Mr.K. said:
The convenience factor sure is huge, but so is the abuse gap.
- drop of prices highly unlikely, why would they drop the price when people already proven they are willing to pay $60, or in Australia even $110
- you never own the game, should you lose your account for whatever reason all the games you bought are gone, that is a huge issue
- you can't resell/lend/share games, I resell most my blockbuster games that only have 6-8 hours of content, so that money can go into new games, or exchange them with friends who bought other games, with download only you are stuck with what you get forever
- data mining, let's not kid ourselves these online services are used for user data collection and your data get's sold back to marketing people (I don't want them to look at my private life, just as they wouldn't want me to look at theirs)