Akalabeth said:Yes but people are criticizing it based not on the monetization but on the flavour of the game. Just like people criticized Mass Effect for become more of a shooter than an RPG. And you can be damn sure that some of the people that make those criticisms are defending valve now.
Well instead of just saying "these people exists", you need to show some examples otherwise we move into strawman territory. You can't just say "these people also defend valve."Akalabeth said:Dude, or dudette, whatever. Go to the thread about EA getting star wars games. It is rife with people bitching about EA and lack of kotor3.
For Simcity? That's definitely the issue, you can't denyAkalabeth said:And yeah, if people complain about microtransactions or a game not working sure, that's fine. But that's not the issue.
Wow. You're just gonna say "yeah he's getting worked up but so are the other guys?" Really? As if that's some sort of defense? Ad Hominem/Common Practice Fallacy.Akalabeth said:Sure it's silly to get worked up about it.
But this thread was created what, yesterday or something? And it's 7 pages long already. Obviously a lot of people are becoming worked up about it on both sides.
Plans =/= PromisesAkalabeth said:Bad planning? It's got nothing to do with bad planning, it has something to do with changing their game plan.
There's a difference between:
A - Saying you're going to do something, and then fucking up, and failing to do it
B - Saying you're going to do something, and then changing your mind.
Half Life Episodes are obviously the latter.
Therefore it is indeed a broken promise because they said they would deliver products in a timely manner, and sold half completed stories with the implicit intention of finishing that story, and then failed to finish the story.
They said they would =/= They promised they would.
And you forgot;
C - Saying you're going to do something, and then fucking up, and then changing your mind and altering your plans.
Akalabeth said:How many people would have invested in the series if they knew it would not be finished? By invested, I mean paid money into it, invested their time, etcetera. I'm not talking corporate investment.
And you do realize that if that's the way you're using investment then your argument holds no weight right? You are not spending money to see a game series completed. There is no contract between you and the creator to make more.Akalabeth said:You need to familiarize yourself with the full definition of investment.
It is not limited solely to corporate dealings.
I can invest time into drawing to become a better artist.
I can invest money into buying books to create a collection.
Similarly, I can invest money into a game so that A - I come away with hopefully a positive experience from playing it and B - The game itself gets finished. You know, spending 60 bucks on the first two parts of the story, will theoretically help the last third part of the story get finished.
And instead Valve made a shitload of money off the episodes, and then . .. spent it something else.
If I paid for the first part of the Lord of the Rings (book or film) and then there were no more released, then that's that. They don't owe me anything.
If they had said "we ensure that the money from the Half-Life episodes goes to prepare the timely release of the next Half-Life episode X, where X is less than than or equal to three." Then'd that hold some weight.
Valve had plans, Bioware had plans, their plans fucked up. Criticize those that hold the double standard when they appear, don't accuse others of having the double standard when they haven't shown so.