NameIsRobertPaulson said:
Manji187 said:
NameIsRobertPaulson said:
Manji187 said:
NameIsRobertPaulson said:
I judge at my store's FNM, played on and off (Originally started in first Mirrodin, quit at Ravnica because of cost, rejoined at Zendikar and played since). I don't like the price creep of standard, so I play Modern, one deck in Vintage, and TONS of EDH.
Modern decks:
Spellweaver Helix OTK
Molten Psyche Burn Combo
Heartbeat of the Storm (Heartbeat of the Spring/Eye of the Storm combo)
Legacy deck:
Pyromancer's Ascention Combo
Vintage deck:
Hulk Flash OTK
EDH Decks:
http://tappedout.net/mtg-decks/teysa-edh-12-08-12-1/
My pride and joy, my Teysa EDH with my custom art (professional painter) Liliana of the Veil.
http://tappedout.net/mtg-decks/karador-edh-12-08-12-1/
http://tappedout.net/mtg-decks/merieke-edh-16-08-12-1/
Interesting. And here I thought there was no love for EDH on the Escapist.
I also have a Teysa "Cannon fodder" deck, but my white weenies are mostly generated by blinking/ replaying creatures that have ETB token generation triggers.
From a technical standpoint, I'm curious though. Isn't 33 land a bit on the short side, also considering the fact that several of them enter the battlefield tapped? Moreover, there is virtually no way for you to get land, unless you draw into them or use tutors. Must be somewhat challenging, playing against decks containing green.
Most of my stuff is cheap enough I can survive on 3 lands, and Skullclamp, Necropotence, and Phyrexian Arena give me enough draw to find what I need. The huge amount of tutor really helps as well. I have considered using Dimir Machinations to accelerate the process.
If you say so. I was just somewhat surprised at the absence of stuff like Land Tax, Weathered Wayfarer and Solemn Simulacrum.
Dimir Machinations could fetch you Necropotence or Phyrexian Arena (or other 3 CMC things), so I guess it's not a bad choice.
Land Tax is on the want list, alongside Vindicate, but locating them and having the money to acquire them are difficult. Most of my stuff I traded for.
At the end of the day, I don't like Solemn in this deck, solely because he doesn't contribute to my win condition. I use him in my Meireke Ri Beret Esper Artifact deck, and in my Animar Planet deck, but a creature that can't be sacrificed to Teysa, or generate on board presence can't go in to an ultra tight list.
Why Vindicate, if I may ask? Sure, it destroys a permanent, but only once. No way to quickly recur sorceries in W/ B.
Well, yes, if taken on his own Solemn Simulacrum is not terribly good in a Teysa deck. But if you manage to blink him (preferably repeatedly)he can become an engine of advantage. Considering you have plenty of creatures with ETB triggers, have you considered using Conjurer's Closet?
Btw, for your Merieke deck (why not Sharuum?), have you considered Deadeye Navigator? Very useful with Solemn, very devious with Magister Sphinx (prepare for the ensuing hate). Although, technically, the sphinx is not banned, it is a rather douchey card. Especially if you cheat it into play early via Master Transmuter. Well, at least you aren't additionally playing Sorin Markov

.
Is infinite mana (and other infinite combo's) allowed in your playgroup?