In Another Castle: The Only DRM That Works

RhombusHatesYou

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Ossum said:
The hardware USB dongles are crackable, and have been defeated frequently (Like the 3D modeling suite Maya).
On the other hand it would give the crackers who specialise in reverse engineering dongles something to do between high end dongled pro software releases
 

RhombusHatesYou

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SavingPrincess said:
as in the only people who can't play the game are people that paid for it... as in it doesn't work. :)

AC2 hasn't been successfully cracked yet... In fact there's been some speculation as to if the DDoS attacks on the servers were a screen for data mining raids to hoover up the server side code.
 

Treblaine

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The issue is a Pirate don't have to crack the protection (i.e. the dongle) just crack the game so that it doesn't even bother asking for authentication.

Presumably this would lead to a surge in sales of small 256MB USB sticks as no body is going to use a 2GB stick for a game where all the save/settings files would barely be more than a few dozen Megabytes. Either that or if a game is sold in retail with a special USB dongle.

I'd be very happy with this arrangement, but I don't think piracy is the main or sole reason many publishers are abandoning PC.

I think they simply don't like what an open platform it is, they want to control YOU as the customer and keep you hooked and buying more and more and more form them no matter how SHITTY the quality of their franchise gets with time. They don't want anybody to release any mods for free, when they could force you to charge for them and then themselves get a cut.
 

Uncompetative

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SavingPrincess said:
Digital distribution platforms are not the source of piracy in the industry.
Agreed.

Why then can I only buy games and DLC from the Xbox LIVE Marketplace with a Credit card?

The iTunes Store has let me buy 800 items with my Debit card. It has all been such a breeze that I have probably spent far more than I should, but I am happy and I expect they are happy with all of that lovely profit. So, I can buy games from the App Store, but not from the Marketplace - Microsoft have messed up and are losing out on potential sales.

Why does it take so long for the digital version of a game to appear in the Marketplace. I like the fact that they are cheaper, but they are "old". Most of the time I have already bought the box from Amazon months earlier. Microsoft need to let me download games when they launch, I don't even mind if they are at full price and lack a manual/maps/posters - all I really want is the game, installed on my multimedia jukebox.

Here's a crazy idea...

Why can't I post a game I have already bought back to Microsoft and then have them automatically put a digital version of it in my download queue? I don't like having to swap discs!