to the US via boat (Like the boat used to go to Point Lookout)
Oh yeah forgot the whole 200 years thing, in fallout 3 it only feels like it has been 4 years after the war. I just find it hard to believe he was able to find a boat that can cross the atlantic.
 

Seagoon

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uzo said:
I would like to see a Fallout set in the Australian outback. It could be called Fallout: A Town Like Alice.

A parched wasteland, where a drop of water is worth killing for. Strange country folk with six fingers and all of `em are itchy. You can quite literally walk for thousands of kilometres and never cross so much as a trail let alone a road. A place where crocodiles grow to the size of a city bus; wild dingoes drag your children away at night from their beds; and you often share your bathroom with spiders more than capable of killing you.



Hang on ...

... scratch that. Let's call it Fallout: Next Thursday in Darwin.
Fetch me someone who can mod! We got a keeper here!
 

blackrave

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MrDelicious said:
Fallout: Australia. Mutant kangaroos for fast travel, exploding boomerangs, Cyborg Yahtzee for companion etc.
In my head Fallout, Mad Max and Metro somehow combines into one universe
(I know years don't match, but the content could fit each other)
So I can't see Australia as Fallout set
Also isn't Yahtzee already a cyborg? I clearly remember from his review on <a href=http://www.escapistmagazine.com/videos/view/zero-punctuation/4137-Deus-Ex-Human-Revolution>Deus Ex: Human Revolution that he is in process of integrating his phone into his head (and vacuum cleaner too apparently)

Anyway, Canada is only country, besides USA, that would make sense and aesthetically feel like Fallout game, because at the moment of the Great War Canada WAS USA.
 

SlaveNumber23

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Aug 9, 2011
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Sounds like a good idea to me, the more random dungeons you can find around on your travels to fight through the better.

I think having a theme park/carnival converted into a bandit fortress would be a really cool place to tackle. Snipers in the ferris wheel, intense close combat in a maze of mirrors, the bandit leader could sit in the haunted house.