I remain a bit dubious. Ads and sports have co-existed for a long time now, and - as was pointed out by several above me - taking
out the ads (or the Gatorade) from sports games actually makes the experiences less akin to real life, Gatorade especially. That said, secondhand evidence along the order of Modern Warfare and obscure guns seems to jive well with this evidence. Maybe adverts in games work best when people don't realize that they're adverts, or when they add to the experience (or both).
Anyway, I don't have any real problem with in-game adverts, but that's largely due to my stance on out-of-game adverts. I just don't really care about their existence, as they're easily ignorable at worst and largely informative at best. (Well, they can be pandering at worst, see: BP, but I'm not sure that was really an advert and not just PR, but I digress.) They aren't "cramming" anything "down our throats" because we still have to make a decision, and then go and execute that decision.
Besides, anything that lessens publishers' financial investment in a title is probably a good thing for the industry.
Onyx Oblivion said:
Eh. I'm fine with it in Alan Wake. What I don't like is the stuff like is stuff the giant billboard ads all over Prototype. Hell, some of them were just painted on walls.
Alan Wake has giant billboard ads all over the place. I haven't played Prototype, but I don't understand your distinction.
Straying Bullet said:
Fuck that shit. I bet in-game ads are only possible in games that deal with the present. Our time. I can't imagine an epic Sci-fi franchise like Mass Effect to incorperate real ads anytime soon. It wouldn't add up and ruin leh immersion.
I could imagine Apple branded Omni-tools (an iTool? hah, that's probably too much, although it would make a good joke) and something like a "Colt Excalibur A2, the latest in compact military assault technology", to cut from whole cloth. The fact is that they make up a dozen companies to brand their things anyway, mixing one or two real, current companies wouldn't be too far-fetched. (Honestly, it would be the harder to fit ads into a historical setting, unless they were vintage time-period ads.) Although to be fair, none of those are "real" ads, as you so put it.
Granted, it might ruin the immersion for some folks, but then again it might ruin the immersion for some folks even tastefully done in a modern setting.
Also: the Krogan drink things that can kill a man. I'd prefer a Coke for my delicate human sensibilities, thanks.
Cynical skeptic said:
I guess we can thank gamestop for this. Horray for customers being punished because retailers are sucking up oceans of income that should go directly to people who matter.
I fail to follow your logic. If a publisher had a magic wand to make Gamestop and all other secondhand retailers not exist and they would use it to get more money, there would be no reason for them to stop in-game adverts because they would make
even more money.