Insight into what "objectification" is & how to fix it

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Eclectic Dreck

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I think, personally, that the fundamental problem is that the terms sexism, objectification, racism and other methods of categorical association are so broadly defined that it becomes largely impossible to avoid them. Worse still, given how human intelligence appears to work, this system of classification and categorical association is hardwired. Attempt to override such a thing with social constructs is a remarkably tricky challenge that, thus far, has only met with limited success.
 

briankoontz

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SonOfVoorhees said:
Most see it as flesh and titillation....not connected to real woman/men. Now i agree some of the clothes/armour they have for woman characters is stupid and not needed. But this is not an issue, it comes under fantasy not reality. Other wise humanity would die cos woman would see men as muscle bound guys and men would see woman as sexy, thin with huge breasts. This is not the case. Lara in the new game was not portrayed sexually, but as a woman in a shitty situation. Movies, books and games all have fantasy elements, but no one has gone mental over movies and books.....just games. You know what, complain about porn and porn magazines and prostitution....those are what make woman look like sex objects...you know, real woman. After you deal with those, then look at games and the "unreal fake pixal woman" they portray.
Lara was very much portrayed sexually in the recent Tomb Raider game. The camera angles when she's squeezing through crevices were fairly blatant. But more to the point, compare the attractiveness of Lara Croft in Tomb Raider (using common Western standards) with every real life female archaeologist in human history. Female archaeologists in real life get their job not from having tight, lithe bodies or ridiculous gymnastic abilities but from knowledge of history and ability to extract useful information from hidden places.

Lara Croft got her job in the video game franchise from having a tight, lithe body, originally with larger breasts. The recent Tomb Raider meticulously handles the complaint of Lara's breast size without touching the larger issue of objectification.

Her "skill" in the recent Tomb Raider largely amounts to destroying artifacts, not preserving them. She's a terrible archaeologist although an outstanding murderer and gymnast.
 
Sep 13, 2009
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Moonlight Butterfly said:
I completely agree with this, I was actually talking to a friend not too long ago about the same topic. She was doing a Soul Calibur cosplay and was making costumes for both Talim and Ivy.


Not shown is the thong she's wearing on the back

In those costumes Talim is showing far more skin than Ivy, but Talim doesn't come across as particularly sexualized at all. It's not just skin, but it's how they're presented. Ivy's costume practically has a hole in the chest for her cleavage to shoot out of. Talim's on the other side comes across as far more natural and plausible. It looks like something someone would wear without the intention of giving erections to the hapless 14 year olds who might be watching her.

As you said, it's all about how it's presented, and not about how much skin is being shown.

What I found amusing is in a thread I saw a little while ago about sexualized men in games, a couple of the examples that were brought up ended up getting responses from guys commenting how creepy and unsettling they were. And most of them weren't even sexualized, they were just characters whose appearance or personality appealed to some women. It gives some weight to your suggestion that some straight guys wouldn't want to play games with male characters designed to flirt with the audience.

OT: Context is important, but it doesn't solve everything. As was already mentioned somewhere in this thread, there needs to be diversity too. There's a pretty disproportionate amount of women in games who dress scantily clad and act seductively. Given the small amount of women in games, as well as the small amount of ones with important roles, even if a large portion of women in games happened to be strippers or dress in fetish outfits ironically, it'd still be nice to have more variety than that.

Also, I would love to see one of these threads go by without hearing multiple references to the "radical feminists and their crazy cult". It seems like any kind of feminism that isn't directed at foreign countries is automatically considered to be crazy radical feminism. Because we got gender equality perfect now, right?
 
Sep 13, 2009
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briankoontz said:
Her "skill" in the recent Tomb Raider largely amounts to destroying artifacts, not preserving them. She's a terrible archaeologist although an outstanding murderer and gymnast.
To be fair, games about average run of the mill archaeologists probably wouldn't sell as well as those featuring action heroes. Indiana Jones wasn't exactly your typical archaeologist either

I haven't played the game so I can't really comment on the angles or how she was presented, but I don't think the athleticism is a gender specific issue rather than people just finding action heroes more interesting to watch/play as than archaeologists
 

Lightknight

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nonhoration said:
Lightknight said:
An interesting thing for people to ask themselves is if they'd claim that women who dress in skimpy clothing or who get boob jobs are themselves objectifying women and if it's bad for them to do so. If they answer yes, it is bad and they are objectifying women and that's bad then they're being consistent in their argument against video games. If they answer no, that women have a right to do that, then they're being inconsistent. Women do dress and alter their bodies to emphasize the same features game developers do.
The difference is that real women are actual human beings and video game women are characters who have been designed by another person. Character design is political because imaginary women can't make choices about what they do with their bodies. Characters are designed for a specific effect and for specific reasons by people working in the industry, and those people are overwhelmingly men targeting men.
If your argument is against objectifying women, then that shouldn't matter. It'd be the objectification that's wrong rather than who does it. In this case, your inconsistency is that you believe developers are wrong for portraying women in a light that women actually do themselves which you are ok with women doing. Would it be less unethical if a woman designed the character to be that way?

Or are you actually trying to defend the rights of codes created to form the resemblance of the female form?

Are movies that cast women with breast augmentation also guilty of targeting men? I'd say yes. Please define the difference here. If movies can cast large breasted women who represent an aesthetic ideal of some kind, why should developer's hands be kept from doing so as well? What do you think regarding my comment about men and the lack of easily exaggeratable desireable characteristics? Do you disagree with my assessment that if we had any such feature that it'd likewise be exaggerated. But seeing how a giant penis can warrant an adult rating they can only go so far as muscle design and facial features. Women, by contrast, have breasts, hips, legs, butts, and other features that are very easy to exaggerate and are commonly desired attributes.

This, again, inevitably goes to the next question. If it's wrong to portray women in certain ways (that some women even portray themselves), then what dimensions and skin to clothes ratios are appropriate. Who gets to decide that? Isn't it even a bit evil to put some kind of constraints on that? Like saying that one type of woman is acceptable and any big breasted bimbo with skimpy clothes is worth less?

Again, my personal complaint is with the role female characters are given in games. The aesthetic objectification doesn't magically make women in real life dress that way. That choice is still theirs. But making women dumb or helpless or sexually over-drived in most games is a problem. While you can easily look at a woman and see how she's dressed and how she presents herself, portraying them as stereotypically weak or cowardly every time is a problem that doesn't self-resolve.
 

Lightknight

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SecretNegative said:
Like I said, I wouldn't say titillation is the same as objectification. And objectification is definetly bad, you can enjoy your own sexuality without completly depriving characters of an agenda or a purpose other than to titilate.
Exactly, this comes down to what I meant by the sexualisation of the character not being the issue so much as the roles they're given. Most commonly, their role is to be that object.

However, human history has also given them that role. Wars have been waged over winning one woman or another. But that's besides the point I suppose.
 

nonhoration

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Lightknight said:
nonhoration said:
Lightknight said:
An interesting thing for people to ask themselves is if they'd claim that women who dress in skimpy clothing or who get boob jobs are themselves objectifying women and if it's bad for them to do so. If they answer yes, it is bad and they are objectifying women and that's bad then they're being consistent in their argument against video games. If they answer no, that women have a right to do that, then they're being inconsistent. Women do dress and alter their bodies to emphasize the same features game developers do.
The difference is that real women are actual human beings and video game women are characters who have been designed by another person. Character design is political because imaginary women can't make choices about what they do with their bodies. Characters are designed for a specific effect and for specific reasons by people working in the industry, and those people are overwhelmingly men targeting men.
If your argument is against objectifying women, then that shouldn't matter. It'd be the objectification that's wrong rather than who does it. In this case, your inconsistency is that you believe developers are wrong for portraying women in a light that women actually do themselves which you are ok with women doing. Would it be less unethical if a woman designed the character to be that way?

Or are you actually trying to defend the rights of codes created to form the resemblance of the female form?

Are movies that cast women with breast augmentation also guilty of targeting men? I'd say yes. Please define the difference here. If movies can cast large breasted women who represent an aesthetic ideal of some kind, why should developer's hands be kept from doing so as well? What do you think regarding my comment about men and the lack of easily exaggeratable desireable characteristics? Do you disagree with my assessment that if we had any such feature that it'd likewise be exaggerated. But seeing how a giant penis can warrant an adult rating they can only go so far as muscle design and facial features. Women, by contrast, have breasts, hips, legs, butts, and other features that are very easy to exaggerate and are commonly desired attributes.

This, again, inevitably goes to the next question. If it's wrong to portray women in certain ways (that some women even portray themselves), then what dimensions and skin to clothes ratios are appropriate. Who gets to decide that? Isn't it even a bit evil to put some kind of constraints on that? Like saying that one type of woman is acceptable and any big breasted bimbo with skimpy clothes is worth less?

Again, my personal complaint is with the role female characters are given in games. The aesthetic objectification doesn't magically make women in real life dress that way. That choice is still theirs. But making women dumb or helpless or sexually over-drived in most games is a problem. While you can easily look at a woman and see how she's dressed and how she presents herself, portraying them as stereotypically weak or cowardly every time is a problem that doesn't self-resolve.
I don't see why it would be hypocritical to say that a real woman is allowed to make whatever choices she wants to make about her body (though she is definitely influenced by the culture around her, since we all are), while a made-up character can be objectified by being dressed/portrayed in a similar way because outside people are purposefully making decisions in order to market her body to men. In real life there are no camera angles framing a woman's body so that her head is missing, or ass-focused cameras during conversations. In real life you don't see line-ups of men standing in powerful poses and then one woman twisted up like a piece of licorice. I believe that characters should be held to different standards than real people, because even if a woman is dressing/altering herself to be attractive to men, it's her own decision and not a corporate marketing one. Individual real women are not the entire portrayal of women in our culture the way objectified female characters seem to be.

There is also a difference between casting a 'sexy' woman (though it has always bothered me that there are so many looks in movies for men and only one or two for women who are meant to be taken at all seriously) and objectifying a 'sexy' woman in a film. There is so much in the camera angles, dialogue and plotlines, and even marketing materials that show that these characters are not meant to be taken seriously, that they are just 'eye candy'. It is really alienating as a woman to see portrayals like that in the media that I otherwise enjoy. There is also a conflation of sex and violence a lot of the time with objectified characters, where they need to look attractive even are they are dying (or after they are dead!) which is pretty disturbing and not something that happens in real life.

In regards to your example earlier regarding if it was attractive to women for men to have a large right arm: I think that it depends on how said large right arm would be perceived socially. Men are designed in media to be attractive in a way that makes men want to be like them, not to be marketed as attractive to women. This is why generally you don't see bulked-up action movie types in romcoms. If a giant right arm was something that made men feel powerful, then I think that you're right that Kratos would have one. The leads in every big blockbuster would have one unless it was some kind of sad story where the dude had a big left arm instead and felt like he didn't fit in. However, if the right arm situation was only attractive to women, I think that a lot of movies and games (especially something as bro-focused as God of War) would drop the arm because your average guy would be worried about getting 'gay cooties' from all the huge right arms running around. Even attractive men in most media aren't designed to specifically attract women. There still would likely not be camera framing focusing solely on the large right arm, or panning up and down the arm while the man was talking (or being eviscerated!). Incidentally, there are plenty of body parts that women find attractive in men, but they are generally not played up in media because we are never the target audience.

I don't think anyone (or at least most people) is saying that there should be some kind of 'Comics Code' sort of thing to say how much skin is appropriate, or what size breasts are 'correct' or whatever, because not only is it unenforceable but it's really limiting the diversity of character models. However, there is a respectful and disrespectful way to present characters, and having an almost-naked woman in a situation where she is comically underdressed compared to all the men, or done in a completely different art style because the men's art style didn't allow for sexy enough ladies, or watching cameras pan all over her body like the cheesy porn synth is about to start any second is not respectful of a character.

I once read a review of some second-rate horror movie that spent a paragraph talking about how beautifully the lead actress bleeds, and you'd never see an article like that about a male character because men in a similar situation would be framed as heroic or pained rather than sexy to the detriment of anything else.

Sorry about all the teal deer running through the post, but objectification is something that I feel really strongly about because it's really frustrating to have to enjoy something in spite of all the characters who are like you instead of at least partially because of them.
 

EstrogenicMuscle

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I say we treat female characters like female characters, as in, actual human beings with personalities, motivations, and maybe not completely helpless, either.

Instead of portraying them as walking sex objects without personalities. In ways in which games wouldn't even dare to portray guys.

I'm putting a spoiler tag on this because it's basically porn. You have been warned, even the thumbnail looks like porn.

This game is PATHETIC. It is porn with an MMORPG slapped on top. You NEVER see male characters depicted like this in games. The problem in games is twofold. There's hardly any female characters in video games. But how are a lot of the few female characters who do exist treated? Often, like this.

People thought Tera Online was creepy. And definitely it oversexualizes its female characters. But it isn't alone. And worse yet, it gets worse. How many games are out there this sad and pathetic? I don't think I even want to know.

People keep saying that male characters are sexualized. Oh so sexualized. And even as sexualized as female characters. Watch that video. Watch that disgraceful little porn MMORPG review and tell me that male characters are as objectified and sexualized as male characters. Try it. Better yet, try making a youtube video, with your face plastered on it, with a straight face, talk about Scarlet Blade and compare it to depictions of male characters in video games and say that it is the same as male characters. I dare you.

Oh yes, and this is supposed to be this one off case pandering piece of garbage niche game and does not say anything about the video game industry. Obviously there MMORPGs about all naked dudes somewhere out there, right? And if this is so unique and special, why all the jiggle physics in Tera Online? Why all the jiggle physics in Skullgirls? What about games like Dead or Alive Xtreme Beach Volleyball?
And Final Fantasy X-2 totally doesn't have Yuna in booty shorts. And how many examples do I have to go into to prove this is a problem. Make is stahp!

This is... I just.... AUURRRGH. I can't believe people don't think this isn't a double standard and isn't a problem.
 

Smeatza

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Conservative people will always find an excuse to get pissed off at nudity and the like.

Fictional characters are effectively objects, so do what you want with them.

Obviously we should be careful of children being exposed to objectification, but adults should be mature enough to realise the difference between fantasy and reality. And what is acceptable in fiction and the real world.

Obviously objectification in factual and real-life media is another story.

If you were to go off some people's definitions of "objectification" then every fictional character is automatically objectified.
http://en.wikipedia.org/wiki/Objectification
 

EstrogenicMuscle

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Smeatza said:
Conservative people will always find an excuse to get pissed off at nudity and the like.
It's not about conservative values. It is about the fact that female characters aren't given the same respective characterization as male characters.

Smeatza said:
Fictional characters are effectively objects, so do what you want with them.
Fictional characters have this little thing called characterization. Of which female characterization is usually comparatively poor. No, fictional characters aren't really objects in the most senses of the word. They are concepts. Concepts oft brought about through characterization. Except when female characters don't have any kind or real or decent characterization, and then really are treated as objects, which is often the case.
MammothBlade said:
This is a non-issue, stop being so touchy about a bit of flesh.
Let me ask, how would you like it if the majority of video games looked like this?

I'm sure people would be less whiny about Squall from Final Fantasy VIII if 1/2 of the game was about him accidentally breaking tapioca pudding containers and getting it all over his chest.

"Ah, I spilled it again."
 

Ryan Minns

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EstrogenicMuscle said:
Let me ask, how would you like it if the majority of video games looked like this?

I'm sure people would be less whiny about Squall from Final Fantasy VIII if 1/2 of the game was about him accidentally breaking tapioca pudding containers and getting it all over his chest.

"Ah, I spilled it again."
I... I am now reliving most of my gaming life in my head adding this to all of it and IT'S BLOODY AWESOME! If an FF8 remake EVER happens Squall MUST do that! Kinda reminds me of Teddy from Persona 4 actually.
 

Legion

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EstrogenicMuscle said:
This is... I just.... AUURRRGH. I can't believe people don't think this isn't a double standard and isn't a problem.
Because it isn't.

If people are happy for women to be how they are in games, but complain if guys are the same, then yes, that is a double standard. The fact that guys are not portrayed the same is not a double standard in itself, as no "point" is being made. There is no hypocrisy, there just happens to be no equivalent.

the hidden eagle said:
And it is a issue because women in video games are treated like pieces of meat that are only meant to help men get off while looking at them.
If that is how you view them then I'd say it says more about you than the characters themselves.


I see a woman who is stubborn, rude, snarky, sarcastic. But also powerful, intelligent, cunning and resourceful.

But apparently you see a piece of meat that is meant for you to get off to.

I find it strange how people think it is not possible for a woman to be both sexy, as well as being an interesting character or person.

I have also never had anybody give me a reason as to why such characters are considered to be so bad for women (as if women are some kind of hive mind), when so many women also clearly enjoy them.







If these characters were just for getting off to and were a bad thing, I don't think we'd see the thousands upon thousands of people who happily spend the time and money in order to dress up as them. Unless people are seriously going to claim that most people do it for "empowerment", as opposed to simply liking the damn characters.

Not forgetting the women who provide the voices for these characters, and in many cases write, design and animate them.
 

MeChaNiZ3D

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But does a game have to explicitly justify having a squad of assassins dressed as nuns in the Hitman universe? I don't think that's too much of a break of immersion. But yes, if the sexualised nature of something is consistent with the game universe it isn't a problem.

Also, objectification often more a product of laziness/convenience, also prevalent in male characters, also occurs in real life, also not really a problem beyond the character being bland and me not appreciating blatant fanservice. Not every NPC is going to get a high level of characterisation. Some are just there as a goal or signpost and that's what they do.

Lastly, yes, if we're really serious about having female characters equally represented, which I don't think they should be in fighting or shooting games for the reason that males are better suited to it (although if they're cyborgs or the universe justifies it that's fine), we're going to have to not get uppity when the breasts have their own shot bonuses and cringe-worthy juvenile skill shot names.
 

Legion

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the hidden eagle said:
I don't see women video game characters as pieces of meat and I don't get off at looking at them so stop trying to put words into my mouth,what I said was women in video games are created to be pieces of meat that is meant to be oogled at because that is how developers market them. I happen to like Morrigan and other female characters like her because even though they dress in sexy clothes they are strong women who don't let their sexuality define who they are.
I was putting words in your mouth as much as you were with the developers.

How do you know that's why they do it?

Yes, with games such as Dead or Alive Volleyball, that is quite clearly the case, but the vast majority of games with attractive women are more like Morrigan than those characters. This idea that women are nothing more than sexual objects does say more about the people who describe them that way, because they are ignoring the countless examples that defy that belief, or else look at characters who defy that convention and still describe them as nothing more than objects.

The games where women exist purely for their sexual attributes are as representative of gaming as Twilight is of books, and American Pie is of movies.

Yet I have seen people complain about Jill Valentine becoming "sexier", as if that somehow negates her character and personality. On the page before this somebody complains about the Skullgirls cast having "jiggle physics" (when what they really mean is that their chests move when they are jumping, which they would anyway, breasts are not made out of bone for crying out loud), even though those characters also don't have their sexuality defining them.

You say that you don't see them as meat, but I doubt the developers do either considering if it was really that bad, I sincerely doubt they'd manage to convince women to be a part of the team working on them. Be it through character creation, writing or voice acting.

I believe this perspective says a lot more about people than it does about character design. Take Lara Croft in the new Tomb Raider for instance. Somebody claimed in a thread recently that she is still really sexualised because of the camera angles used for when she squeezes through crevices.

But here is the thing. If Lara Croft had been Barry Croft, and they'd kept those angles in, nobody would have batted an eyelid. Nobody would be complaining about the sexualisation, or how those camera angles were "clearly" meant to show off his body. It's because their own eyes are drawn to that part of Lara by themselves because of their own perception.

It says more about them than the developers that they see it as sexual, when to most people it quite clearly is not. Or when it is sexual, that it doesn't negate their ability to still see them as a decent character.
 

Smeatza

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EstrogenicMuscle said:
It's not about conservative values. It is about the fact that female characters aren't given the same respective characterization as male characters.
For the vast majority of incidences. Not all of them.

Smeatza said:
Fictional characters are effectively objects, so do what you want with them.
Fictional characters have this little thing called characterization. Of which female characterization is usually comparatively poor. No, fictional characters aren't really objects in the most senses of the word. They are concepts. Concepts oft brought about through characterization. Except when female characters don't have any kind or real or decent characterization, and then really are treated as objects, which is often the case.[/quote]
Yes yes yes I get all that, but when it comes down to it all fictional characters are objects. They cannot do or be anything the writer doesn't permit, they can't think, they can't feel, they aren't sentient, they don't exist.
All fictional characters are inherently objectified. The problem isn't with objectification, but with the trends that it follows.


EstrogenicMuscle said:
Let me ask, how would you like it if the majority of video games looked like this?
I?m not sure how relevant that question is considering the opposite isn?t true.
 

Lightknight

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nonhoration said:
I don't see why it would be hypocritical to say that a real woman is allowed to make whatever choices she wants to make about her body (though she is definitely influenced by the culture around her, since we all are), while a made-up character can be objectified by being dressed/portrayed in a similar way because outside people are purposefully making decisions in order to market her body to men. In real life there are no camera angles framing a woman's body so that her head is missing, or ass-focused cameras during conversations. In real life you don't see line-ups of men standing in powerful poses and then one woman twisted up like a piece of licorice. I believe that characters should be held to different standards than real people, because even if a woman is dressing/altering herself to be attractive to men, it's her own decision and not a corporate marketing one. Individual real women are not the entire portrayal of women in our culture the way objectified female characters seem to be.
It's not hypocritical. It's inconsistent ideology. It would be hypocritical to then go and develop a game or any form of media that objectifies women.

The inconsistent ideology comes into play here when you say objectification is wrong but then say it's only wrong when certain people do it in certain ways. If a woman is fine doing it because she has a choice to do whatever she wants with her own body then it is inconsistent to then say that developers don't have a right to do whatever they want to with their own lines of code. Without getting into any details, what is your opinion of porn? Something that objectifies women far more than men but that the women have a choice in the matter of (or they better have a choice in)? If I were pressed to answer honestly, I'd have to say that the porn industry does more to encourage objectification of women than anything else has ever done. I can't think of a single more objectifying industry and yet women are often willing participants and not always for money.

Spoilered to avoid that wall of text effect:

There is also a difference between casting a 'sexy' woman (though it has always bothered me that there are so many looks in movies for men and only one or two for women who are meant to be taken at all seriously) and objectifying a 'sexy' woman in a film. There is so much in the camera angles, dialogue and plotlines, and even marketing materials that show that these characters are not meant to be taken seriously, that they are just 'eye candy'. It is really alienating as a woman to see portrayals like that in the media that I otherwise enjoy. There is also a conflation of sex and violence a lot of the time with objectified characters, where they need to look attractive even are they are dying (or after they are dead!) which is pretty disturbing and not something that happens in real life.
So then, your problem is that the roles that they're given aren't serious or is it that they're eye candy (the combination being the worst case scenario)? You and I can certainly agree on the role issue. That is the form of objectification that I find completely unnecessary. Eye candy I understand, women dress in certain ways and even undergo surgeries to look attractive. But poor character development and limited involvement? That's unnacceptable and frankly, lazy writing. I don't want a helpless woman who wants nothing but sex. I'm a married man, sex is over-played. I can't express how valuable it is to have a woman by my side who is capable that I can rely on. The common woman in video games is not that woman and so are less attractive in my mind. I also have a problem with chainmail bikinis. *sigh* Maybe once for a joke. If the woman immediately got an arrow to the mid-section and then died slowly, saying: "If only the developers had given me real armor...". But not every game is that kind of game and sometimes it's just as appropriate for the woman to be underdressed as they would be in real life. Haven't you ever been surprised to see a woman in winter with booty shorts, bare legs, uggs, and a winter jacket and thought... "why?"? That's the equivalent of real world bikni armor in my book. haha. It isn't attractive, it's dumb (my apologies if you're one of those girls).

In regards to your example earlier regarding if it was attractive to women for men to have a large right arm: I think that it depends on how said large right arm would be perceived socially. Men are designed in media to be attractive in a way that makes men want to be like them, not to be marketed as attractive to women. This is why generally you don't see bulked-up action movie types in romcoms.
RomComs, which I actually love, don't have bulked-up action movie types because they aren't action movies. You would find the bulked up types in romantic action movies. You also find them on the cover of many romance novels in nearly any book store that carries them. You know the one, the Fabio clones. I've never read one but they're so numerous you can't help but look in their direction without seeing it.

I'd say women in general prefer the toned and capable man rather than the bulked muscular man that has to turn his whole body if he wants to look left. I'd also say a lot of men would prefer to be toned like batman than be grotesquely ripped. I mean, does anyone honestly find Marcus Phoenix attractive or want to physically look like him in real life? Probably not really. But characters like Nathan Drake (whom I'm pretty sure also piloted the Serenity :p) are more commonly the norm. If they flex or have their shirt off, you can see muscle clearly defined but they still have a neck and some degree of agility. Take a good look at Kratos. He's actually not insanely bulked most of the time. He's incredibly toned with very well defined musculature. He's what you see in RomComs that ever have the male take off their shirt. But then other times they bulk him up according to the occasion. He's on some kind of tightrope act in which he leans either way when needed. If you run a basic search on him for images you'll note that some times he looks like a very in-shape frat boy and other times he's the exaggerated Fabio persona. Sometimes he has a normal neck and then the next moment he doesn't. In any event, are you telling me that women would find that body type unattractive on a normal person? This has not been true in my experience.

Do you disagree that women generally desire a thin waist, tight ass, reasonably large breasts, nice legs and a pretty face? I think they see those things as being pretty and do a lot to fit those molds, however unreasonable they may be. I don't think characters looking like that would be a problem if they had legitimate roles in the game rather than swooning or fitting the ol' screaming at a mouse from the top of a stool stereotypes.

If a giant right arm was something that made men feel powerful, then I think that you're right that Kratos would have one. The leads in every big blockbuster would have one unless it was some kind of sad story where the dude had a big left arm instead and felt like he didn't fit in. However, if the right arm situation was only attractive to women, I think that a lot of movies and games (especially something as bro-focused as God of War) would drop the arm because your average guy would be worried about getting 'gay cooties' from all the huge right arms running around. Even attractive men in most media aren't designed to specifically attract women.
Then who are they generally handsome for? Gay cooties? Maybe if it was a giant naked man with a third leg flopping around. Do you think women would have a case of the gay cooties if they played as a woman that was proportionately attractive?

It's a little bit different in games because, for awhile, it's YOUR avatar. If he's handsome, then you're handsome. If he's muscular and strong, then you're muscular and strong. It isn't just a power fantasy, it's an ideal-self fantasy in many cases. Brave and strong and capable and handsome/attractive. Things that no rational human being should ever not want. So a larger right arm would mean those things.

Please don't forget that strength and attractive are by no means mutually exclusive. They often go hand in hand. The point of the whole thing is that there's no breast equivalent for male body types. Judging from your responses, you don't necessarily disagree that men lack those components. Do you honestly believe that if women found a specific component of men attractive that men wouldn't desire having that component in the most desireable size range? That's almost laughably wrong. I'd say the one area that is the topic of most conversations (length/circumference of penis) is so over-focused on by men that entire pyschological issues pop out of it. For that reason, I earnestly believe that if that right-arm bit was desireable that men would dislike an avatar with a small one. I would want my avatar to be that way.

There still would likely not be camera framing focusing solely on the large right arm, or panning up and down the arm while the man was talking (or being eviscerated!). Incidentally, there are plenty of body parts that women find attractive in men, but they are generally not played up in media because we are never the target audience.
Again, this is the difference of there being features to emphasize. That's what the camera is doing, emphasizing. Though this happens a lot less in today's games than it did in the late 90's/early 2000's. Women have physical attributes that easily fall into those categories whereas women's desirable traits for males to have are a lot more regarding actions and words by the man. That's not to say they don't also appreciate a nice body and a handsome face. That's certainly part of it and sometimes rules out the man if they don't have them. But that's a blanket feature and not particular features that you can exaggerate in normal or easy ways.

Here's a question for you. In a video game, what do you think the ideal attractive man (for women) would look like? How does that compare to most of the male protagonists out there (rather than just the blantant examples). Keep in mind that women have different tastes and there's a reason why women flock around men like Fabio or Kevin Sorbo (Hercules TV show)

I don't think anyone (or at least most people) is saying that there should be some kind of 'Comics Code' sort of thing to say how much skin is appropriate, or what size breasts are 'correct' or whatever, because not only is it unenforceable but it's really limiting the diversity of character models. However, there is a respectful and disrespectful way to present characters, and having an almost-naked woman in a situation where she is comically underdressed compared to all the men, or done in a completely different art style because the men's art style didn't allow for sexy enough ladies, or watching cameras pan all over her body like the cheesy porn synth is about to start any second is not respectful of a character.

I once read a review of some second-rate horror movie that spent a paragraph talking about how beautifully the lead actress bleeds, and you'd never see an article like that about a male character because men in a similar situation would be framed as heroic or pained rather than sexy to the detriment of anything else.
It should be noted that there are real differences between men and women. Physical or aesthetic differences are obviously true. But in aggregate, there are also real differences in behavior to the point that it's almost like men and women have a distinct culture. Whether biologically or socialogically (or more likely some combination thereof) based, the effect is still the same. As such, different adjectives and different emphasis will be placed on similar actions performed by different sexes. It isn't necessarily a bad thing. The bad thing comes in where the action is negative if one sex does it but positive if another does. That would also be inconsistent ideology.

Sorry about all the teal deer running through the post, but objectification is something that I feel really strongly about because it's really frustrating to have to enjoy something in spite of all the characters who are like you instead of at least partially because of them.
I completely understand and really appreciate your responses. Please believe that I'm really asking questions here to hear your response and my points are genuinely meant to be up for counterpointing. If I sound rude at any point, I apologize. I can be blunt sometimes.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
4,860
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EstrogenicMuscle said:
I say we treat female characters like female characters, as in, actual human beings with personalities, motivations, and maybe not completely helpless, either.

Instead of portraying them as walking sex objects without personalities. In ways in which games wouldn't even dare to portray guys.
+1 Agree completely. It's lazy writing to make such one dimensional characters.

I'm putting a spoiler tag on this because it's basically porn. You have been warned, even the thumbnail looks like porn.

This game is PATHETIC. It is porn with an MMORPG slapped on top. You NEVER see male characters depicted like this in games. The problem in games is twofold. There's hardly any female characters in video games. But how are a lot of the few female characters who do exist treated? Often, like this.
Yes, just like there are porn movies, so will there be porn games. I imagine in the future it will be a legitimate enterprise even. Perhaps with AAA publishers and everything. Pointing out that there are several like that isn't really proving a point other than that it exists.

People keep saying that male characters are sexualized. Oh so sexualized. And even as sexualized as female characters. Watch that video. Watch that disgraceful little porn MMORPG review and tell me that male characters are as objectified and sexualized as male characters. Try it. Better yet, try making a youtube video, with your face plastered on it, with a straight face, talk about Scarlet Blade and compare it to depictions of male characters in video games and say that it is the same as male characters. I dare you.
Whoever says that males are sexualized in anything close to the level that women are, are just lying to themselves. I will point out though, that men don't have sexualized body components that are appropriate to expose in video games. Where women have breasts, ass, legs, and hip/waist ratios, men don't have an equivalent besides perhaps muscles and that's difficult to exaggerate when toned muscles are preferable to hugely bulked ones. You'll note that even the most popular strong characters aren't usually bullked like Arnold schwarzenegger but somewhere well below that.

I would posit that if men had equivalent attractive features that were equally exagerrateable that those would be done as well. This doesn't get developers off the hook for bad character development but it does shed some light on body proportions and clothing options.

Oh yes, and this is supposed to be this one off case pandering piece of garbage niche game and does not say anything about the video game industry. Obviously there MMORPGs about all naked dudes somewhere out there, right? And if this is so unique and special, why all the jiggle physics in Tera Online? Why all the jiggle physics in Skullgirls? What about games like Dead or Alive Xtreme Beach Volleyball?
If there was a market for that, there absolutely would be. There's not a market for that, so it does not exist. Pray tell, what part of the male anatomy would you want to see jiggle in a mainstream game?

This is... I just.... AUURRRGH. I can't believe people don't think this isn't a double standard and isn't a problem.
The role and writting of women, totally a double standard. The difference in bodies? Not devs fault. Biology can be a *****.
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
4,860
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CaptainChip said:
I would totally play games with characters like those.
I don't particularly have a problem with it either. Depends on how the rest of the game goes. The looks are perfectly acceptable but if they give them the same roles they give girl characters then I'd have the same problem.

I think the physical appearance just emphasizes the issue.
 

Legion

Were it so easy
Oct 2, 2008
7,186
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the hidden eagle said:
It's because of marketing that's why some developers believe a strong female game character won't sell as a protoganist because their marketing stats tell them that.
I am not going to say that this doesn't happen, as it is quite believable, but there has been no verification on this at all.

A developer who is making a game with a strong female character, in an industry that is lacking them, claims that an unnamed publisher said that games with female protagonists don't sell, but they wanted to do it anyway. That and the claim that they demanded female game testers for the game.

As I said, I am not saying it didn't happen, but that's fantastic marketing don't you think?

Developers of the year, all years. Three cheers for Naughty Dog!
I love and respect you greatly for this Naughty Dog. In fact my love for you is unconditional and as strong as the love between two men. Two very gay men. What I'm saying here is that all over game devs should take a leaf out of your book... and learn to love.
Cheers for ND!
Also, the whole "let's only put the male lead character on the front of the box" concept is getting pretty annoying, so I'm glad Naughty Dog is fighting that as well as trying to get the female testers.
Good on Naughty Dog on fighting these things.
Respect points to Naughty Dog for standing their ground and not giving a fuck. I'm glad that they didn't roll over, and I know it's really easy to.
This makes me glad I preordered it. I loved the Jak series and the Uncharted series and am glad to support such a positive dev group
This is the second time i've heard news of naughty dog having to fight for women, it's getting ridiculaous. I feel i'll have to buy the game multiple times so that naughty dog can make such a profit that people realise women exist. Shouldn't be this hard to get female leads, we live in the future damnit!
I really, really need to buy a PS3 just to buy this game (and some more), I always respected Naughty Dog ever since the Crash Bandicoot days, but now, I feel like I owe it to myself to support them for having such balls to do this.
Way to go Naughty Dog! Screw these publishers and research firms that still cater to the "girls have cooties, gaming is just for boyz" mentality. What are we in 4th grade? I can't wait for this game and it'll more than likely be my last console game so I hope and expect it to be damn good.

Perhaps I am being too cynical, but considering that these are all genuine comments made in the articles about The Last of Us, it does make me wonder.

And whether you believe it or not but many male gamers refuse to play games with a female protagonist unless she is eye candy.
It's a pretty sad thing, but it's true nonetheless. But then again, I also doubt this applies to the vast majority of gamers. I'd tentatively suggest that the kind of people with this attitude tend to also be the kind of person who don't have much respect for women in the first place.

Sadly that's not going to change until developers wake up and see that there are women who hate that sort of thing because it makes them feel like objects.
It depends on the game. The problem I see is that there are a lot of reasonable people, who are unhappy with the fact that so many games seem to feature women whose primary purpose is to be "sexy", but then there are those who put any female character who is "sexy" into the same group and complain about them all equally.

You gave reasons for liking Morrigan, and I agree with them, but some people don't. Some people feel even that level of "sexiness" is a "problem". Those kinds of people also tend to be the most vocal, and that is my issue. That game developers might start listening to the people who are merely trying to change games to suit their own tastes, rather than those who simply want developers to expand their character variety and design characters that appeal to more people.

Especially when some of those people try and claim that they speak for the entire female sex, rather than their own personal views.