It's been on my mind since reading about the Mobile GDC conference recently. There are a lot of problems with the development and sale of mobile games including slow and incompatible hardware, controller issues, a lack of consumer knowledge about the software available, etc..
The major problem for me is that most mobile games are either straight console conversions that do not use the hardware available in mobiles to make better games. For example, no mobile game that I can think of uses anything like GPS, the camera function or bluetooth to make them stand out from their console brethren.
So, I wanted to know if anyone has had any ideas for a mobile game (including ARGs) that would be really innovative.
Also, does anyone know of any good mobile games? My personal favourite is Sonic Jump from GLU. A really interesting take on Sonic, where the constrictions of the (normally) taller than wider screens that you get with mobiles has been used to good effect to create a fast, vertical Sonic game.
Appreciate any suggestions
EDIT:
Almost forget my idea! It would be cool if there was a game that used procedural content creation to make levels depending on your GPS position. I'm not sure what genre would be best suited to this, but an arcade shooter such as Metal Slug or Contra would be a good one.I think the idea was first planted when I heard about AudioSurf. Same thing, but if the programming was as good, you could have an almost infinitely playable game that makes the most of the fact you carry your mobile with you wherever you go.
The major problem for me is that most mobile games are either straight console conversions that do not use the hardware available in mobiles to make better games. For example, no mobile game that I can think of uses anything like GPS, the camera function or bluetooth to make them stand out from their console brethren.
So, I wanted to know if anyone has had any ideas for a mobile game (including ARGs) that would be really innovative.
Also, does anyone know of any good mobile games? My personal favourite is Sonic Jump from GLU. A really interesting take on Sonic, where the constrictions of the (normally) taller than wider screens that you get with mobiles has been used to good effect to create a fast, vertical Sonic game.
Appreciate any suggestions
EDIT:
Almost forget my idea! It would be cool if there was a game that used procedural content creation to make levels depending on your GPS position. I'm not sure what genre would be best suited to this, but an arcade shooter such as Metal Slug or Contra would be a good one.I think the idea was first planted when I heard about AudioSurf. Same thing, but if the programming was as good, you could have an almost infinitely playable game that makes the most of the fact you carry your mobile with you wherever you go.