This is essentially what I was going to say under the heading "A return to 32-bit graphics, max" so that companies like Square-Enix will pull their heads out of their asses with these gorgeous, beautiful cut-scenes and set-pieces that no one gives a damn about because the story is mind-numbingly bad.LadyLightning said:3.) Greater focus on story and characters in RPGs, and lesser focus on graphics (Seriously, we've got photorealism already. Stop pushing graphics and start hiring writers who aren't shit.)
Seriously, RPG's are specifically supposed to be about story and character development, not giving your graphics designer a super-boner with all the new software he gets to work with.