Insanely Twisted Shadow Planet Review

standokan

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May 28, 2009
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Akalabeth said:
standokan said:
Akalabeth said:
Samurai Jack anyone?
My thoughts exactly. Well that and Patapon.
Hell someone should make a samurai jack game. Sidescroller or maybe like, god-of war style. Sidescroller would probably be the best like shadow complex sort of thing (except, less shooting). I'd buy that.
Oh god I think I just wet myself, that might just be fucking awesome.
 

scw55

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Nov 18, 2009
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The aesphetics make it look like a Lovecraftian Patapon. It's a shame I'm bad at thoes 2D navigationy games otherwise I'd get it. Atleast with Patapon I have some rythem (though the jingle for Fever puts me off).
 

Vim-Hogar

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Sep 2, 2008
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Rythe said:
I enjoyed my time with this game, but it left me wishing it was the game I saw in the trailer from about a year ago. The game that showed up on XBLA had much slower and more sparse gameplay than the old trailer suggested. It was a great experience, but the world felt slow and almost barren despite how lively the graphics are. Challenge is just as sparse in the single-player.

I'm guessing the cleaning up of the art style cut the areas/levels down and changed the 'plot' progression. Maybe the old game was just as sparse as the release version but much longer, maybe not, but that old gameplay trailer kinda ruined this game for me because it showed how it could have been so much better.

Seriously, compare the two official trailers for this game and you'll see a notable difference between level design and graphic style.
At first, I assumed you meant this totally awesome trailer, which I admit I've gone back and watched a good few times since 2009. I think I remember hearing that this wasn't actually gameplay at all, but rather an animation they used as proof-of-concept.

Then again, while I vaguely remember this trailer's existence (it's from 2007!), I'd completely forgotten that it claimed the game would be out in 2008. Given the timing on all this, it seems likely that they were just overly optimistic, and ended up making the 2009 trailer before they could get the game funded. Then again, given how many things I didn't remember here, I could easily be wrong about everything. :)
 

Gammaj4

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Nov 18, 2009
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It's games like this that make me wish there were some engine to play XBLA games on pc.
 

Vrach

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Jun 17, 2010
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Looks like a lot of fun. Hope it makes its way onto PC, the controls look suitable for it, I imagine the whole aiming business would get a lot easier with a mouse to just point a turret at :>