Daft Time said:
Given how highly subjective this entire paragraph is, it's hard to construct an argument greater than "that your opinion!" but I'll try. Simply making money off a product is not a negative in itself for a company. In fact, it's the whole purpose of a company. To achieve this, did Valve use any practices which are bad for the consumer? If you can answer that question, that you can really get ball rolling but left as is you have no real foundation for an argument.
The argument is that there a number of reasons why someone
might hate Valve. I can muster no greater disdain than
apathy entirely because they have done nothing to offend me save for not releasing games I want to play. The list of things I posted are merely examples of actions that others have or could conceivably take offense to.
For example, monetizing Team Fortress 2
fundamentally altered how that game plays. It isn't about making money in that case but making money at the expense of a design people may have enjoyed.
Daft Time said:
The part of you quote I placed in bold makes me cringe. EA and Activision have are very, very long list of taking actions seemingly against the consumer. It's a bold claim to compare any company to these two exemplars of corporate greed, but we'll see if you claims are sufficient.
Dramatically altering the base functionality of a known property for the purposes of making money is a fairly naked attempt to make money. Especially when you consider this was done
long after millions and bought and paid for the game.
Daft Time said:
A) A EULA that allowed the service to severely invade your privacy.
Section 4 of the EULA gives them the right to scan all open processes and existing hardware in an attempt to combat cheating. This is in addition to the information they already collect about users implicitly including address, credit card information, purchases, play times, PC hardware, etc.
Daft Time said:
B) Taking away your access to games if you break any of their strict terms of service, including modding.
Steam's EULA (Section 4) outlines a non-complete set of conditions in which your account is terminated. Termination by Valve (Section 10, subsection C) specifically states that in the event of such termination, there is no refund on the products you can no longer access as a result.
Daft Time said:
C) Incredibly bad customer service.
This is hardly unique to EA.
Daft Time said:
D) The service is a buggy mess.
Steam has not always been a paragon of clean programming either. The service has proven to be just as susceptible to problems as Origin.
The issues are not applicable to Steam. So no, the two services are not comparable. Steam is the basis for any reasonable anti-valve argument, but you missed the plethora of valid points.
Daft Time said:
Huh, you used "monetising" again. As opposed to the independent developers who were going to try that themselves? Sigh. Buying up developers has never been an issue in and of itself. In fact, it can be what gives small developers there chance to release the bigger project they want to make. It's when they are bought up, stripped of the intellectual property and pulled apart or suffered significant publisher interference. See Bioware, Bullfrog or any of the other developers bought by EA. Has Valve been doing this?
Purchase of independent developers has resulted in
changes to a property. Team Fortress, for example, changed fairly radically when valve gained ownership and now bears no resemblance to the game I loved more than a decade ago. But, that really isn't a problem for me. I would
instead point you toward the lamentation surrounding the acquisition of dozens of other small developers when EA or Activision or any of the other giants get their hands on it.
Regardless of my personal feelings on the subject, Counterstrike, Day of Defeat, Team Fortress and DOTA are brands that mean a great deal to many. Valve Ownership has resulted in fairly significant changes in those games. Thus I can safely surmise that not
everyone is happy about such things. But, then, we don't really hear much lamentation on that front do we?
Daft Time said:
These is really an issue a lawyer should cover, but the mod itself was the creation of the hard work of a team of modders. In fact, apart from using their game to make it, Blizzard didn't contribute anything to the development. Valve bought the rights to the mods concept, and made a game based from it. As far as I'm aware they didn't using any content owned by another company. I'm not sure where they went wrong here. The "proper makers" did get their due, it just wasn't Blizzard.
The game was developed using Warcraft 3 as a basis and as such is a derivative work
of warcraft 3. Not having ready access to whatever agreement governed that game, I'm at exactly as much of a loss as you because my assumption is that valve's actions
would be actionable, but given the only legal action taken was about the use of the name it may be that Valve's position isn't as vulnerable as it would appear.
Daft Time said:
...because people who make arguments against them seem to miss all the valid points, and instead make bad comparisons with companies that do?
I think my larger point is that there
are parallels. Steam isn't the bed of roses it appers to be, greenlight is much maligned by the indie community, Valve has irrevocably changed a number of beloved franchises over the years, and they have thus far failed to deliver on promises made about a beloved game franchise. Bioware went from being adored by the masses to reviled with
fewer strikes against them.
But, as I've said, I don't hate Valve - not making a game I want is insufficient for such a response. I can just see a great many things that Valve has done over the years that, coming from a different source, would have been met with vitriol.
In many ways, the larger discussion about Valve is about that unique narrative we've associated with them. If people where really honest with themselves, Activision and EA have probably done relatively little to earn their ire. Sure, we can talk about poor customer service but aside from a few apocryphal tales what would I have to base that on? I've never
experienced a problem with either's customer service after two decades. EA's purchase of Westwood is widely remembered as a terrible turn and yet even under such a cruel taskmaster as EA, Westwood still produced two of the best remembered iterations of Command and Conquer. Under the same boot, Bioware managed to produce both Mass Effect 2 and Dragon Age Origins and both were loved by fans.
The narrative surrounding Valve is that Valve are the good guys and yet there is shockingly little to base this on. Sure, I can't point to anything egregious that they've done to
me or to a franchise I
love, but then I can't point out a particular thing EA has done to offend me
personally either.