imo developers this days just pray for a miracle (their game being a success among the crapload of remakes/sequels in the market), and then moving on to launch sequels and, in time, remakes.
Most gamers only buy games that they know are worth buying. If you have to choose between a sequel of a game that rocked, or a game that just came out, of which you know nothing about, I'm sure most of you would go for the first option. at the price games are, people just want to be sure they spent their money well. Thing is, the people behind this games, in time, become lazy and just redo the game, put some new levels and maybe a new enemy, stamp the game with a well-known title and it will sell like hot pancakes.
Conclusion: the people behind a game hope their game sells well and becomes a well-known title in the industry and, when it happens, they live in the shadow of the game's success.
Most gamers only buy games that they know are worth buying. If you have to choose between a sequel of a game that rocked, or a game that just came out, of which you know nothing about, I'm sure most of you would go for the first option. at the price games are, people just want to be sure they spent their money well. Thing is, the people behind this games, in time, become lazy and just redo the game, put some new levels and maybe a new enemy, stamp the game with a well-known title and it will sell like hot pancakes.
Conclusion: the people behind a game hope their game sells well and becomes a well-known title in the industry and, when it happens, they live in the shadow of the game's success.