Ideas for a DeathSpank sequel.

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OceanRunner

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Mar 18, 2009
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I'm busy playing through DeathSpank at the moment, and am already thinking of ideas for a potential sequel.
1. Give DeathSpank the ability to jump and incorperate some basic platforming elements.
2. More emphasis on combo-based fighting, by incorperating diffrent combo attacks based on what kind of weapons are equipped. For example, you could perform a spinning attack with a sword, then jump to add a powerful hammer blow.