Wargamer said:
Hmm, let's see...
Inferior graphics to Resistance 2.
Arguable. While there are rough patches, the textures and materials in Halo 3 are quite impressive.
Wargamer said:
Inferior weaponry balance to Resistance 2.
QTF? How are the weapons unbalanced? I have never encountered any problems with the weapons balance in Halo 3.
Wargamer said:
Inferior weaponry in general to Resistance 2.
Again arguable. Resistance 2 does have some impressive weaponry, but then again....that's the main draw of the game! Halo 3 has the standard fair of FPS games, and has some unique and interesting additions.[/quote]
Wargamer said:
Smaller games than Resistance 2.
Fair enough. Resistance had larger online matches. But then again, Xbox Live is MUCH busier than Playstation Online/Home. Trying to run so many matches of a larger size would cause hell for the servers; remember, Xbox Live has more than a handful of games online that people are playing.
Wargamer said:
VASTLY inferior single player mode to Resistance 2.
Definately arguable. The quality of game play, especially that of the single-player experience, is all obviously personal opinion.
Wargamer said:
No Class-based gameplay, unlike Resistance 2.
This isn't such a big deal. I prefer to look at it this way; Halo 3 has much more
fluid gameplay, with players in co-op not forced into a specific class.
Wargamer said:
More bugs than Resistance 2.
I have played quite a bit of Halo 3, and have never really run into any bugs. Hell, I've barely encountered slowdown.
Wargamer said:
Less Character Customisation than Resistance 2.
Thank God, IMO. Halo 2 made the mistake of trying to make me give a crap about the Arbiter. Try and cram too many characters into a game, and it becomes one of the latest Sonic entries, or nothinf but fanservice like MGS4.