Infinity Blade

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No_Remainders

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Sep 11, 2009
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So, I assume anyone who has an iPod touch/iPhone has heard of or played InfinityBlade.

This game runs the Unreal Engine on an iPod/iPhone and looks downright amazing.

However, despite its amazing looks, it seems to be lacking somewhat. I don't want to use the "AM I THE ONLY ONE HERP DERP" question, because I think asking that is stupid, but seriously, how can people play it?

Basically you fight through about 8 or 9 monsters, then fight the main boss, but you will definitely die on your first several playthroughs (as he is level 50 the first time you fight). Don't worry though, your "son" with the exact same armour, weapons and money as you had when you died (somehow) comes to avenge your death. So you fight through the same 8/9 monsters again and then probably die again fighting the boss until you've grinded up enough to actually take him on...

Really? I don't see how this can be charged at a fiver. It's absurd.

[/rant]
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Because the combat system in enjoyable?

*goes back to playing the iOS version of Secret of Mana instead anyway*
 

No_Remainders

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Sep 11, 2009
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Onyx Oblivion said:
Because the combat system in enjoyable?

*goes back to playing the iOS version of Secret of Mana instead anyway*
But the combat system boils down to just repeating the same thing over and over.

Dodge, dodge, special type of dodge (note that dodge can be replaced by parry or block), attack until they block, more dodging, cast a spell (if you're REALLY advanced!)..

It's basically just repeating the same Quick-Time Event over and over.