So, let's say if there was an fps, where everybody had inhuman levels of fitness, dexterity, sense of smell and perception speed/bullet time vision.
One punch would kill, grenades would have to be cooked for a long time, but could be thrown hard enough to kill on impact, if a man was sprinting around another man, the second man would have to lead his fire significantly.
The super senses of smell would mean that unless they kept on the move, it'd be easy to track enemies down.
The super muscles would technically allow more armour to be worn or more equipment and weapons to be carried, but that would mean sacrificing speed and jumping height.
I'm wondering whether it could work, what kind of damage the weapons should do, whether it'd work better with an aim-down-sight mechanic, or with regenerating health or kill streaks.
There's also a matter of having an interesting setting, I like the idea of a parallel universe where the technology is perhaps slightly greater than our own, but there are still fiefs and barons (monopolies and CEOs), great fortresses (Heavily secured skyscrapers), and Wizards and Dragons (Hackers, and things mutated by toxic waste, radiation, and artificial viruses.), and the player, a noble Knight (Highly trained super-cyborg militant lackey armed with whatever infantry stuff he wants, kind of like Adam Jensen.), with a trusty steed (a close to supersonic motorbike).
One punch would kill, grenades would have to be cooked for a long time, but could be thrown hard enough to kill on impact, if a man was sprinting around another man, the second man would have to lead his fire significantly.
The super senses of smell would mean that unless they kept on the move, it'd be easy to track enemies down.
The super muscles would technically allow more armour to be worn or more equipment and weapons to be carried, but that would mean sacrificing speed and jumping height.
I'm wondering whether it could work, what kind of damage the weapons should do, whether it'd work better with an aim-down-sight mechanic, or with regenerating health or kill streaks.
There's also a matter of having an interesting setting, I like the idea of a parallel universe where the technology is perhaps slightly greater than our own, but there are still fiefs and barons (monopolies and CEOs), great fortresses (Heavily secured skyscrapers), and Wizards and Dragons (Hackers, and things mutated by toxic waste, radiation, and artificial viruses.), and the player, a noble Knight (Highly trained super-cyborg militant lackey armed with whatever infantry stuff he wants, kind of like Adam Jensen.), with a trusty steed (a close to supersonic motorbike).