Why? I don't look down on a game for having excellent multiplayer, but a generic or even bad single player. It's just more content for your buck. Also, it can teach you the controls if nothing else, or allow you to play it if the servers are down (which happens a lot on releases)Anti Nudist Cupcake said:If they release a game that only has multiplayer then fine, it doesn't need to stand on a good singleplayer because it is multiplayer EXCLUSIVE.
But if it DOES have single player then it better damn well be good and be well written and up to our standards or it isn't a good game, only the multiplayer will be good and multiplayer STARTED as an extra afterthought when people 1st started to add it to games.
^_^LordOrin said:I don't know, I hear Pong's single-player is kind of meh.Multiplayer didn't "suddenly" become an afterthought, it was one when it was first added in games YEARS ago, single player has always been the main part of a game, been like that since retro games.
*points*Popadoo said:Yahtzee said Team Fortress was OK, and so are Multiplayer exclusive games (Unless they suck at multiplayer, too), but if a game has a good Multiplayer and a bad Story, is it not just as bad as the F.E.A.R and Bioshock 2 examples you gave?
Are you seriously arguing that a fun game is not, by definition, a good one? Or for that matter, that it's possible for a game to be good, but not fun? Because that's a load of hogwash. As for people moving on quickly, you do realize that that doesn't happen on the PC unless the multiplayer isn't very good to begin with, right? I'll never understand why it happens that way on consoles, but it's rare for a PC game to completely lose its user base before the 10 year mark.Signa said:Oh jeez, don't play it on the PC or you might jizz your pants.imahobbit4062 said:I played Team Fortress 2 on PS3, and I fucking LOVED it.
OT: The way I feel about this is I agree with Yahtzee's very incomplete thought. A game is crap if it can't stand on its own as a single player game. BUT if that game is centered around a multiplayer experience, then there is nothing to complain about. TF2 is possibly the best Multiplayer game I've played, and yet playing by yourself only recently became an option.
Then you have games like UT3 where the game is meant to be a multiplayer game, but they tacked on a cheesy but challenging campaign mode. I didn't buy UT3 for it's campaign, but I did play the hell out of it.
THEN you have games like Halo 3 and MW2 (I'm pretty sure the quote everyone is getting from Yahtzee came from one of these games). I've not played either because of the warnings of a poor single player experience, but had I bought either, it would have been based on the expectations of CoD 4 and Halo 1/2. Both games had a great single player with multiplayer as an added bonus. It was only after those games became a mad success in multiplayer that the companies that made them decided to ditch a worthy single player experience and just give people more multiplayer. This is where the problem lies because it has nothing to do with making a game good and everything with making a game fun.
Fun games are plaguing the industry right now because everyone can make a game fun, but no effort has to go into making a game good. Compare the effort that has to go into making the games Bioshock and Team Fortress 2. I love both games to death, but Bioshock has a great story and well written characters. TF2 just has some well drawn characters, but we are left to fill in the blanks ourselves (TF2 may be a bad example here because I enjoy this about TF2, but I'm trying to highlight the lack of writing. Other MP games aren't so attractive or deeper than "shoot other team"). If all games go the TF2 route, we might have some fun games for a while, but as others pointed out, gaming communities move on to the next hottest thing, and then this "fun" game is left in the dust. Nothing about these MP only games are good, just fun. Giving game makers a pass based solely on great MP and shallow SP is poor judgment because they are going to just keep doing it. If they want to make MP games, go ahead, but then they need to spawn a different "Deathmatch" series instead of bastardizing the Single Player line (Which is something I give Quake 3 crap about to this day. What the hell was wrong with calling it Quake Online?).
Since when do games need a story to be entertaining? You may prefer it that way, but pretty much every game made before about 1995 would like a word with you.sheah1 said:Well first of all games need to tell a story, we need to feel like we´re doing something epic and meaningful to the game world and multiplayer can´t do that right now, even in mag where winning or losing affects the game world I bet most people just see that as a framing rather than an actual part of the game. Without that drive, without that feeling of advancing through a story, beating the bad guys and saving that world I usually can´t be bothered to play a game´s multiplayer. Single player is still seen as the main function of a game as well, take brotherhood, it has an absolutely fantastic, innovative and new multiplayer, but because of the terrible single player (in comparison to the other games of the series) I remember brotherhood as a badly designed game with poor design decisions and a god-awful story. However, since MAG is a multiplayer centric game, the multiplayer is immediatly thrust forward as the main part, I remember MAG as a pretty fun, innovative game, so obviously it depends on what the game is marketed as. Most of all though I think it comes down to reliability, if a single player game lags and glitches, or if people could hack into it and mess things up, it would be seen as a bad, broken game, multiplayer games are allowed a pass on this because they´re multiplayer games. Oh and, a person can always play on the single-player, but not always the multiplayer.
I love you.Superior Mind said:I think if a game is Multiplayer alone then fine. BF1942 is still one of my favourite games as is TF2. However if a game includes a Single Player campaign there's nothing worse than it being half-arsed. Franchises that know the replayability lies in Multiplayer don't tend to create good Single Player games and opt for passable. I hate "passable", it's why I don't bother with CoD any more.
See Single Player campaigns have to be made with a bit more thought that Multiplayer games, that's a given. If a game advertises having both Single Player and Multiplayer and delivers a shit Single Player game with a decent Multiplayer one it's obvious that the entire game is half-arsed. Multiplayer's easy, Single Player, not so much. Therefore, in my opinion, if a game's Single Player doesn't stand up on it's own then the game overall will get a "meh" from me.
i'm just going to break this down into a few brief points:Owyn_Merrilin said:This is inspired by some of the responses to the "Do you still play a shooter's campaign?" topic. Specifically, a lot of people are spouting Yahtzee's famous line about how a game needs to be able to stand on its single player alone, with multiplayer as a tacked on bonus. Personally, I couldn't disagree more with that statement; tacked on multiplayer, to me, is just as bad as tacked on singleplayer. I'd rather see an excellent game with no campaign at all, ala TF2 or Quake III, than a mediocre game that tried to do both singleplayer and multiplayer.
From what I understand, Yahtzee simply doesn't like multiplayer games -- for that matter, I get the impression that he doesn't especially care for people in general. There's nothing wrong with disliking multiplayer, but there's enough of us out there who do that would like to keep getting our multiplayer focused games that it would be unfair for us if multiplayer suddenly became an afterthought, just as much as it would be unfair to you guys if the campaign were an afterthought in absolutely every game. The fact is, there is plenty of room in the market for examples of both type to get released, and indeed they do -- or is anybody out there who has access to a multiplayer focused game seriously playing the multiplayer for the likes of F.E.A.R. or Bioshock 2, to say nothing of games like Half Life 2, which has an excellent campaign but only decent multiplayer, or the first Bioshock, which doesn't have multiplayer at all?
Basically, if the game is multiplayer focused and you don't like multiplayer, don't buy the game, because it's not aimed at you. I mean, I love 4X games and dislike RTS games, but you don't see me arguing that all strategy games should be turn based, I just ignore the subset of the genre that I don't care for. Can't the rest of you do the same, replacing "4X" with "single player focused shooters" and "RTS" with "multiplayer focused shooters"?
For discussion value, who all agrees with me, disagrees with me, or has something related but not directly answering that question to say?
Holy cow, another person that played Shogo. That was the first FPS I ever took online, and to this day I haven't found a game that comes close to matching the frantic action found in that game. The fact that the campaign was excellent as well easily catapults it onto my short list of favorite games of all time.ExileNZ said:I personally find tacked-on single-player more offensive than tacked-on multiplayer, but then I do tend to prefer solo to multi anyway.
I'm glad Shogo, with its huge solo campaign, gave you the chance to run around some arenas and blow shit up once you'd finished, just as I appreciated FEAR's multiplayer, though I didn't feel Shogo's was particularly 'tacked on' (nor FEAR's, really, but FEAR's main focus was always on the story). I even regretted that games like FAKK2 and Alice didn't have multi. Oni's removal of multiplayer for release was, for me, a crime, even with such a huge focus on the story.
Quake 3 didn't hold my interest as long as, say, Unreal Tournament, or pretty much anything multiplayer-focused that I've played. Except maybe Counterstrike, because I played Quake 3 longer than 2 weeks (honestly, not that big a fan). Quake 2 held me for ages, maybe even past the release of Quake 3. I've dabbled in the odd MMO, though I refuse to touch WoW since I have other things I need to do.
As for tacked-on single-player... I can really only think of Gore that was particularly offensive in that regard, and if you've never heard of it then all the better.
I guess as a bottom line, I prefer for both to be done well, but if I have to choose between good solo and good multi, I'll go for good solo.
I typically read the extra punctuation and I have never seen that.Scarecrow 8 said:Did you read his extra punctuation thing? He said that he never played. He only really looked at it for the review.Ocoton said:So... basically, you're upset that someone doesn't agree with your opinion on multi-player and wanted to ***** about it on a website full of his fans? Also, Yahtzee enjoyed team fortress 2, his only problem with it being a lack of variety in the maps that were out at that time.