If I didn't like Fallout, will I like Skyrim?

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ComradeJim270

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neilsaccount said:
How about you play Fallout 3, the better Fallout game? Or you could just play oblivion, which is actually part of the series you are asking about. That would make more sense. Also disregard my personal opinions and everyone else's on here before playing these two games so you can build your own opinions on these wonderful rpg vijemagames.
I am now biting my tongue... my opinion on Fallout 3 doesn't matter here, but I don't think someone who disliked New Vegas will enjoy it. The rest of this is sound advice I think. Skyrim will probably be along the same lines as Oblivion.
 

theheroofaction

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Well, since the game hasn't come out yet I'll have to base my post on trailers and previous games in the series.

In the TES series you do find lots of stuff, but the uses for the items is usually fairly obvious, with the exception of a few items that don't really do anything.

The plots in general have been very linear, but they're never the main attraction.

TES IV had few enough bugs that you would have to go searching for them to make them happen, so bugs weren't really a problem, though they are using a new engine so don't expect it bug free at launch.

Lastly, the gameplay trailer, which showed the xbox 360 version,had wonderfully detailed environments, but was a little heavy on the bloom


hope this helps.
 

King Toasty

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Probably. Watch all the gameplay you can. I, for one, have already sold my soul to Bethesda for a preorder. Worth it.
 

Syphous

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666Chaos said:
Here is the thing Skyrim does not come out for another five months so nobody here has played the game and so they cant tell you jack shit about wether you will like it or not.


Oh and if you dont like tons of shit in your inventory then dont pick it up.
Hahaha

 

SinorKirby

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Mechanix said:
TL;DR I didn't like Fallout:NV, is it possible I'll like Skyrim?
I liked Morrowind, Oblivion, and Fallout 3, and don't care for New Vegas as much. I still like it, it's just not as good in my opinion. The interface changes from Fallout 3 were annoying, the addition of ironsights(thank goodness you can turn them off, I missed my crosshairs), and the replacement of Nuka-Cola with Sunset Sasparilla...perhaps I need to get farther in it first.

4173 said:
Is Skyrim keeping the obnoxious leveling system?
What obnoxious leveling system would this be? The one where your skills level you up instead of experience points? Yeah, I believe so, that's how Elder Scrolls games work.

Oh, and Kingdom Hearts is not an RPG. It's more like a Zelda game than anything else.
 

DirgeNovak

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King Toasty said:
Probably. Watch all the gameplay you can. I, for one, have already sold my soul to Bethesda for a preorder. Worth it.
Your soul is only worth $59.99?! Had I known...

OT: Yeah... avoid Bethesda RPGs if what you mentioned turns you off. That's most of what there is to those games. I would suggest Mass Effect 2, though, if you haven't played it. Most of your problems with Fallout are corrected in that game.
 

ComradeJim270

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SinorKirby said:
4173 said:
Is Skyrim keeping the obnoxious leveling system?
What obnoxious leveling system would this be? The one where your skills level you up instead of experience points? Yeah, I believe so, that's how Elder Scrolls games work.
I'm pretty sure that was referring to how the enemies level up with you.
 

ChupathingyX

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SinorKirby said:
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I liked Morrowind, Oblivion, and Fallout 3, and don't care for New Vegas as much. I still like it, it's just not as good in my opinion. The interface changes from Fallout 3 were annoying, the addition of ironsights(thank goodness you can turn them off, I missed my crosshairs), and the replacement of Nuka-Cola with Sunset Sasparilla...perhaps I need to get farther in it first.
Interface changes? What interface changes? I didn't notice any drastic changes.

How are iron sights a problem if you can turn them off? Some people like them, some people don't, complaing about that is stupid.

Uhhh they didn't replace Nuka Cola with Sunset Sarsaparilla, Nuka Cola is still in the game, in fact they even added more versions of Nuka Cola than F3 so I fail to see your point.
 

Grotch Willis

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Mechanix said:
I know a lot of you guys here on the Escapist are really big RPG fans, so I figured there couldn't be a better place to ask this. I bought Fallout: New Vegas when it came out because I was looking for something sophisticated and complex to play, something I could really get immersed in. I've played RPGs before, but I guess you could say this was my first "Big boy RPG", because my previous ones consisted of Kingdom Hearts and Pokemon.

I enjoyed Fallout a decent amount at first, but it just kind of stopped for me. A lot of things turned me off. The biggest game breaker for me was all the stuff in my inventory. I didn't know what half the items did that I picked up, and my pack filled up far too quick. I quickly became frustrated with taking so much time to sell all the useless shit I picked up, and I'd really just want to get on with things.

I don't know if Skyrim follows the same kind of mechanic, but I also didn't like the story, and the whole "choose your own path and your own destiny" wasn't my thing. It all came from endless character dialogue, there were hardly any cool cutscenes to be found.

And the bugs, oh jesus. I was sad when I found out Elder Scrolls and Fallout were both made by Bethesda, after I experienced Bethesda's failure to make the game free of glitches. The game constantly froze and a few other things happened that I wouldn't expect of anything past Nintendo 64 days. Can I trust Skyrim will be better at this?

A bit of a minor issue, but some of the graphics were kind of subpar compared to other games I've played. It looked pretty blah. I know there was a huge world to make and everything, but Red Dead Redemption had a huge world as well, and that game looked pretty decent.

I've gone on for a while now so I think I'll just end here. Am I just not an RPG kind of guy, or do I just really not like Fallout? Oh yeah, I'll add that I really enjoy fantasy stuff.

P.S. I hope I don't catch any flames for this but, I will be playing this on a PS3, because my PC probably can't handle it and modding doesn't interest me.

TL;DR I didn't like Fallout:NV, is it possible I'll like Skyrim?
The question is more if you liked Oblivion, would you like Skyrim? and you have to remember, New Vegas was made by Obsidian and PUBLISHED by Bethesda. Just like how 2K published Duke Nukem Forever, but it was made by 3D Realms and "finished" by Gearbox.
 

Kahunaburger

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Sounds like it's not your thing, then. Elder Scrolls games are all about the big sandbox with very little story to get in your way, and they tend to be very glitchy. Plus, if you found the story of New Vegas (by Obsidian) minimal, you really won't like something written by Bethesada haha.
 

Double A

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Hold on. There is a lot of useless crap you pick up in WRPGs, yeah, but outside of Fallout 3 and NV, it seems to me that the crap is much more easily distinguishable from the good stuff. Basically, if it's worse than your current gear or isn't an alchemy ingredient/potion, it's crap. That's not very hard to figure out.

Think of everything but the best weapons and armor as Nuggets and Pearls.
 

Worgen

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Whatever, just wash your hands.
I wasnt that much of a fan of fallout 3 or new vegas either but I really enjoyed oblivion so I would say there is a good chance you will enjoy it even thought you didnt like fallout
 

SinorKirby

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ComradeJim270 said:
I'm pretty sure that was referring to how the enemies level up with you.
Oh. Well I still don't see how that's obnoxious.

ChupathingyX said:
Interface changes? What interface changes? I didn't notice any drastic changes.
I keep getting these odd popups in the corners of my screen that I didn't notice in Fallout 3. And I suppose I didn't mean "Interface" so much as I meant "Gameplay". I can't seem to find anyone who can repair my items for me, pretty much all the healing items heal over time now instead of right away, I have a ton of bullet casings my character collects for no reason whatsoever, the speech and other challenges are no longer "challenges" so much as "you can't pass them unless you have this much of this skill" compared to there being a certain percent of success like there was in Fallout 3.

ChupathingyX said:
How are iron sights a problem if you can turn them off? Some people like them, some people don't, complaing about that is stupid.
There was no reason to add them to the game in the first place. If you're using guns, you're going to be using V.A.T.S. until you run out of AP, and when you run out of AP zooming in helps. Of course, I just plain don't like iron sights much, so that's mainly a personal issue.

ChupathingyX said:
Uhhh they didn't replace Nuka Cola with Sunset Sarsaparilla, Nuka Cola is still in the game, in fact they even added more versions of Nuka Cola than F3 so I fail to see your point.
I assume you missed this:
SinorKirby said:
...perhaps I need to get farther in it first.
I will now add to that by saying not only do I need to get further, I also need to get accustomed to it after playing a bunch of Fallout 3.
 

OneEyeX

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Mechanix said:
I know a lot of you guys here on the Escapist are really big RPG fans, so I figured there couldn't be a better place to ask this. I bought Fallout: New Vegas when it came out because I was looking for something sophisticated and complex to play, something I could really get immersed in. I've played RPGs before, but I guess you could say this was my first "Big boy RPG", because my previous ones consisted of Kingdom Hearts and Pokemon.
Two things here; Why the hell IS the Escapist a fan of?
And two, how did you miss every other RPG ever?


Mechanix said:
I enjoyed Fallout a decent amount at first, but it just kind of stopped for me. A lot of things turned me off. The biggest game breaker for me was all the stuff in my inventory. I didn't know what half the items did that I picked up, and my pack filled up far too quick. I quickly became frustrated with taking so much time to sell all the useless shit I picked up, and I'd really just want to get on with things.
You have what I call 'Zelda Syndrome' you pick up everything figuring it'll be useful. Frankly, the Fallout/Elder Scrolls games of late have put itemization down to a lower notch then most other RPGs. In fallout I retinely found myself dropping old weapons to make room for new ones and working around that (since I played a low strength character, I was quite limited and had to make the most of it.)

That said, inventory has always been a problem in these series. My advice is this; If you don't know what it is, pick it up. If you think you can use it; drop what you were using before. If it looks valuable, sell it later. But don't haul so much around.


Mechanix said:
I don't know if Skyrim follows the same kind of mechanic, but I also didn't like the story, and the whole "choose your own path and your own destiny" wasn't my thing. It all came from endless character dialogue, there were hardly any cool cutscenes to be found.
URGGHHHHHHHHHHHHHHHHHHHHTOEACHTHEREOWNURRGGHHHHHHHHHHHHHHHHHHHHHHH

But really, if you like railroads; take the train to work. If you wanna make your own way, drive yourself.

But that said; linearity normally has some cost of immersion. Elder Scrolls allows for free roaming and screwing off to murder goblins for being different. When it comes to Pokemon, when I was younger (MUCH YOUNGER) I found outside of training and gyms; there wasn't enough in the world to keep me fully invested. With Elder Scrolls; You're part of the story (namely in Oblivion where everything else have nothing to do with you but you're just nailed to the stories coat-tail) and like Fallout, generally you do still have to make your own name, but the fashion in which is done is different.


Mechanix said:
And the bugs, oh jesus. I was sad when I found out Elder Scrolls and Fallout were both made by Bethesda, after I experienced Bethesda's failure to make the game free of glitches. The game constantly froze and a few other things happened that I wouldn't expect of anything past Nintendo 64 days. Can I trust Skyrim will be better at this?
Welcome to Obsidian's Programming team!

Mechanix said:
A bit of a minor issue, but some of the graphics were kind of subpar compared to other games I've played. It looked pretty blah. I know there was a huge world to make and everything, but Red Dead Redemption had a huge world as well, and that game looked pretty decent.
GAMEBYRO!

Mechanix said:
I've gone on for a while now so I think I'll just end here. Am I just not an RPG kind of guy, or do I just really not like Fallout? Oh yeah, I'll add that I really enjoy fantasy stuff.
Personally? At any point here you could have mentioned you're more of a multiplayer guy and I would have pointed you at like, Diablo 3 and League of Legends.

Frankly; I think you just don't get the vibe of modern action RPGs. Not to sound old; but if I was younger when I played Fallout 3, I wouldn't have appreciated it as much.


Mechanix said:
P.S. I hope I don't catch any flames for this but, I will be playing this on a PS3, because my PC probably can't handle it and modding doesn't interest me.
The PC Gaming Master Race isn't for everyone.

Mechanix said:
TL;DR I didn't like Fallout:NV, is it possible I'll like Skyrim?
Yes but you need to take what you learned in NV and be ready to expand on that.
 

Wintermoot

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try Oblivion or rather Morrowind if you like one of those you will like Skyrim.
I think there will still be junk items but use some common sense do you really think anybody in post-apocalyptic Nevada is looking for empty soda bottles?
 

Lim3

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You don't have to pick up all the ash trays and empty nuka-cola bottles.

The first page of posts say everything that needs to be said: try oblivion and morrowind. The biggest problem with starting off will be that you have no money and crappy equipment. Once you get going you'll be fine though.
 

Cobalt180

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Comparing the two games Fallout: New Vegas and The Elder Scrolls 5: Skyrim are like trying to compare apples to oranges.

Fallout:NV is a post apocalyptic simulator set in post-nuclear war American Southwest, specifically in the Mojave Desert. TES5:Skyrim takes place in the mountainous regions above it's very popular counterpart TES4:Oblivion. Many people have probably heard or have known that Fallout:NV was incredibly bugged for a game that Bethesda published, but they'll not mention that it was Obsidian Entertainment that did all the game building. On the whole, many people like TES4: Oblivion, the game world was enormous, the graphics were ahead of their time (back in 2006) and the whole game ran smoothly about 99% of the time. People did say that the voice acting could be improved, to which I will admit it could have been. While others have pointed out the clunky combat system that could take some getting used to.

Each game was buggy when it first came out, Skyrim is almost guaranteed to have some major problems, but realize those issues won't last long. Bethesda is usually very good when it comes to fixing their own games, and since Fallout:NV was created by Obsidian Entertainment, they don't have complete control over the game. So judging it by way of producer won't necessarily work.

If you're worried about genre, it's apples and oranges again. Skyrim will take us to the frozen, bleak area north of Cyrodiil with swords, spells, and bows. The game has stated that it will allow players to use any kind of combination of the three (within reasoning of what you can wield with two hands), in an attempt to streamline the combat from TES4: Oblivion. Fallout:NV on the other hand, took us to the Mojave Desert, where different destinies of the Mojave clashed using guns left over and made from whatever one could scrounge up. Grenades were there, but their physics took some getting used to, and VATS made it easier to hit faster targets. Overall, Fallout:NV is a RPG shooter, with melee weapons in it, while Skyrim poses to be a perhaps more 'traditional' RPG wherein you fight dragons, use magic instead of stimpacks, and use ranged combat as a specialization rather than it being a question of "which flavor of ranged weapon (bullets or explosives)" will I use to kill this non-descript Powder Ganger, Fiend, Securitron, etc.

Enemies in Skyrim look to be much more varied in size and strength. In Fallout:NV Deathclaws were perhaps the hardest enemy to kill, the notorious Legendary Deathclaw among them. Creatures we remember might be Bighorners because they took laughably little damage and their heads always seemed to just pop off at the slightest pressure, Bloatflies and Cazadors which are becoming more on-par with each other due to the downgrade of the Cazador's DT rating and the shortening of it's detection range. Skyrim offers new creatures like Frost Trolls, Giants, Dragons, Ice Wraiths, and Giant Spiders, which only seems like a sampling of new distinct creatures. I said distrinct, there are zombies, skeletons, and probably ghosts, but raiders, marauders, bandits, they're in either game, marred by whatever combat system they use, with Skyrim (and Oblivion) both having the potential for more varied fights due to their range of weapons.

If one were to compare the games as wholes, it would ultimately boil down to one's personal experiences with each game. Since Skyrim isn't released yet, we can only compare it to TES4:Oblivion as a reference. Would you like Skyrim? If you like to play RPG's and you like getting immersed in a gameworld, keep a close eye on Skyrim as it comes out, because it'd have to be absolutely TERRIBLE to not beat Fallout:NV.

***Edit:
I've seen some comments on the inventory systems and leveling, so I'd like to also mention that Skyrim will compose a mixed leveling system, like Oblivion and Fallout.

Skyrim says that it will have a modified Skill system, where in you level any certain skill based on how you use it. However, I'm still a little unclear on how that affects your leveling. From what I understand, they won't make you level up ONLY major skills in order to level up, but then again, I am only interpreting what I've read.

The inventory system will remain largely unchanged, but perhaps you'll be able to carry more things in Skyrim, as in Oblivion, it was very easy to make it possible to carry more loot than any human should be able to right from the start. Where as unless you modded, Fallout can give you a total 250-300 weight limit. Oblivion gave us about that much to start with, and currently I can carry 600 pounds of weight.
 

ChupathingyX

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SinorKirby said:
I keep getting these odd popups in the corners of my screen that I didn't notice in Fallout 3. And I suppose I didn't mean "Interface" so much as I meant "Gameplay". I can't seem to find anyone who can repair my items for me, pretty much all the healing items heal over time now instead of right away, I have a ton of bullet casings my character collects for no reason whatsoever, the speech and other challenges are no longer "challenges" so much as "you can't pass them unless you have this much of this skill" compared to there being a certain percent of success like there was in Fallout 3.
There are plenty of people who can repair your gear, you're just not looking hard enough, or even at all. Food heals over time to add more dofficulty and stimpaks and other meds heal or activate instantly, unless in hardcore mode. Whenever you fire a weapon there is a chance you will gain bullet casings, same goes for when you search enemies who might have bullet casings themselves or your casings. If you don't want them then just...drop them? I don't really see what the problem with that is. Speech in Fallout 3 was just stupid luck test, even if you had 100 speech you could still lose speech checks which was stupid. If you put heaps of points into speech you should be able to use them effectively, plus in F3 you could just save before talking to someone and keep trying until you won the test.

There was no reason to add them to the game in the first place. If you're using guns, you're going to be using V.A.T.S. until you run out of AP, and when you run out of AP zooming in helps. Of course, I just plain don't like iron sights much, so that's mainly a personal issue.
Yes there was, what about people who don't put a lot of points into agility, or people who just don't like using VATS at all? Plus there are some weapns that can be used more effectively outside of VATS. Like I said before, they're optional so if you don't like them, don't use them.

I assume you missed this:
SinorKirby said:
...perhaps I need to get farther in it first.
Well in that case then you shouldn't even be mking wild assumptions like that if you haven't even found a single bottle of Nuka Cola yet.
 
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It doesn't seem like you will enjoy it, as other posters have already said. Why don't you do yourself a favor and go buy Persona 4. That is a big boy rpg more to your liking.