If you could remove one thing

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DEATHROAD

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May 14, 2008
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dimensione510 said:
Ammo replenish from the care packages in call of duty. It's so, derpressing. Like it was your fault somehow.
...I die alittle inside when i get ammo drops...
 

e2density

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Dec 25, 2009
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orangebandguy said:
Hats from TF2. ALL OF THEM.
I want to remove all unlocks from TF2, also.
I'm sick of a bunch of weak ass Scouts that can't get a kill unless they stun their enemies with a BASEBALL, where as a shotgun to the face doesn't kill them...

And the Chargin' Tards. Get rid of them. And the Backburner...at what point was that a good idea?
 

OrenjiJusu

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Mar 24, 2009
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rathorn14 said:
explosive barrels. I mean come on, seriously?
it would be nine to actually see a barrel where if you shoot it, it just leaks.

OT: Explosives from FPS games, imagine mw2 without the noobtube.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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"Fighting" in games that involves the player being prompted to press a button at a certain time.
I didn't describe that well...The Force Unleashed did this at the end of every boss and sub-boss.
 

Dr. Paine

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Oct 26, 2009
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The Rat Man dens from Portal. Or at least that line.


I just never found it as funny as anything else in the game, but it's the big one for some reason.
 

BeeRye

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Mar 4, 2009
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Cliff Racers from Morrowind. Thank the lord that was actually made possible.
 

MiracleOfSound

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Jan 3, 2009
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Leonite7 said:
MiracleOfSound said:
Leonite7 said:
The Ostagar section in Dragon Age Origins.
That section has single-handedly stopped me from creating new characters.
It feels like Peragus all over again.
How come you didn't like Ostagar? It was pretty short I thought.

I had much more annoyance with Orzammar's underground roads and the stupid fade section.
For some reason it bores me to tears and takes ages.
I didn't mind the fade section the first time but it might be kind of annoying the second time.
I'm guessing you mean the part where you have to ascend the tower to light the beacon? If so I'd be inclined to agree that yeah, it's a tad repetitive and long.

Nothing compared to the utter boredom of the Deep Roads though...
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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BeeRye said:
Cliff Racers from Morrowind. Thank the lord that was actually made possible.
Probably the second-most prominent reason I quit that game early, after slow walking speed.
 

Ridonculous_Ninja

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Apr 15, 2009
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MiracleOfSound said:
Leonite7 said:
MiracleOfSound said:
Leonite7 said:
The Ostagar section in Dragon Age Origins.
That section has single-handedly stopped me from creating new characters.
It feels like Peragus all over again.
How come you didn't like Ostagar? It was pretty short I thought.

I had much more annoyance with Orzammar's underground roads and the stupid fade section.
For some reason it bores me to tears and takes ages.
I didn't mind the fade section the first time but it might be kind of annoying the second time.
I'm guessing you mean the part where you have to ascend the tower to light the beacon? If so I'd be inclined to agree that yeah, it's a tad repetitive and long.

Nothing compared to the utter boredom of the Deep Roads though...
The Deep Roads are fun with Fireball!

Seriously, I've put so much mana regen gear on my mage that he has near infinite mana, and thus, infinite Fireballs. The Darkspawn wet their pants when they see me.

OT: Escort Missions.

OMG! Evil people! Let's run straight at them cowering, and then stand still right in the middle of them like an absolute idiot! That is what my survival instinct tells me! Yes!
 

giga524

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Feb 25, 2009
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the "leave no man behind" achevment from Mass Effect 2...I just CAN'T get it for some reason.

Sorry off topic but, can some one help me with how to do it, I can't figure out who to put in the ventalation shaft I tryed all my team mates none of them work.
 

n00beffect

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May 8, 2009
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The whole "Assassin part" from Assassin's Creed (The 1st one),because there wasn't much of it anyways and it's more fun kicking the ass of all the soldiers with the Block-then-Counter move... It's more artistiQUE :D
 

j0frenzy

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Dec 26, 2008
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The sword fights from Red Steel. Held back an otherwise decent fps on the Wii, which is ironic considering the sword fights was what the game was boasting.
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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UberMore said:
Pimppeter2 said:
Guns from Halo

I dunno. I think it would be funny.
Ah haha...I'd get an xbox just to try it out.

I'd remove the whole "standing still" thing from VATs in Fallout, or at least add it so you could just run around and control the shooting yourself for a little bit, as an option...say by making you hold the VATs button or something like that.

I'd also remove unlimited jumping from Battlefield 2142: Bunnyhopping is REALLY FUCKING ANNOYING and should stop when your energy bar is depleted, I mean, COME ON! IT DRAINS YOUR ENERGY ANYWAY! HOW HARD WOULD A NECESSARY ENERGY AMOUNT NEEDED TO JUMP BE TO IMPLEMENT?!
Also make it so that "Crouching/Proning/standing up from either" costs energy too, cos there's a damn hit-registry glitch which people exploit all the damn time!

/rant


[small]god I love using that image....[/small]

OT: If I could remove one thing, it would be the mandatory rule that one character has to hold the damn water cup above their heads all the time in Final Fantasy: Crystal Chronicles. The original one for the Gamecube.

Seriously, how hard can it be to strap it to one of the character's backs?