I think the idea is to make characters more resilient. Otherwise you wouldn't really be able to take down as many enemy units because they always know where you're going out of cover and could automatically shoot you. This is why it works in Gears of War; it gives you a reason to hide behind cover. I agree that it isn't always necessary and it can make the game much easier, but whenever I use strategy in a firefight it's normally so hectic that the strategy falls apart due to the hordes of factors. I think tactics is more for turn based games anyways, and if you're going to yell at shooters for being dumbed down, how do you feel about the Zerg rush BS that RTS has become? I mean, on Warcraft 3 1v1 I feel like I'm the only one trying any kind of strategy.CheckD3 said:Does the idea of regeneration health really appeal to people? To me, all it does is dumb down games. When you know you can take so many shots before death and then hide in a corner until you're healed, you don't have the same caution you'd have if you could only take a few shots before death because you were reckless earlier. Regenerating health is a cancer in games because it takes any amount of strategy and do it up the bum. Why skillfully try to get a good vantage point and silently take down enemies when you can run up to them guns a blazing, and when you're almost dead just hide for a second until you're all better at 100% againoppp7 said:Um, ya, they started using regenerating health in their games but Halo came up with the idea from what I can remember.
Video games may not be the most realistic things, but come one, do we REALLY need regenerating health? It's one thing to add shields like the original Halo did and keep the health, but since then, at least half the games have regenerating health, and while good games still end up using it, it's one of the features that make games easier. I'm replying just after playing Dante's Inferno, and just like the kid it copies from class, it uses a health bar. Just playing on normal, I've died a few times just because my health was low going into a fight, and I had to be more taticful with my moves than I would've been with regenerating health...so thanks Halo, thanks for making games even more dumbed down
I will argue all day long about the list and the place of the games on the list. That's what the topic is about. I just have to say that asking us to stop discussing the topic is retarded.pwnzerstick said:When the hell did alomost everyone start hating half life? Oh and please stop arguing over the exact placment of the games on this list I just have to say that its retarded.
Mafia and GTA are very different games, and if I took steroids I would be 'roid-raging at you right now.Pyromaniac1337 said:They already have a 3D GTA game on the list Woods =)Woodsey said:And there's no Mafia on the list, which makes it totally worthless
People don't always "bash" it as much as, disagree, because they have their own opinions about the game. Someone who loved Game A and had it at number one, may think that another person's favorite Game B was only subpar, not number one material.Mr.Lucifer said:You guys would bash any top 10 gaming list. Face it, no matter who makes a top game list, people are going to bash it because they are never satsified with their results. I don't get what's so bad about it, it just their opinion.
If there had to be a WoW on there it's had to Lich King. Northrend is absolutely amazing and a massive improvement on the disappointingly dull Burning Crusade.oliveira8 said:HL2 is there instead of WoW, cause WoW only managed to lift off to stardom 2 years after.
If anything The Burning Crusade should be there. It was the turning point from good MMO to Supahstar MMO.
All that and that Rome:Total War was better.
I'm assuming this is what you meant, as regenerating health basically removed all difficulty from FPS games and has been the death knell of the entire genre as it slowly dwindles on its path of games with aforementioned regenerating health, space marines, and other terrible systems that people seem to clamor for because they enjoy playing the video game equivalent of Bad Boys 2.oppp7 said:I think the idea is to make characters more retarded.
It hasn't removed all difficulty from games. I don't think Gears of War would be possible without regenerating health, same with Borderlands. They make it so you can heal after a fight to get ready for the next one. If I wanted a challenge where I couldn't just stand still I could easily just play another game. There's plenty of games that have regenerating health and plenty that don't, and neither seems to be dying out any time soon. I agree that standing behind a wall waiting to regenerate is kind of flow breaking (part of the reason I didn't care much for Gears of War), but some games, like I said, wouldn't work without it.blackjaw1 said:I'm assuming this is what you meant, as regenerating health basically removed all difficulty from FPS games and has been the death knell of the entire genre as it slowly dwindles on its path of games with aforementioned regenerating health, space marines, and other terrible systems that people seem to clamor for because they enjoy playing the video game equivalent of Bad Boys 2.oppp7 said:I think the idea is to make characters more retarded.
Halo was bad. It has some of the worst level design in the history of the genre. There's outside level 1, outside level 2, alien space ship, the exact same alien spaceship but with a different room every now and then, stupid inside temple inside of outside level 1, alien space ship 2: the revenge, etc. I'm reminded of a Penny Arcade where they posit that the reason the level design is so bad is a defense system of the Aliens so that an intruder might get bored and leave. Halo became popular because people who drink Natty Light at Frat House Kappa Beta Whateverthefuck could play the game WHILE DRINKING Natty Light, high-fiving each other and listening to Slipknot.
Also the FPS genre has pretty much had no new ideas and has been slowly dying since around the late 90's.
Because this list was fail?ItsAPaul said:Wait, wasn't Baldur's Gate 2 released in 2002 or something? Why isn't it on there?